Player Matchup

Apollo
Apollo
KekistaniOps
Apollo
Level 60
God Stats
2W - 2L
1,508 SR
Queue Stats
121W - 137L
1,321 Elo+
Solo
Geb
Geb
Yrndomi
Geb
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,125 Elo+
Party 1
Cthulhu
Cthulhu
bearclaw101
Cthulhu
Level 31
God Stats
8W - 9L
1,448 SR
Queue Stats
37W - 40L
1,419 Elo+
Solo
Heimdallr
Heimdallr
missuggggly
Heimdallr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
323W - 350L
1,395 Elo+
Party 1
Chronos
Chronos
xqberrr50
Chronos
Level 42
God Stats
1W - 0L
1,721 SR
Queue Stats
136W - 165L
1,306 Elo+
Solo
Team Averages
Level 50
1,535 SR
1,313 Elo+

VS

Team Averages
Level 51
1,430 SR
1,353 Elo+
Bakasura
Bakasura
Cornicus
Bakasura
Level 57
God Stats
0W - 1L
1,197 SR
Queue Stats
113W - 150L
1,321 Elo+
Party 2
Hercules
Hercules
FHG_Y
Hercules
Level 47
God Stats
1W - 2L
1,671 SR
Queue Stats
37W - 66L
1,272 Elo+
Solo
Cernunnos
Cernunnos
Wolfman7847
Cernunnos
Level 66
God Stats
31W - 20L
1,447 SR
Queue Stats
47W - 43L
1,326 Elo+
Solo
Cthulhu
Cthulhu
jonx9000
Cthulhu
Level 44
God Stats
2W - 8L
1,430 SR
Queue Stats
53W - 71L
1,526 Elo+
Solo
Nu Wa
Nu Wa
stay-at-home-mum
Nu Wa
Level 42
God Stats
17W - 24L
1,407 SR
Queue Stats
56W - 90L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
1 / 2 / 0
3,762
627
1,470
3,865
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Geb
6
0 / 1 / 0
3,860
643
236
3,194
1,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
bearclaw101
Cthulhu
7
0 / 0 / 0
4,025
671
2,323
2,977
1,285
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
missuggggly
Heimdallr
6
0 / 0 / 0
3,514
586
1,440
3,983
1,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
xqberrr50
Chronos
7
0 / 0 / 1
3,701
617
1,210
1,585
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cornicus
Bakasura
7
2 / 0 / 0
4,267
711
796
4,656
1,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
FHG_Y
Hercules
1
0 / 0 / 0
1,233
206
0
0
0
Cernunnos
Wolfman7847
Cernunnos
7
0 / 0 / 0
4,032
672
1,287
3,762
1,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
jonx9000
Cthulhu
7
1 / 0 / 0
4,293
716
2,410
2,814
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 1
3,857
643
756
2,451
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cornicus
Bakasura
2
0
0
2
L
Hercules
FHG_Y
Hercules
0
0
0
0
W
Apollo
1
2
0
0.5
L
Cernunnos
Wolfman7847
Cernunnos
0
0
0
0
W
Geb
0
1
0
0
W
Cthulhu
bearclaw101
Cthulhu
0
0
0
0
L
Cthulhu
jonx9000
Cthulhu
1
0
0
1
W
Heimdallr
missuggggly
Heimdallr
0
0
0
0
L
0
1
1
0.5
W
Chronos
xqberrr50
Chronos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,679
Damage
5,249
15,604
Taken
13,683
5,830
Mitigated
4,921
4,952
Healing
4,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cornicus
Bakasura
796
514
0
828
4,656
1,654
230
284
4,372
0
16,788
L
Hercules
FHG_Y
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
1,470
890
0
952
3,865
1,456
0
479
3,348
0
17,109
L
Cernunnos
Wolfman7847
Cernunnos
1,287
439
0
1,900
3,762
1,471
0
2,323
1,439
0
18,601
W
Geb
236
144
0
738
3,194
1,348
0
998
1,958
7,766
0
W
Cthulhu
bearclaw101
Cthulhu
2,323
225
0
1,035
2,977
1,285
0
0
2,977
17,778
0
L
Cthulhu
jonx9000
Cthulhu
2,410
349
0
1,192
2,814
1,078
0
236
2,578
18,004
0
W
Heimdallr
missuggggly
Heimdallr
1,440
605
0
2,227
3,983
1,247
0
876
2,937
0
22,374
L
756
221
0
750
2,451
718
117
926
1,525
17,314
0
W
Chronos
xqberrr50
Chronos
1,210
300
0
0
1,585
494
0
367
1,218
18,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,862
Gold Earned
17,682
152
Minions Killed
141
0
Camps Cleared
0
608,240
Distance Traveled
502,665
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,267
711
42
7
0
124,820
1
L
Hercules
1,233
206
0
0
0
0
0
W
Apollo
3,762
627
39
7
0
134,198
2
L
Cernunnos
4,032
672
32
5
0
80,136
0
W
Geb
3,860
643
13
2
0
113,440
0
W
Cthulhu
4,025
671
25
4
0
127,644
0
L
Cthulhu
4,293
716
36
6
0
180,519
1
W
Heimdallr
3,514
586
44
7
0
110,024
1
L
Nu Wa
3,857
643
31
5
0
117,190
0
W
Chronos
3,701
617
31
5
0
122,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role