Player Matchup

Geb
Geb
ErraticSmile949
Geb
Level 75
God Stats
2W - 0L
1,363 SR
Queue Stats
56W - 44L
1,508 Elo+
Solo
Anubis
Anubis
Geowulf1
Anubis
Level 156
God Stats
5W - 3L
1,507 SR
Queue Stats
299W - 276L
1,562 Elo+
Party 1
Hera
Hera
GripThatShi
Hera
Level 146
God Stats
5W - 1L
1,808 SR
Queue Stats
236W - 269L
1,421 Elo+
Solo
Hun Batz
Hun Batz
Leo9215
Hun Batz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 72L
1,529 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SuperSleeper337
Kumbhakarna
Level 153
God Stats
1W - 1L
1,356 SR
Queue Stats
258W - 256L
1,469 Elo+
Solo
Team Averages
Level 124
1,507 SR
1,498 Elo+

VS

Team Averages
Level 150
1,414 SR
1,441 Elo+
Maui
Maui
 
Maui
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GRimCReaPiN
Medusa
Level 160
God Stats
8W - 13L
1,468 SR
Queue Stats
963W - 994L
1,457 Elo+
Solo
He Bo
He Bo
I Sarabi I
He Bo
Level 155
God Stats
6W - 15L
1,303 SR
Queue Stats
737W - 774L
1,495 Elo+
Solo
Camazotz
Camazotz
SNIPES4523
Camazotz
Level 160
God Stats
8W - 12L
1,297 SR
Queue Stats
348W - 361L
1,444 Elo+
Solo
Kumbhakarna
Kumbhakarna
msgtmartin
Kumbhakarna
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 17
12,275
877
10,905
20,146
30,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Anubis
Geowulf1
Anubis
17
6 / 5 / 13
10,729
766
19,108
14,957
9,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
8 / 3 / 11
12,125
866
17,075
11,329
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Leo9215
Hun Batz
19
6 / 3 / 16
11,345
810
16,465
19,419
11,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
SuperSleeper337
Kumbhakarna
16
3 / 5 / 12
10,895
778
5,790
25,107
26,260
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
1
0 / 1 / 0
3,592
257
0
794
62
Medusa
20
6 / 4 / 5
10,688
763
18,051
15,153
7,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
17
1 / 8 / 8
9,515
680
16,947
17,128
7,522
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
SNIPES4523
Camazotz
18
7 / 7 / 6
10,742
767
17,434
24,377
11,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
msgtmartin
Kumbhakarna
16
1 / 7 / 10
10,119
723
7,653
21,746
25,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
44
26
Kills
15
17
Deaths
27
69
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
1
0
0
W
3
1
17
11.5
L
Medusa
6
4
5
2.13
W
Anubis
Geowulf1
Anubis
6
5
13
2.5
W
8
3
11
4.5
L
He Bo
1
8
8
0.63
W
Hun Batz
Leo9215
Hun Batz
6
3
16
4.67
L
Camazotz
SNIPES4523
Camazotz
7
7
6
1.43
W
Kumbhakarna
SuperSleeper337
Kumbhakarna
3
5
12
1.8
L
Kumbhakarna
msgtmartin
Kumbhakarna
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,343
Damage
60,085
90,958
Taken
79,198
82,632
Mitigated
52,348
36,302
Healing
19,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
0
0
0
0
794
62
0
776
0
0
0
W
10,905
981
3,429
4,931
20,146
30,002
1,264
6,885
13,261
24,629
0
L
Medusa
18,051
5,473
201
2,902
15,153
7,502
0
9,585
5,452
0
45,645
W
Anubis
Geowulf1
Anubis
19,108
759
2,280
4,264
14,957
9,748
3,359
5,111
9,846
36,349
0
W
17,075
4,645
1,970
2,730
11,329
5,155
745
3,064
8,265
37,802
0
L
He Bo
16,947
1,458
1,550
2,962
17,128
7,522
0
13,017
3,925
37,125
0
W
Hun Batz
Leo9215
Hun Batz
16,465
1,250
2,161
6,177
19,419
11,467
1,971
5,210
14,209
0
33,671
L
Camazotz
SNIPES4523
Camazotz
17,434
2,907
1,270
9,864
24,377
11,494
0
14,415
9,780
0
30,327
W
Kumbhakarna
SuperSleeper337
Kumbhakarna
5,790
800
4,578
3,782
25,107
26,260
120
4,330
20,777
9,920
0
L
Kumbhakarna
msgtmartin
Kumbhakarna
7,653
663
0
1,070
21,746
25,768
0
13,725
7,163
14,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,369
Gold Earned
44,656
154
Minions Killed
130
0
Camps Cleared
0
1,291,062
Distance Traveled
915,175
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,592
257
0
0
0
0
0
W
Geb
12,275
877
17
1
0
276,335
1
L
Medusa
10,688
763
44
3
0
265,876
0
W
Anubis
10,729
766
54
4
0
230,687
1
W
Hera
12,125
866
44
3
0
231,062
0
L
He Bo
9,515
680
43
3
0
212,755
0
W
Hun Batz
11,345
810
33
2
0
288,978
1
L
Camazotz
10,742
767
29
2
0
237,861
4
W
Kumbhakarna
10,895
778
6
0
0
264,000
0
L
Kumbhakarna
10,119
723
14
1
0
198,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role