Player Matchup

Poseidon
Poseidon
Derek_Grey
Poseidon
Level 139
God Stats
24W - 22L
1,544 SR
Queue Stats
676W - 737L
1,468 Elo+
Solo
Hel
Hel
UL_mussi_99
Hel
Level 138
God Stats
4W - 3L
1,719 SR
Queue Stats
383W - 387L
1,456 Elo+
Solo
Apollo
Apollo
VinceMoone
Apollo
Level 61
God Stats
33W - 29L
1,510 SR
Queue Stats
61W - 72L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
adrian_strlek08
Gilgamesh
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 50L
1,099 Elo+
Party 2
Bakasura
Bakasura
niKo_009s
Bakasura
Level 46
God Stats
1W - 7L
1,234 SR
Queue Stats
32W - 64L
1,133 Elo+
Party 2
Team Averages
Level 86
1,501 SR
1,299 Elo+

VS

Team Averages
Level 73
1,411 SR
1,381 Elo+
Charybdis
Charybdis
Chnzhou
Charybdis
Level 108
God Stats
4W - 1L
1,595 SR
Queue Stats
197W - 208L
1,446 Elo+
Solo
Anubis
Anubis
Drawnmicrobe
Anubis
Level 46
God Stats
1W - 1L
1,299 SR
Queue Stats
85W - 153L
1,273 Elo+
Party 1
Ymir
Ymir
JENO33
Ymir
Level 63
God Stats
2W - 2L
1,352 SR
Queue Stats
59W - 61L
1,439 Elo+
Solo
Thor
Thor
MizzVanilla1611
Thor
Level 64
God Stats
3W - 5L
1,435 SR
Queue Stats
93W - 135L
1,390 Elo+
Party 1
Gilgamesh
Gilgamesh
arushmen69
Gilgamesh
Level 82
God Stats
25W - 37L
1,373 SR
Queue Stats
366W - 398L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Derek_Grey
Poseidon
14
7 / 3 / 2
8,791
488
17,590
13,520
6,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 2 / 6
8,271
460
4,237
16,746
10,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
VinceMoone
Apollo
12
0 / 4 / 4
7,297
405
6,284
17,932
6,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
adrian_strlek08
Gilgamesh
14
2 / 1 / 2
8,592
477
5,957
13,243
10,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
niKo_009s
Bakasura
12
1 / 7 / 3
7,566
420
5,241
18,665
7,580
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chnzhou
Charybdis
16
6 / 1 / 7
10,417
579
15,975
11,778
4,665
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
15
4 / 4 / 6
10,029
557
11,973
10,398
5,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
JENO33
Ymir
12
3 / 3 / 6
8,874
493
6,131
19,572
17,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 4 / 7
8,991
500
9,244
15,377
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
arushmen69
Gilgamesh
15
1 / 0 / 5
9,631
535
10,589
10,538
10,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
12
Kills
16
17
Deaths
12
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Chnzhou
Charybdis
6
1
7
9.5
L
Poseidon
Derek_Grey
Poseidon
7
3
2
2.67
W
Anubis
4
4
6
1.75
W
Ymir
JENO33
Ymir
3
3
6
2
W
2
4
7
1.38
L
2
2
6
2.5
L
Apollo
VinceMoone
Apollo
0
4
4
0.5
L
Gilgamesh
adrian_strlek08
Gilgamesh
2
1
2
3
W
Gilgamesh
arushmen69
Gilgamesh
1
0
5
3.5
L
Bakasura
niKo_009s
Bakasura
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,309
Damage
53,912
80,106
Taken
67,663
42,668
Mitigated
44,249
29,707
Healing
19,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Chnzhou
Charybdis
15,975
9,486
0
5,422
11,778
4,665
3,794
2,381
9,307
0
91,069
L
Poseidon
Derek_Grey
Poseidon
17,590
3,578
284
1,280
13,520
6,972
126
3,021
10,400
73,525
0
W
Anubis
11,973
555
0
1,727
10,398
5,907
568
6,166
4,232
64,947
0
W
Ymir
JENO33
Ymir
6,131
1,333
2,456
3,215
19,572
17,164
0
6,104
12,413
26,812
2,755
W
9,244
1,709
0
4,337
15,377
6,403
0
6,342
9,035
0
71,200
L
4,237
125
6,483
9,417
16,746
10,963
0
4,746
11,949
24,434
0
L
Apollo
VinceMoone
Apollo
6,284
3,303
0
5,007
17,932
6,558
295
3,584
14,348
0
43,162
L
Gilgamesh
adrian_strlek08
Gilgamesh
5,957
1,995
0
2,359
13,243
10,595
0
3,503
9,235
0
51,869
W
Gilgamesh
arushmen69
Gilgamesh
10,589
1,889
0
2,396
10,538
10,110
582
1,765
8,773
0
61,727
L
Bakasura
niKo_009s
Bakasura
5,241
3,515
130
4,747
18,665
7,580
0
2,796
15,772
0
43,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
47,942
371
Minions Killed
519
0
Camps Cleared
0
1,683,943
Distance Traveled
1,589,406
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,417
579
147
8
0
302,861
0
L
Poseidon
8,791
488
100
6
0
356,195
4
W
Anubis
10,029
557
131
7
0
301,981
2
W
Ymir
8,874
493
32
2
0
296,631
5
W
Thor
8,991
500
97
5
0
344,723
4
L
Hel
8,271
460
27
2
0
322,311
3
L
Apollo
7,297
405
72
4
0
304,081
3
L
Gilgamesh
8,592
477
90
5
0
346,857
3
W
Gilgamesh
9,631
535
112
6
0
343,210
1
L
Bakasura
7,566
420
82
5
0
354,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role