Player Matchup

Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Dippin Snuff
Charybdis
Level 158
God Stats
2W - 4L
1,335 SR
Queue Stats
203W - 180L
1,549 Elo+
Party 2
Nox
Nox
Foxmou
Nox
Level 149
God Stats
1W - 5L
1,360 SR
Queue Stats
112W - 79L
1,594 Elo+
Party 2
Khepri
Khepri
GreeneSnipes
Khepri
Level 160
God Stats
10W - 4L
1,710 SR
Queue Stats
570W - 582L
1,526 Elo+
Party 2
Neith
Neith
HoozYoDad E
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 155L
1,501 Elo+
Party 2
Team Averages
Level 150
1,481 SR
1,534 Elo+

VS

Team Averages
Level 82
1,391 SR
1,566 Elo+
Chang'e
Chang'e
Hightemplar
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,719 Elo+
Party 1
Izanami
Izanami
ScarlettWitch07
Izanami
Level 83
God Stats
0W - 1L
1,393 SR
Queue Stats
31W - 40L
1,537 Elo+
Solo
Atlas
Atlas
ShamrockSword77
Atlas
Level 98
God Stats
0W - 1L
1,509 SR
Queue Stats
19W - 14L
1,601 Elo+
Party 1
Khepri
Khepri
Whesk_goin_on
Khepri
Level 36
God Stats
0W - 4L
1,176 SR
Queue Stats
144W - 186L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
zarhefyu
Kuzenbo
Level 125
God Stats
1W - 4L
1,377 SR
Queue Stats
45W - 54L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
4 / 0 / 10
9,277
928
6,973
8,933
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Dippin Snuff
Charybdis
16
7 / 0 / 12
9,582
958
14,789
9,319
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
Foxmou
Nox
15
6 / 2 / 15
9,042
904
12,240
7,579
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
13
2 / 2 / 16
8,320
832
6,029
11,781
16,889
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
3 / 1 / 17
8,683
868
15,629
6,532
3,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hightemplar
Chang'e
13
1 / 7 / 1
6,808
681
4,457
14,749
7,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 6 / 1
7,866
787
9,597
13,508
6,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 5 / 2
7,119
712
8,471
18,018
21,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

6
0 / 2 / 0
5,548
555
455
5,295
3,032
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kuzenbo
zarhefyu
Kuzenbo
15
0 / 2 / 2
6,839
684
840
12,894
16,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
10
22
Kills
4
5
Deaths
22
70
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
0
10
9
W
Charybdis
Dippin Snuff
Charybdis
7
0
12
13
W
Nox
Foxmou
Nox
6
2
15
6.75
W
Khepri
2
2
16
5
L
Chang'e
Hightemplar
Chang'e
1
7
1
0.21
W
3
1
17
11.5
L
3
6
1
0.58
L
0
5
2
0.2
L
0
2
0
0
L
Kuzenbo
zarhefyu
Kuzenbo
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,660
Damage
23,820
44,144
Taken
64,464
40,064
Mitigated
54,223
24,289
Healing
13,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
6,973
292
6,606
5,152
8,933
8,777
212
2,096
6,837
10,020
0
W
Charybdis
Dippin Snuff
Charybdis
14,789
7,590
292
3,657
9,319
6,031
2,927
5,340
3,979
0
37,161
W
Nox
Foxmou
Nox
12,240
1,073
514
388
7,579
4,600
2,035
2,665
4,733
20,267
0
W
Khepri
6,029
268
2,660
2,033
11,781
16,889
119
2,354
9,427
11,872
0
L
Chang'e
Hightemplar
Chang'e
4,457
274
2,651
2,506
14,749
7,208
0
6,904
7,845
16,260
0
W
15,629
4,818
546
2,441
6,532
3,767
3,456
1,768
4,764
0
32,247
L
9,597
5,956
0
1,304
13,508
6,119
0
6,087
7,421
0
18,112
L
8,471
3,481
1,662
1,777
18,018
21,114
0
7,223
10,795
15,274
0
L
455
0
62
806
5,295
3,032
0
986
4,309
1,720
0
L
Kuzenbo
zarhefyu
Kuzenbo
840
554
0
2,938
12,894
16,750
0
4,042
8,852
3,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,904
Gold Earned
34,180
110
Minions Killed
61
0
Camps Cleared
0
936,074
Distance Traveled
614,152
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,277
928
6
1
0
205,749
0
W
Charybdis
9,582
958
49
5
0
146,999
3
W
Nox
9,042
904
15
2
0
205,579
1
W
Khepri
8,320
832
11
1
0
189,183
6
L
Chang'e
6,808
681
25
3
0
161,108
1
W
Neith
8,683
868
29
3
0
188,564
1
L
Izanami
7,866
787
22
2
0
151,155
1
L
Atlas
7,119
712
11
1
0
158,696
0
L
Khepri
5,548
555
1
0
0
57,178
1
L
Kuzenbo
6,839
684
2
0
0
86,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role