Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FrostyTheSnowlad
Medusa
Level 90
God Stats
21W - 17L
1,623 SR
Queue Stats
235W - 243L
1,533 Elo+
Solo
Anubis
Anubis
Serranoskvs
Anubis
Level 80
God Stats
24W - 28L
1,453 SR
Queue Stats
24W - 28L
1,420 Elo+
Solo
Thanatos
Thanatos
Standupbruce
Thanatos
Level 158
God Stats
22W - 24L
1,484 SR
Queue Stats
788W - 829L
1,466 Elo+
Solo
Pele
Pele
grilledonions12
Pele
Level 39
God Stats
2W - 1L
2,045 SR
Queue Stats
5W - 9L
1,414 Elo+
Solo
Team Averages
Level 91
1,621 SR
1,466 Elo+

VS

Team Averages
Level 110
1,565 SR
1,589 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Brombly
Mercury
Level 27
God Stats
3W - 1L
1,491 SR
Queue Stats
112W - 59L
1,680 Elo+
Party 1
Ymir
Ymir
GrabMeDaddy
Ymir
Level 133
God Stats
18W - 7L
1,697 SR
Queue Stats
666W - 631L
1,642 Elo+
Party 1
Jing Wei
Jing Wei
MangySeaCow
Jing Wei
Level 160
God Stats
10W - 1L
1,759 SR
Queue Stats
445W - 435L
1,572 Elo+
Party 1
Ra
Ra
studiofeeds11
Ra
Level 149
God Stats
3W - 2L
1,379 SR
Queue Stats
103W - 116L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 2 / 0
8,767
516
6,684
12,172
5,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 5 / 4
8,825
519
11,783
14,880
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
14
1 / 5 / 2
8,723
513
2,843
10,562
4,835
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Standupbruce
Thanatos
11
1 / 5 / 0
7,281
428
2,128
14,929
5,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 3 / 2
9,437
555
13,025
17,190
6,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
5 / 0 / 0
11,032
649
8,986
12,368
8,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Brombly
Mercury
15
1 / 3 / 9
9,518
560
9,516
15,367
5,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

4
0 / 3 / 1
5,744
338
1,136
5,293
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
MangySeaCow
Jing Wei
16
7 / 2 / 0
10,341
608
12,583
14,972
5,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 1 / 5
11,275
663
14,525
8,169
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
20
20
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
0
0
W
Amaterasu
 
Amaterasu
5
0
0
5
W
Mercury
Brombly
Mercury
1
3
9
1.83
L
2
5
4
0.8
W
0
3
1
0.17
W
Jing Wei
MangySeaCow
Jing Wei
7
2
0
3.5
L
Anubis
1
5
2
0.4
L
Thanatos
Standupbruce
Thanatos
1
5
0
0.2
L
5
3
2
2
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,463
Damage
46,746
69,733
Taken
56,169
27,318
Mitigated
24,210
25,557
Healing
19,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,684
660
0
2,756
12,172
5,262
379
1,189
10,937
59,980
0
W
Amaterasu
 
Amaterasu
8,986
4,736
0
8,397
12,368
8,177
1,368
4,707
7,235
0
93,695
W
Mercury
Brombly
Mercury
9,516
4,869
0
764
15,367
5,031
770
2,614
12,677
0
78,375
L
11,783
6,761
0
5,406
14,880
5,841
84
1,013
13,851
0
65,684
W
1,136
507
0
784
5,293
2,299
0
0
5,293
3,855
0
W
Jing Wei
MangySeaCow
Jing Wei
12,583
10,651
0
5,520
14,972
5,507
205
0
14,972
0
84,943
L
Anubis
2,843
172
85
2,559
10,562
4,835
0
4,628
5,736
62,562
0
L
Thanatos
Standupbruce
Thanatos
2,128
705
0
9,700
14,929
5,205
0
2,348
12,477
0
39,884
L
13,025
3,726
0
5,051
17,190
6,175
0
5,805
11,071
0
83,495
W
14,525
2,185
966
3,151
8,169
3,196
672
1,664
6,465
88,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,033
Gold Earned
47,910
547
Minions Killed
604
0
Camps Cleared
0
1,602,684
Distance Traveled
1,594,483
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,767
516
130
8
0
334,328
6
W
Amaterasu
11,032
649
185
11
0
322,485
5
W
Mercury
9,518
560
105
6
0
400,897
3
L
Medusa
8,825
519
104
6
0
315,147
6
W
Ymir
5,744
338
6
0
0
105,902
2
W
Jing Wei
10,341
608
136
8
0
362,841
5
L
Anubis
8,723
513
124
7
0
257,686
2
L
Thanatos
7,281
428
70
4
0
334,481
4
L
Pele
9,437
555
119
7
0
361,042
6
W
Ra
11,275
663
172
10
0
402,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role