Player Matchup

Merlin
Merlin
RageMurphturf
Merlin
Level 160
God Stats
16W - 10L
1,617 SR
Queue Stats
287W - 264L
1,579 Elo+
Party 4
Ne Zha
Ne Zha
jabbascripter
Ne Zha
Level 160
God Stats
15W - 2L
1,743 SR
Queue Stats
438W - 372L
1,577 Elo+
Party 4
Maui
Maui
pаpаjohn
Maui
Level 107
God Stats
13W - 5L
1,657 SR
Queue Stats
112W - 92L
1,564 Elo+
Party 3
Danzaburou
Danzaburou
swagestone
Danzaburou
Level 84
God Stats
1W - 0L
1,711 SR
Queue Stats
83W - 75L
1,551 Elo+
Party 3
Kuzenbo
Kuzenbo
wald1738
Kuzenbo
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 77L
1,559 Elo+
Party 3
Team Averages
Level 118
1,646 SR
1,566 Elo+

VS

Team Averages
Level 125
1,593 SR
1,519 Elo+
Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
 
Achilles
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Eren1d
Ares
Level 54
God Stats
4W - 3L
1,529 SR
Queue Stats
136W - 113L
1,522 Elo+
Party 1
Ra
Ra
IWhalezI
Ra
Level 121
God Stats
7W - 6L
1,623 SR
Queue Stats
135W - 121L
1,559 Elo+
Solo
Heimdallr
Heimdallr
Kimosabu
Heimdallr
Level 145
God Stats
2W - 2L
1,811 SR
Queue Stats
144W - 126L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,744
514
9,486
7,525
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 1 / 7
9,029
531
9,406
17,126
7,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
8 / 0 / 2
10,702
630
13,476
11,527
8,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
swagestone
Danzaburou
15
3 / 5 / 1
9,100
535
10,341
15,325
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
wald1738
Kuzenbo
11
0 / 2 / 3
7,364
433
5,245
12,572
12,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 2 / 3
7,560
445
6,317
14,666
5,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
 
Achilles
12
1 / 5 / 0
7,212
424
4,626
18,968
14,441
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Eren1d
Ares
12
2 / 1 / 7
7,785
458
7,476
11,877
11,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 3 / 2
7,864
463
7,465
14,438
5,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Kimosabu
Heimdallr
13
3 / 5 / 5
8,053
474
11,707
14,072
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
16
Kills
9
9
Deaths
16
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
2
3
1.75
L
Achilles
 
Achilles
1
5
0
0.2
L
Ares
Eren1d
Ares
2
1
7
5.5
L
1
3
2
0.67
L
Heimdallr
Kimosabu
Heimdallr
3
5
5
1.1
W
2
1
3
3.5
W
3
1
7
6.5
W
8
0
2
9
W
Danzaburou
swagestone
Danzaburou
3
5
1
0.7
W
Kuzenbo
wald1738
Kuzenbo
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,954
Damage
37,591
64,075
Taken
74,021
37,449
Mitigated
43,902
18,036
Healing
20,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,317
1,668
0
3,105
14,666
5,727
0
4,729
9,937
0
70,370
L
Achilles
 
Achilles
4,626
906
0
5,118
18,968
14,441
0
9,633
9,335
0
46,468
L
Ares
Eren1d
Ares
7,476
212
0
2,375
11,877
11,730
0
4,367
7,510
29,185
0
L
7,465
902
85
6,473
14,438
5,949
0
7,880
6,558
63,662
0
L
Heimdallr
Kimosabu
Heimdallr
11,707
5,011
0
3,076
14,072
6,055
0
1,165
12,907
0
67,949
W
9,486
306
0
1,613
7,525
3,089
0
2,540
4,985
80,128
0
W
9,406
3,040
0
4,382
17,126
7,556
301
3,682
13,444
31
83,216
W
13,476
3,890
0
3,120
11,527
8,029
649
2,636
8,891
71,093
9,216
W
Danzaburou
swagestone
Danzaburou
10,341
4,760
0
5,726
15,325
5,817
0
2,027
13,298
0
70,881
W
Kuzenbo
wald1738
Kuzenbo
5,245
2,287
581
2,614
12,572
12,958
14
4,056
8,516
22,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,939
Gold Earned
38,474
524
Minions Killed
417
0
Camps Cleared
0
1,824,901
Distance Traveled
1,618,898
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,560
445
100
6
0
358,846
4
L
Achilles
7,212
424
63
4
0
317,636
3
L
Ares
7,785
458
32
2
0
353,865
2
L
Ra
7,864
463
113
7
0
309,829
6
L
Heimdallr
8,053
474
109
6
0
278,722
1
W
Merlin
8,744
514
140
8
0
329,231
6
W
Ne Zha
9,029
531
104
6
0
379,726
4
W
Maui
10,702
630
148
9
0
348,487
2
W
Danzaburou
9,100
535
99
6
0
364,454
6
W
Kuzenbo
7,364
433
33
2
0
403,003
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role