Player Matchup

Geb
Geb
Birds are mean
Geb
Level 99
God Stats
7W - 9L
1,455 SR
Queue Stats
100W - 132L
1,277 Elo+
Party 2
Fenrir
Fenrir
JakeDaBlonde
Fenrir
Level 65
God Stats
1W - 1L
1,251 SR
Queue Stats
44W - 74L
1,279 Elo+
Party 2
Ah Puch
Ah Puch
Kats r mean
Ah Puch
Level 66
God Stats
1W - 3L
1,285 SR
Queue Stats
57W - 91L
1,259 Elo+
Party 2
Team Averages
Level 77
1,330 SR
1,272 Elo+

VS

Team Averages
Level 32
1,509 SR
1,238 Elo+
Fenrir
Fenrir
Fiz galaxy
Fenrir
Level 9
God Stats
3W - 10L
1,309 SR
Queue Stats
5W - 21L
1,146 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Saber La Blade2
Cu Chulainn
Level 44
God Stats
0W - 4L
1,708 SR
Queue Stats
8W - 31L
1,137 Elo+
Party 1
Ymir
Ymir
TheJiggster35
Ymir
Level 44
God Stats
20W - 12L
1,509 SR
Queue Stats
104W - 127L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 9
12,805
753
10,632
26,036
28,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
18
6 / 3 / 10
12,197
717
14,140
17,821
19,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
Kats r mean
Ah Puch
18
5 / 3 / 9
12,677
746
24,122
13,251
7,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fiz galaxy
Fenrir
15
3 / 7 / 2
10,865
639
5,632
15,897
8,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Saber La Blade2
Cu Chulainn
16
2 / 5 / 5
11,223
660
14,611
23,679
24,011
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
3 / 4 / 2
11,171
657
12,786
20,464
22,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
16
Kills
8
9
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Fenrir
Fiz galaxy
Fenrir
3
7
2
0.57
W
Fenrir
6
3
10
3.67
W
Ah Puch
Kats r mean
Ah Puch
5
3
9
3.17
L
Cu Chulainn
Saber La Blade2
Cu Chulainn
2
5
5
0.9
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,894
Damage
33,029
57,108
Taken
60,040
54,811
Mitigated
54,210
20,452
Healing
1,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,632
1,298
651
10,638
26,036
28,076
165
5,323
20,713
30,526
0
L
Fenrir
Fiz galaxy
Fenrir
5,632
1,564
0
280
15,897
8,050
0
11,148
4,448
0
18,573
W
Fenrir
14,140
5,057
1,053
4,228
17,821
19,378
1,010
4,483
13,338
0
38,617
W
Ah Puch
Kats r mean
Ah Puch
24,122
2,981
154
3,728
13,251
7,357
1,437
3,218
10,033
81,150
0
L
Cu Chulainn
Saber La Blade2
Cu Chulainn
14,611
2,657
393
990
23,679
24,011
199
12,759
10,191
0
50,142
L
12,786
2,148
0
0
20,464
22,149
407
10,982
8,961
32,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,679
Gold Earned
33,259
184
Minions Killed
132
0
Camps Cleared
0
885,458
Distance Traveled
768,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
12,805
753
24
1
0
314,544
0
L
Fenrir
10,865
639
36
2
0
254,149
0
W
Fenrir
12,197
717
41
2
0
317,762
0
W
Ah Puch
12,677
746
119
7
0
253,152
0
L
Cu Chulainn
11,223
660
60
4
0
264,052
0
L
Ymir
11,171
657
36
2
0
250,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role