Player Matchup

Achilles
Achilles
Jael of Express
Achilles
Level 31
God Stats
20W - 34L
1,127 SR
Queue Stats
20W - 42L
1,110 Elo+
Party 1
Thor
Thor
Vazk55
Thor
Level 18
God Stats
0W - 2L
1,356 SR
Queue Stats
1W - 8L
1,110 Elo+
Party 1
Mercury
Mercury
cunk420
Mercury
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,110 Elo+
Party 1
Danzaburou
Danzaburou
xion2913
Danzaburou
Level 6
God Stats
1W - 3L
1,306 SR
Queue Stats
1W - 8L
1,110 Elo+
Party 1
Bacchus
Bacchus
狗子222
Bacchus
Level 46
God Stats
2W - 3L
1,373 SR
Queue Stats
48W - 56L
1,472 Elo+
Solo
Team Averages
Level 21
1,332 SR
1,183 Elo+

VS

Team Averages
Level 86
1,529 SR
1,449 Elo+
Bastet
Bastet
Dextainus
Bastet
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,284 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hightemplar
Ah Muzen Cab
Level 69
God Stats
10W - 11L
1,500 SR
Queue Stats
18W - 29L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MaykerSPD
Sylvanus
Level 87
God Stats
7W - 0L
1,417 SR
Queue Stats
195W - 190L
1,491 Elo+
Solo
Aphrodite
Aphrodite
SuperAva
Aphrodite
Level 84
God Stats
19W - 19L
1,551 SR
Queue Stats
59W - 73L
1,472 Elo+
Solo
Eset
Eset
ThePoodlePunter
Eset
Level 126
God Stats
3W - 3L
1,676 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
1 / 4 / 5
11,906
992
15,012
30,077
30,619
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
Vazk55
Thor
17
2 / 10 / 4
11,926
994
16,658
27,476
12,981
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
cunk420
Mercury
17
0 / 12 / 4
11,289
941
7,733
24,386
11,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
xion2913
Danzaburou
17
4 / 8 / 2
12,916
1,076
26,669
30,449
13,895
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
狗子222
Bacchus
18
0 / 4 / 7
12,325
1,027
16,488
30,346
56,290
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dextainus
Bastet
19
8 / 4 / 18
13,134
1,095
21,216
17,909
12,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Hightemplar
Ah Muzen Cab
20
12 / 1 / 21
14,672
1,223
37,061
16,202
13,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
MaykerSPD
Sylvanus
20
6 / 1 / 30
15,520
1,293
19,688
27,248
54,535
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Aphrodite
SuperAva
Aphrodite
20
2 / 0 / 30
14,199
1,183
22,284
11,905
13,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 1 / 25
13,730
1,144
33,669
13,641
9,846
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
162
7
Kills
38
38
Deaths
7
22
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Bastet
Dextainus
Bastet
8
4
18
4.25
W
Ah Muzen Cab
Hightemplar
Ah Muzen Cab
12
1
21
22.5
L
Achilles
1
4
5
0.88
W
Sylvanus
MaykerSPD
Sylvanus
6
1
30
21
W
Aphrodite
SuperAva
Aphrodite
2
0
30
17
W
10
1
25
22.5
L
Thor
Vazk55
Thor
2
10
4
0.4
L
Mercury
cunk420
Mercury
0
12
4
0.17
L
Danzaburou
xion2913
Danzaburou
4
8
2
0.63
L
Bacchus
狗子222
Bacchus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,560
Damage
133,918
142,734
Taken
86,905
125,702
Mitigated
103,973
12,362
Healing
50,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Dextainus
Bastet
21,216
5,109
0
3,224
17,909
12,598
0
2,967
14,942
0
32,724
W
Ah Muzen Cab
Hightemplar
Ah Muzen Cab
37,061
17,030
0
4,329
16,202
13,633
0
4,382
11,820
0
66,269
L
Achilles
15,012
7,652
0
2,545
30,077
30,619
0
16,042
14,035
0
46,359
W
Sylvanus
MaykerSPD
Sylvanus
19,688
3,094
8,328
9,016
27,248
54,535
0
2,859
24,389
25,832
0
W
Aphrodite
SuperAva
Aphrodite
22,284
178
14,686
8,759
11,905
13,361
0
2,792
9,113
50,399
0
W
33,669
4,818
1,086
951
13,641
9,846
0
3,488
10,153
59,669
0
L
Thor
Vazk55
Thor
16,658
7,860
0
1,414
27,476
12,981
0
16,389
11,087
0
40,508
L
Mercury
cunk420
Mercury
7,733
2,543
0
468
24,386
11,917
0
15,717
8,669
0
15,194
L
Danzaburou
xion2913
Danzaburou
26,669
16,690
0
5,150
30,449
13,895
0
12,134
18,315
0
52,054
L
Bacchus
狗子222
Bacchus
16,488
1,542
1,560
1,225
30,346
56,290
0
15,359
14,987
29,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,362
Gold Earned
71,255
273
Minions Killed
261
3
Camps Cleared
6
1,168,813
Distance Traveled
1,206,184
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,134
1,095
21
2
5
259,566
1
W
Ah Muzen Cab
14,672
1,223
71
6
1
243,592
1
L
Achilles
11,906
992
66
6
2
237,316
3
W
Sylvanus
15,520
1,293
8
1
0
226,844
1
W
Aphrodite
14,199
1,183
90
8
0
242,069
0
W
Eset
13,730
1,144
71
6
0
234,113
0
L
Thor
11,926
994
80
7
0
219,890
2
L
Mercury
11,289
941
15
1
1
252,042
1
L
Danzaburou
12,916
1,076
72
6
0
198,184
1
L
Bacchus
12,325
1,027
40
3
0
261,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role