Player Matchup

Hades
Hades
EpicPhoenix00
Hades
Level 12
God Stats
0W - 4L
1,080 SR
Queue Stats
2W - 11L
1,114 Elo+
Party 2
Ymir
Ymir
SafeTrix
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,114 Elo+
Party 2
Ne Zha
Ne Zha
ShneeckLord
Ne Zha
Level 105
God Stats
0W - 2L
1,345 SR
Queue Stats
4W - 17L
1,167 Elo+
Party 2
Team Averages
Level 43
1,308 SR
1,132 Elo+

VS

Team Averages
Level 77
1,526 SR
1,523 Elo+
Anubis
Anubis
Koyuri
Anubis
Level 64
God Stats
19W - 10L
1,779 SR
Queue Stats
617W - 268L
1,696 Elo+
Party 1
Mulan
Mulan
Moradeeb777
Mulan
Level 45
God Stats
1W - 0L
1,216 SR
Queue Stats
13W - 25L
1,353 Elo+
Solo
Cabrakan
Cabrakan
VV AOA VV
Cabrakan
Level 121
God Stats
142W - 116L
1,583 SR
Queue Stats
489W - 437L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 3
9,981
587
7,034
15,142
6,693
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
17
3 / 3 / 6
11,758
692
10,160
21,538
25,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
18
5 / 3 / 3
11,944
703
10,075
16,079
6,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Koyuri
Anubis
20
5 / 1 / 3
13,060
768
20,507
12,098
7,164
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 9 / 5
9,800
576
4,126
20,462
18,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cabrakan
VV AOA VV
Cabrakan
19
7 / 1 / 4
13,868
816
18,270
14,406
18,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
10
Kills
12
12
Deaths
11
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Anubis
Koyuri
Anubis
5
1
3
6.5
W
0
9
5
0.28
L
Ymir
3
3
6
2
L
Ne Zha
5
3
3
2.17
W
Cabrakan
VV AOA VV
Cabrakan
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,269
Damage
42,903
52,759
Taken
46,966
39,565
Mitigated
43,736
9,055
Healing
13,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,034
2,874
759
2,761
15,142
6,693
0
12,631
2,382
24,002
0
W
Anubis
Koyuri
Anubis
20,507
1,646
0
7,437
12,098
7,164
2,074
2,991
9,107
105,644
0
W
4,126
1,288
0
926
20,462
18,152
202
8,634
11,828
0
16,830
L
Ymir
10,160
3,027
0
1,755
21,538
25,989
0
15,543
5,593
35,767
0
L
Ne Zha
10,075
4,121
0
3,780
16,079
6,883
0
10,672
5,106
0
53,374
W
Cabrakan
VV AOA VV
Cabrakan
18,270
1,445
0
5,056
14,406
18,420
731
5,798
8,608
43,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,683
Gold Earned
36,728
162
Minions Killed
214
0
Camps Cleared
0
881,635
Distance Traveled
799,963
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,981
587
51
3
0
241,147
2
W
Anubis
13,060
768
158
9
0
266,509
6
W
Mulan
9,800
576
20
1
0
252,838
6
L
Ymir
11,758
692
49
3
0
273,848
0
L
Ne Zha
11,944
703
62
4
0
366,640
4
W
Cabrakan
13,868
816
36
2
0
280,616
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role