Player Matchup

Cu Chulainn
Cu Chulainn
Charles9422
Cu Chulainn
Level 86
God Stats
2W - 0L
1,488 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 2
Hachiman
Hachiman
Veneptium
Hachiman
Level 89
God Stats
1W - 3L
1,200 SR
Queue Stats
9W - 10L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
WeebTrash100
Baron Samedi
Level 101
God Stats
1W - 0L
1,700 SR
Queue Stats
22W - 26L
1,505 Elo+
Party 2
Team Averages
Level 92
1,463 SR
1,521 Elo+

VS

Team Averages
Level 22
1,360 SR
1,474 Elo+
Cthulhu
Cthulhu
A1ghtB3t
Cthulhu
Level 17
God Stats
4W - 4L
1,311 SR
Queue Stats
32W - 24L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
KeBBySemPai
Nu Wa
Level 44
God Stats
0W - 2L
1,246 SR
Queue Stats
79W - 64L
1,563 Elo+
Party 1
Jing Wei
Jing Wei
girrbb
Jing Wei
Level 5
God Stats
0W - 2L
1,524 SR
Queue Stats
0W - 3L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Charles9422
Cu Chulainn
17
3 / 3 / 9
12,858
677
19,233
25,867
32,763
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Veneptium
Hachiman
20
7 / 3 / 4
13,926
733
20,108
21,462
9,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
WeebTrash100
Baron Samedi
19
3 / 2 / 10
13,163
693
17,086
17,454
12,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
A1ghtB3t
Cthulhu
17
0 / 2 / 5
11,611
611
14,421
23,978
34,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 5 / 1
13,686
720
21,109
21,062
10,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
girrbb
Jing Wei
17
1 / 6 / 2
11,453
603
5,248
16,022
7,997
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
13
Kills
7
8
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
A1ghtB3t
Cthulhu
0
2
5
1.25
W
Cu Chulainn
Charles9422
Cu Chulainn
3
3
9
2.5
L
6
5
1
1.3
W
Hachiman
Veneptium
Hachiman
7
3
4
3
W
Baron Samedi
WeebTrash100
Baron Samedi
3
2
10
4
L
Jing Wei
girrbb
Jing Wei
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,427
Damage
40,778
64,783
Taken
61,062
54,235
Mitigated
53,135
20,239
Healing
9,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
A1ghtB3t
Cthulhu
14,421
1,267
816
3,201
23,978
34,820
204
6,714
17,264
38,049
0
W
Cu Chulainn
Charles9422
Cu Chulainn
19,233
2,830
0
2,062
25,867
32,763
965
10,801
14,502
0
76,530
L
21,109
4,875
0
4,300
21,062
10,318
563
6,654
14,408
85,792
0
W
Hachiman
Veneptium
Hachiman
20,108
9,605
0
7,164
21,462
9,446
1,581
12,350
8,492
0
84,278
W
Baron Samedi
WeebTrash100
Baron Samedi
17,086
1,119
4,871
6,142
17,454
12,026
781
11,024
6,002
55,165
0
L
Jing Wei
girrbb
Jing Wei
5,248
3,418
0
1,126
16,022
7,997
62
3,930
12,092
0
22,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,947
Gold Earned
36,750
249
Minions Killed
211
0
Camps Cleared
0
1,017,742
Distance Traveled
1,101,276
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,611
611
46
2
0
417,124
0
W
Cu Chulainn
12,858
677
78
4
0
361,683
1
L
Nu Wa
13,686
720
114
6
0
324,465
3
W
Hachiman
13,926
733
107
6
0
317,386
1
W
Baron Samedi
13,163
693
64
3
0
338,673
1
L
Jing Wei
11,453
603
51
3
0
359,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role