Player Matchup

Geb
Geb
Buttercudda
Geb
Level 159
God Stats
20W - 18L
1,554 SR
Queue Stats
660W - 725L
1,521 Elo+
Solo
Medusa
Medusa
DougsDimmadome
Medusa
Level 143
God Stats
4W - 1L
1,745 SR
Queue Stats
151W - 102L
1,590 Elo+
Party 1
Scylla
Scylla
Invictous
Scylla
Level 160
God Stats
22W - 14L
1,637 SR
Queue Stats
818W - 443L
1,542 Elo+
Party 1
Awilix
Awilix
MoreChillies
Awilix
Level 125
God Stats
4W - 2L
1,632 SR
Queue Stats
297W - 294L
1,510 Elo+
Solo
Chaac
Chaac
Wally97
Chaac
Level 68
God Stats
7W - 5L
1,351 SR
Queue Stats
141W - 150L
1,472 Elo+
Party 1
Team Averages
Level 131
1,584 SR
1,527 Elo+

VS

Team Averages
Level 54
1,510 SR
1,381 Elo+
Thanatos
Thanatos
CountGraham
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Esunah
Sylvanus
Level 108
God Stats
19W - 20L
1,549 SR
Queue Stats
595W - 646L
1,527 Elo+
Solo
Medusa
Medusa
Prizey_M4G
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Yemoja
Yemoja
RanGa_GumP_
Yemoja
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,260 Elo+
Party 2
Vulcan
Vulcan
SirJohnsonRG
Vulcan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
8,022
573
7,052
11,254
8,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 0 / 3
8,188
585
11,889
7,355
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Invictous
Scylla
15
7 / 0 / 6
8,987
642
12,276
5,142
2,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
14
6 / 0 / 6
8,516
608
8,579
12,116
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Wally97
Chaac
15
2 / 2 / 2
8,620
616
7,511
13,146
7,364
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CountGraham
Thanatos
9
0 / 5 / 0
5,687
406
2,853
12,533
5,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Esunah
Sylvanus
13
3 / 4 / 0
8,067
576
11,543
12,459
8,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Prizey_M4G
Medusa
8
0 / 2 / 0
5,403
386
2,578
9,180
2,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
8
0 / 3 / 1
5,876
420
3,054
14,073
7,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
9
0 / 8 / 0
5,539
396
3,239
12,789
4,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
22
Kills
3
3
Deaths
22
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
Thanatos
CountGraham
Thanatos
0
5
0
0
W
4
0
3
5.5
L
Sylvanus
Esunah
Sylvanus
3
4
0
0.75
W
Scylla
Invictous
Scylla
7
0
6
10
W
Awilix
6
0
6
9
L
Medusa
Prizey_M4G
Medusa
0
2
0
0
L
Yemoja
0
3
1
0.17
L
Vulcan
0
8
0
0
W
Chaac
Wally97
Chaac
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,307
Damage
23,267
49,013
Taken
61,034
25,998
Mitigated
28,135
13,847
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,052
1,083
0
2,220
11,254
8,830
129
3,172
8,082
26,836
7,866
L
Thanatos
CountGraham
Thanatos
2,853
487
0
6,916
12,533
5,342
0
3,589
8,944
0
32,079
W
11,889
5,065
0
5,009
7,355
3,099
4,140
1,172
6,183
0
66,301
L
Sylvanus
Esunah
Sylvanus
11,543
3,205
0
4,014
12,459
8,462
55
1,782
10,677
53,180
10,427
W
Scylla
Invictous
Scylla
12,276
1,685
0
500
5,142
2,017
872
2,000
3,142
80,536
0
W
Awilix
8,579
3,899
0
1,250
12,116
4,688
490
2,227
9,889
0
57,808
L
Medusa
Prizey_M4G
Medusa
2,578
1,531
0
1,280
9,180
2,734
0
3,214
5,966
0
29,618
L
Yemoja
3,054
1,005
1,266
2,383
14,073
7,060
0
2,530
11,543
18,699
0
L
Vulcan
3,239
1,014
0
1,798
12,789
4,537
180
7,047
5,742
29,794
0
W
Chaac
Wally97
Chaac
7,511
2,380
0
4,868
13,146
7,364
0
8,679
4,467
0
63,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,333
Gold Earned
30,572
495
Minions Killed
302
0
Camps Cleared
0
1,459,762
Distance Traveled
1,223,109
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,022
573
46
3
0
287,634
6
L
Thanatos
5,687
406
61
4
0
272,153
0
W
Medusa
8,188
585
105
8
0
255,123
4
L
Sylvanus
8,067
576
117
8
0
209,086
4
W
Scylla
8,987
642
131
9
0
289,486
3
W
Awilix
8,516
608
96
7
0
318,949
3
L
Medusa
5,403
386
46
3
0
265,458
0
L
Yemoja
5,876
420
27
2
0
224,846
0
L
Vulcan
5,539
396
51
4
0
251,566
0
W
Chaac
8,620
616
117
8
0
308,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role