Player Matchup

Vamana
Vamana
 
Vamana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Chaizz2018
Nu Wa
Level 83
God Stats
16W - 14L
1,570 SR
Queue Stats
257W - 273L
1,460 Elo+
Solo
Charybdis
Charybdis
LUKUx808
Charybdis
Level 119
God Stats
7W - 10L
1,334 SR
Queue Stats
151W - 166L
1,468 Elo+
Solo
Ne Zha
Ne Zha
SuperSmashkon
Ne Zha
Level 146
God Stats
3W - 7L
1,214 SR
Queue Stats
115W - 124L
1,486 Elo+
Solo
Fenrir
Fenrir
TeriyakiTyLing
Fenrir
Level 68
God Stats
9W - 14L
1,373 SR
Queue Stats
177W - 206L
1,465 Elo+
Solo
Team Averages
Level 115
1,398 SR
1,476 Elo+

VS

Team Averages
Level 127
1,549 SR
1,534 Elo+
Arachne
Arachne
Formair
Arachne
Level 109
God Stats
15W - 15L
1,556 SR
Queue Stats
186W - 150L
1,621 Elo+
Solo
Thor
Thor
Gil9505
Thor
Level 151
God Stats
6W - 18L
1,335 SR
Queue Stats
697W - 769L
1,382 Elo+
Solo
Nu Wa
Nu Wa
KehalineNA
Nu Wa
Level 61
God Stats
1W - 1L
1,721 SR
Queue Stats
36W - 32L
1,618 Elo+
Solo
Cernunnos
Cernunnos
Kuinen
Cernunnos
Level 156
God Stats
1W - 1L
1,416 SR
Queue Stats
85W - 82L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
Old_Man_Ronan
Kumbhakarna
Level 160
God Stats
5W - 8L
1,715 SR
Queue Stats
329W - 328L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
4 / 2 / 0
11,521
576
19,610
21,417
18,500
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
17
3 / 2 / 9
10,922
546
16,664
10,832
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
LUKUx808
Charybdis
16
3 / 2 / 3
10,125
506
14,248
14,959
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 6
9,316
466
11,085
16,572
18,147
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
10 / 4 / 2
11,065
553
13,509
16,822
8,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Formair
Arachne
17
3 / 2 / 5
10,816
541
19,001
25,489
20,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Gil9505
Thor
16
8 / 4 / 3
10,783
539
10,124
19,756
10,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
14
2 / 7 / 3
8,740
437
9,332
17,468
5,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Kuinen
Cernunnos
13
0 / 6 / 3
8,328
416
5,416
15,490
5,644
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
Old_Man_Ronan
Kumbhakarna
12
0 / 2 / 6
7,690
385
4,163
20,338
18,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
21
Kills
13
13
Deaths
21
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
2
0
2
W
Nu Wa
3
2
9
3.75
L
Arachne
Formair
Arachne
3
2
5
2.75
L
Thor
Gil9505
Thor
8
4
3
2.38
L
Nu Wa
2
7
3
0.5
L
Cernunnos
Kuinen
Cernunnos
0
6
3
0.25
W
Charybdis
LUKUx808
Charybdis
3
2
3
2.25
L
Kumbhakarna
Old_Man_Ronan
Kumbhakarna
0
2
6
1.5
W
1
3
6
1.33
W
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,116
Damage
48,036
80,602
Taken
98,541
56,427
Mitigated
60,944
26,299
Healing
24,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
19,610
8,824
0
7,635
21,417
18,500
648
1,870
19,547
0
112,291
W
Nu Wa
16,664
2,104
0
3,748
10,832
4,779
783
3,878
6,954
90,197
0
L
Arachne
Formair
Arachne
19,001
12,254
0
12,747
25,489
20,614
0
1,929
23,560
0
92,084
L
Thor
Gil9505
Thor
10,124
2,576
463
4,282
19,756
10,390
0
3,308
16,448
0
60,576
L
Nu Wa
9,332
1,927
0
607
17,468
5,919
938
3,854
13,614
66,537
0
L
Cernunnos
Kuinen
Cernunnos
5,416
1,795
404
2,985
15,490
5,644
0
1,410
14,080
0
52,617
W
Charybdis
LUKUx808
Charybdis
14,248
7,435
0
9,230
14,959
6,534
4,116
2,640
12,319
0
91,676
L
Kumbhakarna
Old_Man_Ronan
Kumbhakarna
4,163
260
191
2,677
20,338
18,377
0
6,163
14,175
20,835
0
W
11,085
2,097
0
3,810
16,572
18,147
182
3,173
13,399
0
33,780
W
13,509
3,283
0
1,876
16,822
8,467
408
1,934
14,888
0
86,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,949
Gold Earned
46,357
669
Minions Killed
462
0
Camps Cleared
0
1,868,890
Distance Traveled
1,724,141
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,521
576
215
11
0
392,584
3
W
Nu Wa
10,922
546
151
8
0
371,217
6
L
Arachne
10,816
541
155
8
0
342,951
0
L
Thor
10,783
539
96
5
0
327,287
6
L
Nu Wa
8,740
437
97
5
0
341,963
2
L
Cernunnos
8,328
416
90
5
0
308,365
3
W
Charybdis
10,125
506
146
7
0
318,373
5
L
Kumbhakarna
7,690
385
24
1
0
403,575
13
W
Ne Zha
9,316
466
37
2
0
375,956
1
W
Fenrir
11,065
553
120
6
0
410,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role