Player Matchup

Loki
Loki
Boxerlover66
Loki
Level 86
God Stats
1W - 3L
1,495 SR
Queue Stats
5W - 6L
1,480 Elo+
Party 3
Hercules
Hercules
Dillbird77
Hercules
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 3
Artio
Artio
ExiledGamer701
Artio
Level 106
God Stats
0W - 2L
1,701 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 3
Hades
Hades
Lazylucario567
Hades
Level 92
God Stats
0W - 1L
1,389 SR
Queue Stats
4W - 5L
1,488 Elo+
Party 3
Hou Yi
Hou Yi
Reverendtaco215
Hou Yi
Level 18
God Stats
0W - 1L
1,289 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 78
1,432 SR
1,387 Elo+

VS

Team Averages
Level 67
1,596 SR
1,452 Elo+
Cerberus
Cerberus
RunescapeIdiot
Cerberus
Level 41
God Stats
3W - 3L
1,369 SR
Queue Stats
7W - 10L
1,349 Elo+
Party 1
Merlin
Merlin
SAIN0H
Merlin
Level 25
God Stats
3W - 3L
1,679 SR
Queue Stats
15W - 12L
1,441 Elo+
Party 2
Cernunnos
Cernunnos
SGSOnlyPeek
Cernunnos
Level 103
God Stats
2W - 0L
1,756 SR
Queue Stats
17W - 14L
1,494 Elo+
Party 1
Loki
Loki
Sainoh
Loki
Level 66
God Stats
4W - 1L
1,769 SR
Queue Stats
121W - 116L
1,453 Elo+
Party 2
Sylvanus
Sylvanus
XxEagleFire41xX
Sylvanus
Level 100
God Stats
40W - 64L
1,407 SR
Queue Stats
288W - 291L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,767
457
4,290
11,731
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Dillbird77
Hercules
6
0 / 0 / 0
5,491
323
1,221
4,391
2,376
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 2 / 3
7,541
444
9,125
17,848
14,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 5
7,660
451
11,477
14,543
6,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 5 / 5
6,711
395
7,261
14,533
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
3 / 0 / 4
9,985
587
4,799
6,306
5,924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
SAIN0H
Merlin
13
0 / 2 / 7
8,531
502
4,877
9,517
4,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
SGSOnlyPeek
Cernunnos
15
3 / 2 / 5
9,652
568
15,912
20,014
9,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
Sainoh
Loki
17
7 / 2 / 3
10,486
617
9,398
14,482
6,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
13
1 / 3 / 8
8,344
491
7,681
12,704
14,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
9
Kills
14
15
Deaths
9
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
L
Hercules
Dillbird77
Hercules
0
0
0
0
L
4
2
3
2.75
L
2
6
5
0.75
L
1
5
5
0.7
W
Cerberus
3
0
4
5
W
Merlin
SAIN0H
Merlin
0
2
7
1.75
W
Cernunnos
SGSOnlyPeek
Cernunnos
3
2
5
2.75
W
Loki
Sainoh
Loki
7
2
3
4.25
W
Sylvanus
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,374
Damage
42,667
63,046
Taken
63,023
32,750
Mitigated
40,766
20,139
Healing
29,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,290
1,144
0
4,084
11,731
4,265
1,006
1,218
10,513
0
54,359
L
Hercules
Dillbird77
Hercules
1,221
693
0
1,744
4,391
2,376
0
2,216
2,175
0
12,243
L
9,125
1,327
867
7,185
17,848
14,326
260
5,435
12,413
34,823
0
L
11,477
881
276
2,241
14,543
6,642
370
4,789
9,754
45,331
0
L
7,261
4,160
0
3,742
14,533
5,141
0
2,881
11,652
0
28,492
W
Cerberus
4,799
594
302
2,897
6,306
5,924
1,650
779
5,480
51,794
0
W
Merlin
SAIN0H
Merlin
4,877
862
312
915
9,517
4,437
2,333
5,483
3,944
50,536
0
W
Cernunnos
SGSOnlyPeek
Cernunnos
15,912
8,652
0
12,424
20,014
9,401
5,614
6,967
12,714
0
79,481
W
Loki
Sainoh
Loki
9,398
2,948
0
7,068
14,482
6,462
436
1,767
12,624
0
87,337
W
Sylvanus
7,681
2,221
2,988
2,901
12,704
14,542
885
5,101
7,148
29,284
11,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,170
Gold Earned
46,998
285
Minions Killed
509
0
Camps Cleared
0
1,268,028
Distance Traveled
1,546,889
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,767
457
102
6
0
328,680
0
L
Hercules
5,491
323
17
1
0
121,002
0
L
Artio
7,541
444
43
3
0
328,956
4
L
Hades
7,660
451
66
4
0
243,163
1
L
Hou Yi
6,711
395
57
3
0
246,227
1
W
Cerberus
9,985
587
123
7
0
334,191
0
W
Merlin
8,531
502
85
5
0
309,279
0
W
Cernunnos
9,652
568
128
8
0
264,432
3
W
Loki
10,486
617
126
7
0
357,851
8
W
Sylvanus
8,344
491
47
3
0
281,136
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role