Player Matchup

Discordia
Discordia
CaptainCrunchies
Discordia
Level 17
God Stats
1W - 0L
1,233 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
DizzyKid773
Cernunnos
Level 15
God Stats
2W - 1L
1,710 SR
Queue Stats
3W - 1L
1,675 Elo+
Party 2
Susano
Susano
Do472
Susano
Level 66
God Stats
2W - 1L
1,381 SR
Queue Stats
6W - 7L
1,401 Elo+
Party 2
Hel
Hel
EthanTheWalker
Hel
Level 26
God Stats
1W - 2L
1,710 SR
Queue Stats
4W - 7L
1,267 Elo+
Party 2
Shiva
Shiva
suseJnolemretaW
Shiva
Level 34
God Stats
1W - 0L
1,769 SR
Queue Stats
3W - 3L
1,407 Elo+
Party 2
Team Averages
Level 32
1,561 SR
1,450 Elo+

VS

Team Averages
Level 23
1,391 SR
1,175 Elo+
Artio
Artio
HoahBear
Artio
Level 54
God Stats
3W - 3L
1,528 SR
Queue Stats
76W - 93L
1,539 Elo+
Solo
Achilles
Achilles
Jael of Express
Achilles
Level 31
God Stats
20W - 34L
1,098 SR
Queue Stats
20W - 42L
1,084 Elo+
Party 1
Thanatos
Thanatos
Vazk55
Thanatos
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 8L
1,084 Elo+
Party 1
Cthulhu
Cthulhu
cunk420
Cthulhu
Level 6
God Stats
0W - 2L
1,327 SR
Queue Stats
1W - 8L
1,084 Elo+
Party 1
Ymir
Ymir
xion2913
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,084 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
18
11 / 0 / 34
12,109
1,345
31,295
7,380
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
DizzyKid773
Cernunnos
18
19 / 2 / 26
12,623
1,403
41,006
13,075
6,659
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Susano
Do472
Susano
17
13 / 1 / 30
12,087
1,343
21,132
11,760
7,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 2 / 38
10,900
1,211
10,786
12,282
9,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
7 / 1 / 39
11,652
1,295
20,291
12,799
14,334
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HoahBear
Artio
15
1 / 6 / 4
9,779
1,087
5,562
28,837
38,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
14
1 / 15 / 4
9,415
1,046
16,247
28,921
17,747
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Vazk55
Thanatos
14
2 / 13 / 4
9,616
1,068
11,576
21,514
10,132
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
cunk420
Cthulhu
15
2 / 8 / 2
9,508
1,056
8,438
24,222
26,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
15
0 / 10 / 4
9,353
1,039
9,774
28,760
34,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

219
Kill Participation
24
52
Kills
6
6
Deaths
52
167
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
11
0
34
28
W
Cernunnos
DizzyKid773
Cernunnos
19
2
26
16
W
Susano
Do472
Susano
13
1
30
28
W
2
2
38
10.5
L
Artio
HoahBear
Artio
1
6
4
0.5
L
Achilles
1
15
4
0.2
L
Thanatos
Vazk55
Thanatos
2
13
4
0.31
L
Cthulhu
cunk420
Cthulhu
2
8
2
0.38
W
7
1
39
26.5
L
Ymir
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,510
Damage
51,597
57,296
Taken
132,254
42,195
Mitigated
126,806
26,675
Healing
10,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
31,295
3,089
0
250
7,380
3,503
0
2,130
5,081
48,044
0
W
Cernunnos
DizzyKid773
Cernunnos
41,006
24,407
0
3,880
13,075
6,659
0
4,582
8,397
0
56,248
W
Susano
Do472
Susano
21,132
8,363
0
227
11,760
7,722
0
5,000
6,674
0
33,934
W
10,786
2,526
11,605
7,252
12,282
9,977
0
6,256
5,921
14,064
0
L
Artio
HoahBear
Artio
5,562
918
1,199
2,677
28,837
38,279
0
8,760
20,077
15,972
0
L
Achilles
16,247
7,194
0
1,439
28,921
17,747
0
8,635
20,286
0
35,895
L
Thanatos
Vazk55
Thanatos
11,576
4,543
0
3,447
21,514
10,132
0
5,786
15,728
0
26,532
L
Cthulhu
cunk420
Cthulhu
8,438
484
135
593
24,222
26,208
0
8,842
15,380
19,674
0
W
20,291
4,452
2,037
1,424
12,799
14,334
0
4,946
7,449
0
34,636
L
Ymir
9,774
1,701
0
1,032
28,760
34,440
0
10,058
18,702
22,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,371
Gold Earned
47,671
160
Minions Killed
128
5
Camps Cleared
3
844,131
Distance Traveled
749,829
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,109
1,345
37
4
2
183,198
4
W
Cernunnos
12,623
1,403
47
5
1
142,791
1
W
Susano
12,087
1,343
22
2
1
190,680
0
W
Hel
10,900
1,211
17
2
1
149,078
0
L
Artio
9,779
1,087
13
1
0
169,252
0
L
Achilles
9,415
1,046
35
4
3
153,936
1
L
Thanatos
9,616
1,068
26
3
0
147,301
4
L
Cthulhu
9,508
1,056
28
3
0
136,294
0
W
Shiva
11,652
1,295
37
4
0
178,384
1
L
Ymir
9,353
1,039
26
3
0
143,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role