Player Matchup

Hel
Hel
BeastOfTheBrazos
Hel
Level 119
God Stats
2W - 2L
1,536 SR
Queue Stats
238W - 119L
1,753 Elo+
Solo
Bacchus
Bacchus
BrickHawaii
Bacchus
Level 109
God Stats
68W - 44L
1,665 SR
Queue Stats
527W - 352L
1,666 Elo+
Party 1
Set
Set
Hi3636
Set
Level 149
God Stats
7W - 1L
1,500 SR
Queue Stats
512W - 334L
1,669 Elo+
Party 1
Team Averages
Level 126
1,567 SR
1,696 Elo+

VS

Team Averages
Level 73
1,554 SR
1,474 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Rorikal
Ah Muzen Cab
Level 68
God Stats
12W - 9L
1,615 SR
Queue Stats
47W - 55L
1,449 Elo+
Party 2
Ne Zha
Ne Zha
麻瓜在旁边
Ne Zha
Level 44
God Stats
12W - 13L
1,545 SR
Queue Stats
236W - 281L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
10,148
781
13,118
11,757
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
BrickHawaii
Bacchus
14
3 / 0 / 5
9,243
711
7,938
21,294
24,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Set
Hi3636
Set
14
2 / 0 / 5
9,299
715
8,336
13,273
11,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 2 / 0
8,067
621
12,129
11,211
5,020
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Rorikal
Ah Muzen Cab
13
1 / 3 / 0
8,440
649
10,292
11,201
5,215
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 3 / 1
8,303
639
6,740
12,180
5,473
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
3
1
5
5.5
W
Bacchus
BrickHawaii
Bacchus
3
0
5
5.5
W
Set
Hi3636
Set
2
0
5
4.5
L
Ah Muzen Cab
Rorikal
Ah Muzen Cab
1
3
0
0.33
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,392
Damage
29,161
46,324
Taken
34,592
41,525
Mitigated
15,708
28,094
Healing
7,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,129
3,445
0
2,590
11,211
5,020
0
8,307
2,904
37,181
0
W
13,118
1,024
7,251
7,425
11,757
5,458
627
3,746
8,011
65,022
0
W
Bacchus
BrickHawaii
Bacchus
7,938
1,295
0
8,181
21,294
24,672
551
4,690
16,604
17,213
0
W
Set
Hi3636
Set
8,336
3,894
0
5,237
13,273
11,395
1,906
3,979
9,294
0
41,678
L
Ah Muzen Cab
Rorikal
Ah Muzen Cab
10,292
6,013
0
2,913
11,201
5,215
0
6,633
4,568
0
30,861
L
6,740
997
0
2,094
12,180
5,473
0
6,209
5,971
0
37,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,690
Gold Earned
24,810
189
Minions Killed
144
0
Camps Cleared
0
776,231
Distance Traveled
711,068
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,067
621
51
4
0
227,804
2
W
Hel
10,148
781
109
8
0
243,757
1
W
Bacchus
9,243
711
19
1
0
278,729
4
W
Set
9,299
715
61
5
0
253,745
3
L
Ah Muzen Cab
8,440
649
47
4
0
239,699
1
L
Ne Zha
8,303
639
46
4
0
243,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role