Player Matchup

Zhong Kui
Zhong Kui
Caash_Lord
Zhong Kui
Level 129
God Stats
3W - 6L
1,391 SR
Queue Stats
323W - 363L
1,373 Elo+
Party 2
Ares
Ares
CrucifiedxBari
Ares
Level 17
God Stats
11W - 9L
1,390 SR
Queue Stats
33W - 49L
1,254 Elo+
Party 2
Skadi
Skadi
KingofHearts_06
Skadi
Level 57
God Stats
1W - 2L
1,267 SR
Queue Stats
105W - 149L
1,328 Elo+
Solo
Nike
Nike
Matt_Hallowzz
Nike
Level 15
God Stats
0W - 2L
1,308 SR
Queue Stats
20W - 29L
1,260 Elo+
Party 2
Cliodhna
Cliodhna
dabossmanking
Cliodhna
Level 94
God Stats
0W - 1L
1,882 SR
Queue Stats
14W - 20L
1,337 Elo+
Solo
Team Averages
Level 62
1,448 SR
1,310 Elo+

VS

Team Averages
Level 53
1,485 SR
1,299 Elo+
Nike
Nike
CamoMcSlick
Nike
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,541 Elo+
Solo
Cernunnos
Cernunnos
FlakoLaFama27
Cernunnos
Level 85
God Stats
14W - 5L
1,500 SR
Queue Stats
192W - 218L
1,312 Elo+
Solo
Nu Wa
Nu Wa
H3LPINGHAND
Nu Wa
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 104L
1,414 Elo+
Solo
Ganesha
Ganesha
Miss_KissMyGlock
Ganesha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 38L
1,129 Elo+
Party 1
Neith
Neith
o_oPrometheus
Neith
Level 53
God Stats
10W - 9L
1,426 SR
Queue Stats
15W - 41L
1,101 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Caash_Lord
Zhong Kui
11
2 / 6 / 0
7,268
454
10,003
15,102
9,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 3
7,095
443
4,327
10,886
12,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 3 / 3
6,981
436
5,504
10,064
3,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 8 / 1
7,148
447
5,539
13,817
9,539
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
dabossmanking
Cliodhna
12
3 / 5 / 1
7,812
488
4,794
15,968
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 6
10,256
641
11,334
17,677
10,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Cernunnos
FlakoLaFama27
Cernunnos
16
7 / 0 / 7
9,644
603
12,731
13,500
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 1 / 3
10,666
667
15,793
7,628
3,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 3
7,239
452
1,858
13,699
12,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 3
6,841
428
4,766
8,441
3,356
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
11
Kills
24
24
Deaths
11
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Caash_Lord
Zhong Kui
2
6
0
0.33
W
8
3
6
3.67
L
2
2
3
1.75
W
Cernunnos
FlakoLaFama27
Cernunnos
7
0
7
10.5
W
8
1
3
9.5
L
2
3
3
1.17
L
2
8
1
0.31
W
0
3
3
0.5
L
Cliodhna
dabossmanking
Cliodhna
3
5
1
0.7
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,167
Damage
46,482
65,837
Taken
60,945
39,167
Mitigated
34,991
14,389
Healing
19,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Caash_Lord
Zhong Kui
10,003
1,311
0
3,802
15,102
9,036
0
5,288
9,326
50,123
0
W
11,334
2,464
0
5,704
17,677
10,035
18
2,471
15,206
0
71,284
L
4,327
238
65
2,326
10,886
12,100
171
1,563
9,147
28,253
2,031
W
Cernunnos
FlakoLaFama27
Cernunnos
12,731
7,007
0
9,814
13,500
6,026
2,633
4,861
8,639
0
69,690
W
15,793
3,919
0
2,041
7,628
3,331
1,812
3,790
3,838
92,522
0
L
5,504
2,555
0
890
10,064
3,044
168
3,381
6,475
0
44,168
L
5,539
1,626
0
1,600
13,817
9,539
0
1,971
11,790
0
36,765
W
1,858
259
0
1,280
13,699
12,243
561
1,353
12,346
25,001
0
L
Cliodhna
dabossmanking
Cliodhna
4,794
343
102
5,604
15,968
5,448
0
4,298
11,448
0
51,211
W
4,766
2,877
0
888
8,441
3,356
1,117
1,794
6,647
0
32,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,304
Gold Earned
44,646
322
Minions Killed
466
0
Camps Cleared
0
1,308,560
Distance Traveled
1,412,193
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,268
454
89
6
0
231,145
4
W
Nike
10,256
641
129
8
0
282,163
3
L
Ares
7,095
443
38
2
0
272,687
0
W
Cernunnos
9,644
603
103
6
0
307,870
4
W
Nu Wa
10,666
667
163
10
0
296,740
1
L
Skadi
6,981
436
72
5
0
246,204
2
L
Nike
7,148
447
47
3
0
267,975
2
W
Ganesha
7,239
452
25
2
0
300,402
1
L
Cliodhna
7,812
488
76
5
0
290,549
0
W
Neith
6,841
428
46
3
0
225,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role