Player Matchup

Baron Samedi
Baron Samedi
DungBeet
Baron Samedi
Level 23
God Stats
3W - 7L
1,700 SR
Queue Stats
10W - 27L
1,289 Elo+
Party 1
Thor
Thor
KingAce-AFG
Thor
Level 65
God Stats
13W - 25L
1,470 SR
Queue Stats
112W - 169L
1,248 Elo+
Party 1
Chaac
Chaac
TktJeSuisLa0_0
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,102 Elo+
Party 1
Team Averages
Level 31
1,557 SR
1,213 Elo+

VS

Team Averages
Level 122
1,516 SR
1,444 Elo+
Thor
Thor
KingZay2txmes
Thor
Level 118
God Stats
29W - 27L
1,525 SR
Queue Stats
270W - 273L
1,479 Elo+
Party 2
Hera
Hera
hollow8000
Hera
Level 107
God Stats
6W - 5L
1,563 SR
Queue Stats
261W - 238L
1,520 Elo+
Party 2
Horus
Horus
juzlakalbdn
Horus
Level 142
God Stats
42W - 55L
1,460 SR
Queue Stats
573W - 778L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DungBeet
Baron Samedi
13
5 / 4 / 0
8,363
760
7,031
10,213
5,562
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 3 / 1
6,678
607
2,638
7,339
2,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
0 / 5 / 4
7,190
654
5,702
15,054
10,427

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 3
8,950
814
7,833
10,194
7,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 2 / 8
9,256
841
12,321
3,886
1,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 6
8,630
785
6,096
10,465
8,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
5
Kills
12
12
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DungBeet
Baron Samedi
5
4
0
1.25
L
0
3
1
0.17
W
7
1
3
8.5
L
0
5
4
0.4
W
3
2
8
3.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,371
Damage
26,250
32,606
Taken
24,545
18,704
Mitigated
17,701
6,248
Healing
4,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DungBeet
Baron Samedi
7,031
1,322
724
2,465
10,213
5,562
0
4,392
5,821
29,483
0
L
2,638
292
0
462
7,339
2,715
0
2,308
5,031
0
18,367
W
7,833
752
0
986
10,194
7,262
1,721
3,375
6,819
0
26,917
L
5,702
1,405
0
2,597
15,054
10,427
78
5,688
9,366
0
23,648
W
12,321
2,222
502
156
3,886
1,457
422
911
2,975
41,262
0
W
6,096
2,987
798
2,463
10,465
8,982
987
2,799
7,666
0
22,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,231
Gold Earned
26,836
101
Minions Killed
137
0
Camps Cleared
0
554,616
Distance Traveled
630,337
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,363
760
40
4
0
175,868
0
L
Thor
6,678
607
28
3
0
190,464
0
W
Thor
8,950
814
39
4
0
215,338
5
L
Chaac
7,190
654
33
3
0
188,284
0
W
Hera
9,256
841
69
6
0
211,681
0
W
Horus
8,630
785
29
3
0
203,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role