Player Matchup

Tyr
Tyr
 
Tyr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ABitTooCheesy
Cthulhu
Level 128
God Stats
0W - 1L
1,269 SR
Queue Stats
202W - 236L
1,543 Elo+
Party 3
Artemis
Artemis
Prizey_M4G
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,444 Elo+
Party 1
Thanatos
Thanatos
RanGa_GumP_
Thanatos
Level 83
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 10L
1,287 Elo+
Party 1
Thoth
Thoth
SirJohnsonRG
Thoth
Level 10
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 10L
1,187 Elo+
Party 1
Team Averages
Level 74
1,534 SR
1,392 Elo+

VS

Team Averages
Level 116
1,392 SR
1,391 Elo+
Raijin
Raijin
GravyTrainChoo
Raijin
Level 87
God Stats
3W - 3L
1,426 SR
Queue Stats
14W - 21L
1,470 Elo+
Solo
Thanatos
Thanatos
Jxglu
Thanatos
Level 86
God Stats
3W - 7L
1,327 SR
Queue Stats
40W - 60L
1,401 Elo+
Party 2
Charybdis
Charybdis
Mirakon
Charybdis
Level 159
God Stats
2W - 6L
1,207 SR
Queue Stats
244W - 254L
1,474 Elo+
Solo
Guan Yu
Guan Yu
TheRealMVP888
Guan Yu
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
354W - 424L
1,442 Elo+
Party 2
Chang'e
Chang'e
yktr-Boss
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 4 / 3
9,001
500
12,688
19,413
13,312
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
12
3 / 7 / 4
8,419
468
8,659
21,647
16,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Prizey_M4G
Artemis
13
1 / 4 / 1
7,612
423
6,175
11,655
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
RanGa_GumP_
Thanatos
13
4 / 5 / 1
8,778
488
5,898
15,327
6,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 8 / 2
7,728
429
4,839
13,689
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 4
11,220
623
13,548
8,078
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Jxglu
Thanatos
17
13 / 1 / 6
11,192
622
11,646
15,657
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Mirakon
Charybdis
17
4 / 2 / 3
10,386
577
13,671
17,312
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
16
3 / 3 / 6
10,145
564
12,531
19,646
22,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
yktr-Boss
Chang'e
15
1 / 3 / 9
8,589
477
7,468
12,384
4,130
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
28
28
Deaths
9
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
3
0.63
L
Cthulhu
3
7
4
0.71
W
7
0
4
9
W
Thanatos
Jxglu
Thanatos
13
1
6
16
W
Charybdis
Mirakon
Charybdis
4
2
3
2.75
L
Artemis
Prizey_M4G
Artemis
1
4
1
0.38
L
Thanatos
RanGa_GumP_
Thanatos
4
5
1
0.9
L
0
8
2
0.13
W
Guan Yu
3
3
6
2
W
Chang'e
yktr-Boss
Chang'e
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,259
Damage
58,864
81,731
Taken
73,077
45,183
Mitigated
45,787
24,622
Healing
46,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
12,688
2,143
0
7,143
19,413
13,312
0
3,721
14,575
6,042
65,196
L
Cthulhu
8,659
253
157
2,124
21,647
16,627
0
4,956
16,383
48,823
453
W
13,548
1,273
0
4,333
8,078
3,880
108
1,878
6,200
99,641
0
W
Thanatos
Jxglu
Thanatos
11,646
2,163
0
16,424
15,657
8,287
758
2,443
13,214
0
72,496
W
Charybdis
Mirakon
Charybdis
13,671
8,233
0
10,789
17,312
6,941
3,479
2,341
14,971
0
105,580
L
Artemis
Prizey_M4G
Artemis
6,175
1,842
0
2,673
11,655
3,712
171
1,089
10,566
0
37,980
L
Thanatos
RanGa_GumP_
Thanatos
5,898
1,442
0
10,532
15,327
6,692
797
2,961
12,186
0
57,817
L
4,839
787
0
1,993
13,689
4,840
1,182
8,289
5,400
44,493
0
W
Guan Yu
12,531
1,274
1,284
7,022
19,646
22,549
0
3,971
15,675
0
62,197
W
Chang'e
yktr-Boss
Chang'e
7,468
740
1,555
4,845
12,384
4,130
1,509
5,073
7,311
39,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,538
Gold Earned
51,532
418
Minions Killed
573
0
Camps Cleared
0
1,668,987
Distance Traveled
1,774,876
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,001
500
113
6
0
347,217
4
L
Cthulhu
8,419
468
67
4
0
328,481
6
W
Raijin
11,220
623
148
8
0
366,558
5
W
Thanatos
11,192
622
109
6
0
400,061
3
W
Charybdis
10,386
577
148
8
0
311,838
6
L
Artemis
7,612
423
70
4
0
316,689
0
L
Thanatos
8,778
488
85
5
0
379,813
0
L
Thoth
7,728
429
83
5
0
296,787
0
W
Guan Yu
10,145
564
108
6
0
356,982
0
W
Chang'e
8,589
477
60
3
0
339,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role