Player Matchup

King Arthur
King Arthur
Skullpower67
King Arthur
Level 88
God Stats
7W - 4L
1,913 SR
Queue Stats
51W - 26L
1,773 Elo+
Party 1
Ra
Ra
Skullpower68
Ra
Level 134
God Stats
3W - 1L
1,696 SR
Queue Stats
56W - 29L
1,773 Elo+
Party 1
Ymir
Ymir
TheVoidTrickster
Ymir
Level 22
God Stats
6W - 0L
2,092 SR
Queue Stats
9W - 1L
1,959 Elo+
Party 1
Thor
Thor
Vixizide
Thor
Level 142
God Stats
2W - 0L
1,943 SR
Queue Stats
50W - 28L
1,755 Elo+
Party 1
Cernunnos
Cernunnos
tuchainzzz
Cernunnos
Level 108
God Stats
4W - 0L
1,981 SR
Queue Stats
26W - 15L
1,776 Elo+
Party 1
Team Averages
Level 99
1,925 SR
1,807 Elo+

VS

Team Averages
Level 136
1,601 SR
1,463 Elo+
Ares
Ares
CR20 Christian
Ares
Level 158
God Stats
9W - 8L
1,529 SR
Queue Stats
264W - 352L
1,485 Elo+
Party 2
Neith
Neith
JR23FabianJesus
Neith
Level 160
God Stats
4W - 2L
1,877 SR
Queue Stats
266W - 354L
1,500 Elo+
Party 2
Kali
Kali
Kirito420
Kali
Level 43
God Stats
29W - 30L
1,427 SR
Queue Stats
48W - 70L
1,330 Elo+
Solo
Sylvanus
Sylvanus
nadamasxbox
Sylvanus
Level 160
God Stats
12W - 12L
1,542 SR
Queue Stats
247W - 337L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
papiilag13
Baron Samedi
Level 158
God Stats
19W - 12L
1,631 SR
Queue Stats
219W - 277L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Skullpower67
King Arthur
14
1 / 0 / 1
7,847
523
7,875
11,348
11,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
2 / 0 / 3
8,693
580
8,687
5,654
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 7
7,998
533
2,920
10,385
9,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
14
8 / 1 / 1
8,666
578
9,839
13,992
5,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
tuchainzzz
Cernunnos
14
3 / 1 / 4
7,544
503
10,255
10,702
5,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,347
423
6,144
12,442
6,773
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
2 / 4 / 0
6,897
460
8,418
10,076
3,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
11
0 / 4 / 1
6,226
415
4,171
14,182
5,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
nadamasxbox
Sylvanus
15
1 / 0 / 0
9,029
602
6,900
10,233
9,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
papiilag13
Baron Samedi
11
0 / 4 / 0
6,958
464
6,153
10,550
5,200
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
3
3
Deaths
15
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
2
4
0
0.5
L
Kali
0
4
1
0.13
W
King Arthur
Skullpower67
King Arthur
1
0
1
1.5
W
2
0
3
3.5
W
1
1
7
4.5
W
Thor
8
1
1
8.5
L
Sylvanus
nadamasxbox
Sylvanus
1
0
0
1
L
Baron Samedi
papiilag13
Baron Samedi
0
4
0
0
W
Cernunnos
tuchainzzz
Cernunnos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,576
Damage
31,786
52,081
Taken
57,483
34,454
Mitigated
30,685
21,599
Healing
16,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,144
86
0
2,346
12,442
6,773
0
2,571
9,871
29,556
3,767
L
8,418
947
116
2,575
10,076
3,804
0
1,205
8,871
0
53,303
L
Kali
4,171
1,694
0
2,699
14,182
5,354
0
3,512
10,670
0
41,516
W
King Arthur
Skullpower67
King Arthur
7,875
1,254
0
3,723
11,348
11,656
0
5,628
5,720
0
60,337
W
8,687
1,824
574
2,864
5,654
2,461
1,701
1,756
3,898
78,663
0
W
2,920
548
0
2,560
10,385
9,477
31
3,322
7,063
21,898
0
W
Thor
9,839
3,156
0
5,922
13,992
5,734
0
4,649
9,343
0
68,513
L
Sylvanus
nadamasxbox
Sylvanus
6,900
2,482
38
6,102
10,233
9,554
418
0
10,233
61,536
13,065
L
Baron Samedi
papiilag13
Baron Samedi
6,153
532
141
2,489
10,550
5,200
0
4,319
6,231
59,175
0
W
Cernunnos
tuchainzzz
Cernunnos
10,255
4,806
0
5,956
10,702
5,126
222
2,547
8,155
0
76,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,748
Gold Earned
35,457
520
Minions Killed
425
0
Camps Cleared
0
1,490,481
Distance Traveled
1,365,188
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,347
423
52
3
0
303,581
8
L
Neith
6,897
460
76
5
0
276,480
2
L
Kali
6,226
415
67
4
0
305,970
2
W
King Arthur
7,847
523
122
8
0
307,657
3
W
Ra
8,693
580
136
9
0
293,661
6
W
Ymir
7,998
533
34
2
0
291,148
3
W
Thor
8,666
578
100
7
0
320,350
8
L
Sylvanus
9,029
602
138
9
0
211,889
1
L
Baron Samedi
6,958
464
92
6
0
267,268
2
W
Cernunnos
7,544
503
128
9
0
277,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role