Player Matchup

Vulcan
Vulcan
Caash_Lord
Vulcan
Level 129
God Stats
5W - 9L
1,440 SR
Queue Stats
323W - 363L
1,375 Elo+
Party 3
Ares
Ares
CrucifiedxBari
Ares
Level 17
God Stats
11W - 9L
1,301 SR
Queue Stats
33W - 49L
1,245 Elo+
Party 3
Izanami
Izanami
Matt_Hallowzz
Izanami
Level 15
God Stats
8W - 7L
1,500 SR
Queue Stats
20W - 29L
1,247 Elo+
Party 3
Ne Zha
Ne Zha
XIXSHACOXIX
Ne Zha
Level 41
God Stats
2W - 2L
1,276 SR
Queue Stats
58W - 68L
1,363 Elo+
Party 1
Skadi
Skadi
vGodStarv
Skadi
Level 103
God Stats
27W - 20L
1,508 SR
Queue Stats
118W - 125L
1,338 Elo+
Party 1
Team Averages
Level 61
1,405 SR
1,314 Elo+

VS

Team Averages
Level 60
1,426 SR
1,367 Elo+
Cernunnos
Cernunnos
AgentPounder
Cernunnos
Level 48
God Stats
25W - 31L
1,407 SR
Queue Stats
75W - 103L
1,361 Elo+
Solo
Sol
Sol
maidenx_
Sol
Level 160
God Stats
7W - 6L
1,520 SR
Queue Stats
213W - 198L
1,517 Elo+
Party 2
Bacchus
Bacchus
peachfps
Bacchus
Level 48
God Stats
10W - 10L
1,548 SR
Queue Stats
148W - 175L
1,362 Elo+
Solo
Bellona
Bellona
zArceusx-
Bellona
Level 7
God Stats
7W - 8L
1,418 SR
Queue Stats
11W - 18L
1,198 Elo+
Party 2
Awilix
Awilix
zFerchsx-
Awilix
Level 39
God Stats
8W - 19L
1,239 SR
Queue Stats
141W - 151L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Caash_Lord
Vulcan
20
8 / 4 / 4
13,110
596
22,770
14,082
6,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 6
9,519
433
2,544
14,206
12,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
18
0 / 5 / 4
10,970
499
9,346
17,463
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
19
3 / 2 / 5
11,628
529
15,000
12,416
8,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
vGodStarv
Skadi
19
8 / 2 / 4
11,885
540
22,685
16,198
7,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AgentPounder
Cernunnos
18
5 / 5 / 2
11,286
513
20,231
24,656
10,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 4 / 4
10,759
489
14,103
20,744
9,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
peachfps
Bacchus
12
3 / 0 / 3
9,110
414
4,809
11,577
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
zArceusx-
Bellona
16
0 / 5 / 2
9,631
438
6,090
20,886
22,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
zFerchsx-
Awilix
17
5 / 5 / 2
10,973
499
7,800
26,271
12,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
19
Kills
17
17
Deaths
19
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AgentPounder
Cernunnos
5
5
2
1.2
W
Vulcan
Caash_Lord
Vulcan
8
4
4
2.5
W
0
4
6
0.75
W
Izanami
0
5
4
0.4
W
Ne Zha
3
2
5
2.75
L
4
4
4
1.5
L
Bacchus
peachfps
Bacchus
3
0
3
4.5
W
Skadi
vGodStarv
Skadi
8
2
4
5
L
Bellona
zArceusx-
Bellona
0
5
2
0.2
L
Awilix
zFerchsx-
Awilix
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,345
Damage
53,033
74,365
Taken
104,134
41,807
Mitigated
67,343
21,116
Healing
34,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AgentPounder
Cernunnos
20,231
9,959
0
11,168
24,656
10,762
1,883
9,021
15,635
0
106,262
W
Vulcan
Caash_Lord
Vulcan
22,770
7,971
371
3,497
14,082
6,983
2,416
5,824
8,258
105,571
0
W
2,544
64
271
2,719
14,206
12,395
0
2,698
11,508
24,613
0
W
Izanami
9,346
8,185
0
5,921
17,463
6,439
6,493
2,426
15,037
0
91,344
W
Ne Zha
15,000
4,531
0
3,632
12,416
8,969
496
2,047
10,369
0
80,794
L
14,103
5,721
0
10,199
20,744
9,460
1,856
8,351
12,290
83,759
6,212
L
Bacchus
peachfps
Bacchus
4,809
626
0
1,771
11,577
12,580
30
2,660
8,871
26,025
0
W
Skadi
vGodStarv
Skadi
22,685
12,228
0
4,705
16,198
7,021
2,092
5,772
10,426
0
80,707
L
Bellona
zArceusx-
Bellona
6,090
1,070
0
4,757
20,886
22,264
1,371
1,865
17,635
5,422
58,187
L
Awilix
zFerchsx-
Awilix
7,800
1,680
0
6,576
26,271
12,277
0
3,417
22,612
0
91,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,112
Gold Earned
51,759
593
Minions Killed
577
0
Camps Cleared
0
1,997,873
Distance Traveled
1,914,406
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,286
513
152
7
0
305,761
1
W
Vulcan
13,110
596
150
7
0
425,093
6
W
Ares
9,519
433
35
2
0
317,885
0
W
Izanami
10,970
499
153
7
0
345,987
5
W
Ne Zha
11,628
529
135
6
0
468,789
1
L
Sol
10,759
489
145
7
0
377,271
3
L
Bacchus
9,110
414
28
1
0
360,743
1
W
Skadi
11,885
540
120
5
0
440,119
4
L
Bellona
9,631
438
98
4
0
391,832
0
L
Awilix
10,973
499
154
7
0
478,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role