Player Matchup

Lancelot
Lancelot
IamTripZ
Lancelot
Level 129
God Stats
3W - 3L
1,517 SR
Queue Stats
66W - 114L
1,328 Elo+
Solo
Cu Chulainn
Cu Chulainn
XzImmortalzX
Cu Chulainn
Level 156
God Stats
7W - 3L
1,632 SR
Queue Stats
663W - 462L
1,641 Elo+
Party 2
Nu Wa
Nu Wa
xBTGx PROz
Nu Wa
Level 129
God Stats
3W - 2L
1,629 SR
Queue Stats
181W - 106L
1,648 Elo+
Party 2
Team Averages
Level 138
1,593 SR
1,539 Elo+

VS

Team Averages
Level 71
1,342 SR
1,198 Elo+
Ah Puch
Ah Puch
Cabra_Kann
Ah Puch
Level 23
God Stats
11W - 20L
1,252 SR
Queue Stats
22W - 100L
1,045 Elo+
Party 1
Cerberus
Cerberus
Last1-274
Cerberus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 118L
1,124 Elo+
Party 1
Neith
Neith
MrTheDude
Neith
Level 127
God Stats
2W - 4L
1,275 SR
Queue Stats
427W - 521L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IamTripZ
Lancelot
11
1 / 0 / 9
8,278
690
4,829
9,605
6,400
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
XzImmortalzX
Cu Chulainn
16
9 / 1 / 4
10,244
854
13,572
11,070
11,402
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
16
4 / 1 / 10
10,330
861
19,185
6,887
2,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Cabra_Kann
Ah Puch
13
0 / 3 / 0
7,326
611
2,966
13,730
6,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Last1-274
Cerberus
11
0 / 5 / 1
7,436
620
3,105
17,428
15,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
MrTheDude
Neith
13
2 / 6 / 0
8,563
714
8,045
16,606
5,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
14
Kills
2
2
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Cabra_Kann
Ah Puch
0
3
0
0
W
Lancelot
IamTripZ
Lancelot
1
0
9
5.5
L
Cerberus
Last1-274
Cerberus
0
5
1
0.1
L
Neith
MrTheDude
Neith
2
6
0
0.33
W
Cu Chulainn
XzImmortalzX
Cu Chulainn
9
1
4
11
W
Nu Wa
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,586
Damage
14,116
27,562
Taken
47,764
20,545
Mitigated
27,674
3,638
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Cabra_Kann
Ah Puch
2,966
385
529
2,800
13,730
6,290
64
4,451
9,279
26,271
1,459
W
Lancelot
IamTripZ
Lancelot
4,829
994
0
238
9,605
6,400
0
1,652
7,953
0
16,356
L
Cerberus
Last1-274
Cerberus
3,105
197
76
1,774
17,428
15,434
355
7,544
9,884
14,313
0
L
Neith
MrTheDude
Neith
8,045
2,633
0
1,952
16,606
5,950
325
7,330
9,276
0
42,030
W
Cu Chulainn
XzImmortalzX
Cu Chulainn
13,572
2,903
0
2,803
11,070
11,402
257
2,160
8,910
180
36,176
W
Nu Wa
19,185
10,588
0
597
6,887
2,743
2,167
2,286
4,601
62,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,852
Gold Earned
23,325
154
Minions Killed
132
0
Camps Cleared
0
706,624
Distance Traveled
660,701
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,326
611
48
4
0
214,445
2
W
Lancelot
8,278
690
17
1
0
259,899
0
L
Cerberus
7,436
620
34
3
0
228,573
0
L
Neith
8,563
714
50
4
0
217,683
5
W
Cu Chulainn
10,244
854
41
3
0
236,972
3
W
Nu Wa
10,330
861
96
8
0
209,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role