Player Matchup

Heimdallr
Heimdallr
DA PSYCHO BAT
Heimdallr
Level 56
God Stats
8W - 3L
1,645 SR
Queue Stats
127W - 140L
1,396 Elo+
Solo
Ra
Ra
DREWBEME4074
Ra
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 121L
1,353 Elo+
Solo
Skadi
Skadi
MustangBetty
Skadi
Level 126
God Stats
8W - 2L
1,483 SR
Queue Stats
142W - 183L
1,358 Elo+
Solo
Ah Puch
Ah Puch
Puppyypunter
Ah Puch
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,265 Elo+
Party 1
Amaterasu
Amaterasu
RockerXL99
Amaterasu
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 19L
1,240 Elo+
Party 1
Team Averages
Level 67
1,526 SR
1,322 Elo+

VS

Team Averages
Level 91
1,500 SR
1,527 Elo+
Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
BiGbOsSsYn
Lancelot
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,737 Elo+
Solo
Guan Yu
Guan Yu
DoozyFish
Guan Yu
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 65L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DA PSYCHO BAT
Heimdallr
15
6 / 4 / 11
8,998
900
14,705
12,786
6,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
6 / 1 / 14
9,409
941
8,247
8,764
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 2 / 13
9,053
905
14,581
6,932
3,180
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Puppyypunter
Ah Puch
16
5 / 1 / 15
9,337
934
15,013
8,401
4,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
RockerXL99
Amaterasu
14
1 / 3 / 18
8,654
865
5,123
17,164
13,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 4 / 4
7,613
761
9,848
17,137
18,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
 
Ishtar
13
2 / 5 / 4
7,348
735
10,312
10,690
5,244
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
 
Poseidon
10
2 / 7 / 1
7,043
704
6,866
8,455
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
BiGbOsSsYn
Lancelot
14
3 / 5 / 5
7,737
774
7,649
12,412
6,066
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
DoozyFish
Guan Yu
14
1 / 5 / 1
7,273
727
3,579
14,691
11,520
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
25
26
Kills
10
11
Deaths
26
71
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
4
4
1
L
Ishtar
 
Ishtar
2
5
4
0.8
L
Poseidon
 
Poseidon
2
7
1
0.36
L
Lancelot
BiGbOsSsYn
Lancelot
3
5
5
1.1
W
Heimdallr
DA PSYCHO BAT
Heimdallr
6
4
11
2.88
W
6
1
14
13
L
Guan Yu
DoozyFish
Guan Yu
1
5
1
0.3
W
8
2
13
7.25
W
Ah Puch
Puppyypunter
Ah Puch
5
1
15
12.5
W
Amaterasu
RockerXL99
Amaterasu
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,669
Damage
38,254
54,047
Taken
63,385
30,963
Mitigated
44,045
28,243
Healing
15,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
9,848
2,443
1,001
3,525
17,137
18,001
0
5,427
11,710
0
16,719
L
Ishtar
 
Ishtar
10,312
3,208
659
1,263
10,690
5,244
0
3,876
6,812
0
20,643
L
Poseidon
 
Poseidon
6,866
578
924
347
8,455
3,214
0
4,173
4,282
13,570
0
L
Lancelot
BiGbOsSsYn
Lancelot
7,649
1,700
942
1,345
12,412
6,066
0
4,881
7,531
0
12,768
W
Heimdallr
DA PSYCHO BAT
Heimdallr
14,705
8,064
1,180
2,610
12,786
6,469
3,112
1,525
11,261
0
21,672
W
8,247
700
8,102
4,954
8,764
4,114
380
2,098
6,666
19,423
0
L
Guan Yu
DoozyFish
Guan Yu
3,579
324
3,180
2,363
14,691
11,520
0
4,903
9,788
0
6,417
W
14,581
7,323
0
622
6,932
3,180
1,418
413
6,519
0
23,947
W
Ah Puch
Puppyypunter
Ah Puch
15,013
1,487
1,081
3,551
8,401
4,083
1,541
1,026
7,375
30,349
0
W
Amaterasu
RockerXL99
Amaterasu
5,123
2,605
1,711
4,432
17,164
13,117
455
1,804
15,360
0
8,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,451
Gold Earned
37,014
109
Minions Killed
73
0
Camps Cleared
0
922,042
Distance Traveled
813,240
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,613
761
16
2
0
181,763
0
L
Ishtar
7,348
735
25
3
0
158,190
1
L
Poseidon
7,043
704
9
1
0
95,964
0
L
Lancelot
7,737
774
16
2
0
210,837
0
W
Heimdallr
8,998
900
15
2
0
168,702
0
W
Ra
9,409
941
27
3
0
215,727
0
L
Guan Yu
7,273
727
7
1
0
166,486
0
W
Skadi
9,053
905
21
2
0
170,281
1
W
Ah Puch
9,337
934
40
4
0
171,532
0
W
Amaterasu
8,654
865
6
1
0
195,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role