Player Matchup

Neith
Neith
R3K7
Neith
Level 146
God Stats
1W - 3L
1,335 SR
Queue Stats
35W - 26L
1,732 Elo+
Party 1
Horus
Horus
Smackbro
Horus
Level 159
God Stats
16W - 20L
1,530 SR
Queue Stats
233W - 173L
1,690 Elo+
Party 1
Scylla
Scylla
xxDeniedxx
Scylla
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
271W - 266L
1,424 Elo+
Solo
Team Averages
Level 122
1,455 SR
1,615 Elo+

VS

Team Averages
Level 118
1,611 SR
1,636 Elo+
Raijin
Raijin
Rezzisted
Raijin
Level 160
God Stats
3W - 2L
1,724 SR
Queue Stats
303W - 263L
1,675 Elo+
Solo
Hou Yi
Hou Yi
WeStaySimpin
Hou Yi
Level 89
God Stats
4W - 1L
1,847 SR
Queue Stats
31W - 30L
1,657 Elo+
Party 2
King Arthur
King Arthur
redninja106
King Arthur
Level 105
God Stats
14W - 15L
1,261 SR
Queue Stats
40W - 37L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
R3K7
Neith
20
10 / 3 / 5
15,851
793
24,207
21,317
12,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
Smackbro
Horus
20
3 / 0 / 13
13,769
688
24,062
27,154
31,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
xxDeniedxx
Scylla
19
3 / 5 / 9
13,461
673
9,240
17,610
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Rezzisted
Raijin
16
2 / 6 / 2
12,803
640
18,494
21,841
10,062
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
19
4 / 6 / 3
13,761
688
15,552
22,285
8,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
redninja106
King Arthur
19
2 / 4 / 5
13,347
667
18,002
24,340
32,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
16
Kills
8
8
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
R3K7
Neith
10
3
5
4.17
L
Raijin
Rezzisted
Raijin
2
6
2
0.5
W
Horus
Smackbro
Horus
3
0
13
9.5
L
Hou Yi
4
6
3
0.92
L
King Arthur
redninja106
King Arthur
2
4
5
1.13
W
Scylla
xxDeniedxx
Scylla
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,509
Damage
52,048
66,081
Taken
68,466
51,320
Mitigated
50,873
27,277
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
R3K7
Neith
24,207
10,476
0
6,501
21,317
12,278
2,148
5,078
16,239
0
109,941
L
Raijin
Rezzisted
Raijin
18,494
2,230
0
5,883
21,841
10,062
446
4,015
17,094
76,919
0
W
Horus
Smackbro
Horus
24,062
6,634
3,845
12,077
27,154
31,811
683
8,023
19,131
527
54,591
L
Hou Yi
15,552
8,027
0
2,585
22,285
8,031
1,730
2,390
19,100
0
63,728
L
King Arthur
redninja106
King Arthur
18,002
2,465
405
5,998
24,340
32,780
285
3,480
20,049
0
45,466
W
Scylla
xxDeniedxx
Scylla
9,240
900
964
3,890
17,610
7,231
368
5,475
12,135
37,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,081
Gold Earned
39,911
241
Minions Killed
235
0
Camps Cleared
0
1,078,642
Distance Traveled
950,008
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,851
793
143
7
0
345,456
3
L
Raijin
12,803
640
95
5
0
287,482
3
W
Horus
13,769
688
49
2
0
418,739
3
L
Hou Yi
13,761
688
83
4
0
314,139
3
L
King Arthur
13,347
667
57
3
0
348,387
0
W
Scylla
13,461
673
49
2
0
314,447
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role