Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
L1lxRaiden
Hades
Level 19
God Stats
0W - 3L
1,250 SR
Queue Stats
16W - 22L
1,317 Elo+
Party 2
Chiron
Chiron
XBOXsine OUt844
Chiron
Level 131
God Stats
9W - 28L
1,280 SR
Queue Stats
257W - 286L
1,490 Elo+
Solo
Team Averages
Level 73
1,343 SR
1,436 Elo+

VS

Team Averages
Level 93
1,549 SR
1,543 Elo+
Cthulhu
Cthulhu
GotsHIV
Cthulhu
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
IIAirbornII
Nu Wa
Level 141
God Stats
2W - 0L
1,592 SR
Queue Stats
27W - 19L
1,747 Elo+
Party 1
Izanami
Izanami
penguin17
Izanami
Level 76
God Stats
37W - 31L
1,554 SR
Queue Stats
130W - 169L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 2 / 3
7,661
638
6,765
14,461
14,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
11
1 / 4 / 2
7,371
614
5,768
14,256
6,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 0
8,847
737
16,390
12,051
4,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GotsHIV
Cthulhu
13
2 / 2 / 6
8,077
673
11,920
17,770
17,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 4
9,607
801
13,587
12,359
5,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
penguin17
Izanami
14
2 / 0 / 5
8,661
722
7,397
8,013
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
4
Kills
8
8
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
3
0.75
W
Cthulhu
GotsHIV
Cthulhu
2
2
6
2.5
W
4
2
4
3
L
Hades
1
4
2
0.5
L
3
2
0
1.5
W
Izanami
penguin17
Izanami
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,923
Damage
32,904
40,768
Taken
38,142
25,096
Mitigated
26,879
6,509
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,765
447
853
1,043
14,461
14,166
0
7,662
6,799
23,373
0
W
Cthulhu
GotsHIV
Cthulhu
11,920
1,525
534
2,681
17,770
17,314
200
5,423
12,347
25,170
0
W
13,587
6,528
1,668
5,274
12,359
5,414
801
4,511
7,848
34,366
0
L
Hades
5,768
1,096
160
1,557
14,256
6,045
0
9,844
4,412
12,788
0
L
16,390
5,374
564
2,332
12,051
4,885
79
8,090
3,961
0
51,828
W
Izanami
penguin17
Izanami
7,397
6,293
0
2,927
8,013
4,151
983
2,640
5,373
0
44,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,879
Gold Earned
26,345
120
Minions Killed
158
0
Camps Cleared
0
611,883
Distance Traveled
638,246
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,661
638
28
2
0
192,731
2
W
Cthulhu
8,077
673
26
2
0
248,163
2
W
Nu Wa
9,607
801
43
4
0
188,865
0
L
Hades
7,371
614
20
2
0
204,588
0
L
Chiron
8,847
737
72
6
0
214,564
3
W
Izanami
8,661
722
89
7
0
201,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role