Player Matchup

Bellona
Bellona
Masters
 
Bellona
Masters
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
Niekoth
Gilgamesh
Diamond I
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 22L
2,619 MMR
Solo
Poseidon
Poseidon
Platinum IV
Samitch
Poseidon
Platinum IV
Level 144
God Stats
107W - 86L
1,600 SR
Queue Stats
228W - 220L
1,877 MMR
Solo
Terra
Terra
Diamond IV
ThatsMyLane
Terra
Diamond IV
Level 62
God Stats
3W - 1L
1,773 SR
Queue Stats
78W - 67L
1,967 MMR
Solo
Hou Yi
Hou Yi
Platinum II
TuNii53
Hou Yi
Platinum II
Level 159
God Stats
11W - 16L
1,531 SR
Queue Stats
70W - 62L
1,866 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 103
1,581 SR
1,966 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,583 SR
2,078 MMR
Hercules
Hercules
Platinum I
 
Hercules
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Platinum III
 
Ne Zha
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold I
Kitiix
Janus
Gold I
Level 157
God Stats
13W - 16L
1,335 SR
Queue Stats
247W - 249L
1,626 MMR
Solo
He Bo
He Bo
Masters
Skîlz
He Bo
Masters
Level 160
God Stats
8W - 3L
1,782 SR
Queue Stats
137W - 116L
3,033 MMR
Solo
Rama
Rama
Masters
peenstar
Rama
Masters
Level 93
God Stats
8W - 7L
1,800 SR
Queue Stats
143W - 101L
2,729 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
2 / 3 / 0
4,633
579
3,216
6,865
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Niekoth
Gilgamesh
9
1 / 0 / 0
4,925
616
5,550
7,098
3,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Samitch
Poseidon
8
1 / 2 / 0
4,844
606
2,425
4,183
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

2
0 / 2 / 0
3,428
429
441
2,864
695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
TuNii53
Hou Yi
8
0 / 0 / 1
4,470
559
3,187
4,730
1,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
RavanaAwilixAo Kuang

VS

Bans
ChronosKaliThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
0 / 1 / 2
4,770
596
3,774
7,412
3,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
 
Ne Zha
7
1 / 0 / 2
4,616
577
2,943
4,898
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Kitiix
Janus
8
1 / 1 / 1
4,509
564
1,165
2,344
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Skîlz
He Bo
8
3 / 2 / 1
4,946
618
3,691
5,533
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
9
1 / 0 / 1
5,209
651
3,249
7,089
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
6
7
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
3
0
0.67
W
Hercules
 
Hercules
0
1
2
1
W
Ne Zha
 
Ne Zha
1
0
2
2
W
Janus
Kitiix
Janus
1
1
1
1.5
L
Gilgamesh
Niekoth
Gilgamesh
1
0
0
1
L
Poseidon
Samitch
Poseidon
1
2
0
0.5
W
He Bo
Skîlz
He Bo
3
2
1
1.75
L
0
2
0
0
L
Hou Yi
TuNii53
Hou Yi
0
0
1
0.5
W
Rama
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,819
Damage
14,822
25,740
Taken
27,276
10,610
Mitigated
10,618
5,194
Healing
11,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,216
1,563
0
191
6,865
3,463
0
2,051
4,662
0
22,734
W
Hercules
 
Hercules
3,774
1,885
0
2,508
7,412
3,799
0
0
6,866
0
27,992
W
Ne Zha
 
Ne Zha
2,943
930
0
1,341
4,898
2,243
0
524
4,333
0
15,774
W
Janus
Kitiix
Janus
1,165
92
0
500
2,344
791
0
968
1,376
21,528
0
L
Gilgamesh
Niekoth
Gilgamesh
5,550
2,148
0
1,846
7,098
3,585
0
0
6,764
0
28,805
L
Poseidon
Samitch
Poseidon
2,425
197
0
375
4,183
1,622
0
2,675
1,452
34,584
0
W
He Bo
Skîlz
He Bo
3,691
355
0
2,516
5,533
1,570
0
1,032
4,501
25,881
0
L
441
183
521
345
2,864
695
0
0
2,864
1,896
0
L
Hou Yi
TuNii53
Hou Yi
3,187
1,734
0
1,916
4,730
1,245
0
0
4,730
0
30,465
W
Rama
3,249
2,837
0
4,245
7,089
2,215
0
342
6,747
0
38,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,300
Gold Earned
24,050
238
Minions Killed
260
0
Camps Cleared
0
704,373
Distance Traveled
863,491
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,633
579
47
6
0
168,928
0
W
Hercules
4,770
596
60
8
0
160,819
0
W
Ne Zha
4,616
577
26
3
0
180,392
1
W
Janus
4,509
564
47
6
0
185,588
3
L
Gilgamesh
4,925
616
56
7
0
157,453
1
L
Poseidon
4,844
606
77
10
0
165,269
2
W
He Bo
4,946
618
50
6
0
177,280
2
L
Terra
3,428
429
3
0
0
64,622
0
L
Hou Yi
4,470
559
55
7
0
148,101
2
W
Rama
5,209
651
77
10
0
159,412
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role