Player Matchup

Ganesha
Ganesha
CutesyGoddess
Ganesha
Level 160
God Stats
16W - 20L
1,527 SR
Queue Stats
233W - 266L
1,503 Elo+
Solo
Pele
Pele
Dr Sulzwurst
Pele
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
EternalDark97
Kukulkan
Level 77
God Stats
7W - 5L
1,603 SR
Queue Stats
28W - 35L
1,370 Elo+
Solo
Geb
Geb
Star1ord2000
Geb
Level 45
God Stats
1W - 2L
1,294 SR
Queue Stats
34W - 36L
1,457 Elo+
Party 1
Sol
Sol
blass-Kompass
Sol
Level 49
God Stats
8W - 12L
1,514 SR
Queue Stats
197W - 197L
1,490 Elo+
Solo
Team Averages
Level 78
1,487 SR
1,463 Elo+

VS

Team Averages
Level 101
1,508 SR
1,476 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkOverNight
Tsukuyomi
Level 85
God Stats
1W - 1L
1,690 SR
Queue Stats
22W - 20L
1,495 Elo+
Solo
Discordia
Discordia
Goldenmango3600
Discordia
Level 106
God Stats
0W - 1L
1,384 SR
Queue Stats
56W - 64L
1,489 Elo+
Solo
Agni
Agni
Majarom10
Agni
Level 108
God Stats
0W - 2L
1,264 SR
Queue Stats
297W - 301L
1,446 Elo+
Party 2
Bakasura
Bakasura
bucky6489
Bakasura
Level 109
God Stats
0W - 1L
1,703 SR
Queue Stats
218W - 234L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
16
0 / 0 / 10
10,663
1,185
7,600
9,758
13,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 5
9,539
1,060
9,700
5,273
3,135
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
EternalDark97
Kukulkan
15
4 / 0 / 5
9,949
1,105
11,410
2,748
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 1 / 3
9,051
1,006
5,120
7,006
8,571
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 0 / 6
9,078
1,009
3,844
3,482
2,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

299

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 0 / 0
6,259
695
0
0
0
Tsukuyomi
DarkOverNight
Tsukuyomi
14
0 / 4 / 2
8,625
958
4,934
13,003
5,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Goldenmango3600
Discordia
14
0 / 0 / 2
9,071
1,008
9,763
4,896
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
14
1 / 5 / 1
8,905
989
7,271
12,338
5,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
bucky6489
Bakasura
14
1 / 2 / 1
8,955
995
2,853
10,671
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
11
Kills
2
2
Deaths
11
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
0
0
0
W
Ganesha
0
0
10
5
L
Tsukuyomi
DarkOverNight
Tsukuyomi
0
4
2
0.25
W
4
1
5
6.5
W
Kukulkan
EternalDark97
Kukulkan
4
0
5
6.5
L
Discordia
Goldenmango3600
Discordia
0
0
2
1
L
Agni
1
5
1
0.3
W
3
1
3
4.5
W
0
0
6
3
L
Bakasura
bucky6489
Bakasura
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,674
Damage
24,821
28,267
Taken
40,908
28,984
Mitigated
18,880
5,704
Healing
2,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
Ganesha
7,600
413
0
3,732
9,758
13,377
0
6,241
3,447
27,713
0
L
Tsukuyomi
DarkOverNight
Tsukuyomi
4,934
901
0
266
13,003
5,990
0
8,424
4,579
0
13,623
W
9,700
2,240
0
433
5,273
3,135
0
2,863
2,385
0
14,424
W
Kukulkan
EternalDark97
Kukulkan
11,410
86
0
49
2,748
1,565
0
1,635
1,113
22,194
0
L
Discordia
Goldenmango3600
Discordia
9,763
424
284
993
4,896
2,004
0
3,179
1,717
50,549
0
L
Agni
7,271
1,217
0
20
12,338
5,192
0
7,939
4,399
20,561
0
W
5,120
666
0
0
7,006
8,571
0
3,642
2,890
11,195
0
W
3,844
1,207
0
1,490
3,482
2,336
0
2,653
829
36,036
2,549
L
Bakasura
bucky6489
Bakasura
2,853
1,540
0
945
10,671
5,694
0
8,338
2,333
0
8,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,280
Gold Earned
41,815
194
Minions Killed
186
3
Camps Cleared
5
907,801
Distance Traveled
727,692
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,259
695
0
0
0
0
0
W
Ganesha
10,663
1,185
0
0
0
179,610
2
L
Tsukuyomi
8,625
958
20
2
0
181,191
0
W
Pele
9,539
1,060
21
2
1
179,181
0
W
Kukulkan
9,949
1,105
60
7
2
186,600
1
L
Discordia
9,071
1,008
107
12
0
169,083
0
L
Agni
8,905
989
37
4
1
176,174
0
W
Geb
9,051
1,006
21
2
0
192,643
0
W
Sol
9,078
1,009
92
10
0
169,767
0
L
Bakasura
8,955
995
22
2
4
201,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role