Player Matchup

Cerberus
Cerberus
Mc_Leyenda2
Cerberus
Level 51
God Stats
1W - 4L
1,170 SR
Queue Stats
10W - 14L
1,251 Elo+
Party 2
Set
Set
startgo99
Set
Level 43
God Stats
2W - 3L
1,639 SR
Queue Stats
14W - 19L
1,342 Elo+
Party 2
Anhur
Anhur
练习两年半の鸡
Anhur
Level 67
God Stats
5W - 4L
1,592 SR
Queue Stats
327W - 176L
1,591 Elo+
Party 4
Persephone
Persephone
胖次什么的不穿就好
Persephone
Level 123
God Stats
22W - 15L
1,621 SR
Queue Stats
185W - 145L
1,606 Elo+
Party 4
Mulan
Mulan
酷炫无敌马小帅
Mulan
Level 109
God Stats
15W - 16L
1,505 SR
Queue Stats
248W - 291L
1,477 Elo+
Party 4
Team Averages
Level 79
1,505 SR
1,453 Elo+

VS

Team Averages
Level 115
1,486 SR
1,499 Elo+
Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Animelin
Vamana
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 91L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
AyraNim
Kuzenbo
Level 160
God Stats
2W - 2L
1,476 SR
Queue Stats
202W - 183L
1,537 Elo+
Party 3
Kukulkan
Kukulkan
Everloks
Kukulkan
Level 153
God Stats
8W - 5L
1,501 SR
Queue Stats
673W - 720L
1,430 Elo+
Solo
Neith
Neith
MishaZem
Neith
Level 93
God Stats
3W - 2L
1,456 SR
Queue Stats
134W - 99L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mc_Leyenda2
Cerberus
9
1 / 4 / 5
6,281
449
2,300
11,647
8,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
3 / 3 / 2
6,291
449
2,493
10,679
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 3 / 4
7,722
552
11,110
11,259
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 2 / 2
7,557
540
3,704
8,256
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 1
6,790
485
4,867
13,181
7,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 2 / 2
8,482
606
5,217
12,742
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Animelin
Vamana
14
6 / 0 / 2
9,279
663
10,259
8,870
5,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
AyraNim
Kuzenbo
10
2 / 2 / 5
7,256
518
6,764
12,711
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Everloks
Kukulkan
14
1 / 1 / 3
8,616
615
6,389
5,996
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
MishaZem
Neith
13
4 / 3 / 4
8,746
625
7,937
7,046
2,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
8
Kills
17
17
Deaths
8
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
2
2.5
W
Vamana
Animelin
Vamana
6
0
2
7
W
Kuzenbo
AyraNim
Kuzenbo
2
2
5
2.25
W
Kukulkan
Everloks
Kukulkan
1
1
3
2.5
L
Cerberus
Mc_Leyenda2
Cerberus
1
4
5
0.88
W
Neith
MishaZem
Neith
4
3
4
2
L
3
3
2
1.33
L
3
3
4
1.67
L
1
2
2
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,474
Damage
36,566
55,022
Taken
47,365
26,120
Mitigated
28,244
13,986
Healing
9,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,217
1,995
0
2,856
12,742
5,169
0
527
12,215
0
61,111
W
Vamana
Animelin
Vamana
10,259
4,119
0
2,936
8,870
5,766
1,076
0
8,870
0
64,658
W
Kuzenbo
AyraNim
Kuzenbo
6,764
2,692
0
1,422
12,711
12,157
0
3,267
9,444
19,059
2,136
W
Kukulkan
Everloks
Kukulkan
6,389
474
0
638
5,996
2,435
66
1,665
4,331
82,069
0
L
Cerberus
Mc_Leyenda2
Cerberus
2,300
364
183
2,051
11,647
8,577
0
3,814
7,833
17,954
0
W
Neith
MishaZem
Neith
7,937
4,228
0
1,860
7,046
2,717
732
545
6,501
0
63,150
L
2,493
1,095
0
552
10,679
3,855
0
2,953
7,726
0
25,319
L
11,110
5,977
0
4,974
11,259
3,657
0
3,509
7,750
0
60,910
L
3,704
245
0
2,483
8,256
2,915
0
2,379
5,875
57,007
0
L
4,867
945
0
3,743
13,181
7,116
0
0
13,181
0
48,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,641
Gold Earned
42,379
414
Minions Killed
493
0
Camps Cleared
0
1,331,065
Distance Traveled
1,394,485
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,482
606
99
7
0
315,301
0
W
Vamana
9,279
663
109
8
0
283,677
0
W
Kuzenbo
7,256
518
32
2
0
297,086
4
W
Kukulkan
8,616
615
134
10
0
250,392
4
L
Cerberus
6,281
449
49
4
0
289,990
2
W
Neith
8,746
625
119
9
0
248,029
0
L
Set
6,291
449
48
3
0
300,783
0
L
Anhur
7,722
552
111
8
0
256,558
1
L
Persephone
7,557
540
114
8
0
252,559
2
L
Mulan
6,790
485
92
7
0
231,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role