Player Matchup

Sun Wukong
Sun Wukong
HvS_Greatness300
Sun Wukong
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
95W - 60L
1,586 Elo+
Party 1
Anubis
Anubis
HvS_Savage
Anubis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
486W - 463L
1,586 Elo+
Party 1
Geb
Geb
HvS_Truth_
Geb
Level 129
God Stats
4W - 7L
1,357 SR
Queue Stats
437W - 395L
1,598 Elo+
Party 1
Team Averages
Level 97
1,452 SR
1,590 Elo+

VS

Team Averages
Level 136
1,348 SR
1,531 Elo+
Discordia
Discordia
Dominionz09
Discordia
Level 157
God Stats
11W - 27L
1,414 SR
Queue Stats
181W - 161L
1,512 Elo+
Solo
Charybdis
Charybdis
Npplayer1
Charybdis
Level 129
God Stats
3W - 3L
1,496 SR
Queue Stats
106W - 108L
1,536 Elo+
Party 2
Achilles
Achilles
Sanguine_Lotus
Achilles
Level 121
God Stats
1W - 4L
1,134 SR
Queue Stats
55W - 50L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HvS_Greatness300
Sun Wukong
14
1 / 6 / 1
10,011
589
8,651
20,716
16,127
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
HvS_Savage
Anubis
17
1 / 5 / 3
11,025
649
12,018
17,735
10,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 2 / 2
11,497
676
10,891
24,811
33,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dominionz09
Discordia
17
1 / 3 / 8
11,921
701
15,410
9,602
4,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Npplayer1
Charybdis
19
5 / 2 / 6
12,492
735
25,747
18,002
8,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
18
7 / 0 / 5
13,681
805
15,532
16,978
24,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
5
Kills
13
13
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dominionz09
Discordia
1
3
8
1.67
L
Sun Wukong
HvS_Greatness300
Sun Wukong
1
6
1
0.25
L
Anubis
HvS_Savage
Anubis
1
5
3
0.5
L
3
2
2
2
W
Charybdis
Npplayer1
Charybdis
5
2
6
4
W
Achilles
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,560
Damage
56,689
63,262
Taken
44,582
59,676
Mitigated
37,623
14,135
Healing
15,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dominionz09
Discordia
15,410
1,062
0
940
9,602
4,484
177
4,839
4,763
58,968
0
L
Sun Wukong
HvS_Greatness300
Sun Wukong
8,651
925
563
4,328
20,716
16,127
0
4,805
15,487
0
23,575
L
Anubis
HvS_Savage
Anubis
12,018
176
0
2,883
17,735
10,467
0
3,297
14,014
68,523
0
L
10,891
1,045
506
5,855
24,811
33,082
0
5,941
18,288
30,670
0
W
Charybdis
Npplayer1
Charybdis
25,747
12,996
0
9,091
18,002
8,813
3,448
10,024
7,978
0
86,089
W
Achilles
15,532
1,836
0
5,561
16,978
24,326
210
8,066
8,466
0
36,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,533
Gold Earned
38,094
175
Minions Killed
217
0
Camps Cleared
0
885,057
Distance Traveled
977,825
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,921
701
91
5
0
322,763
4
L
Sun Wukong
10,011
589
31
2
0
309,117
0
L
Anubis
11,025
649
122
7
0
255,439
1
L
Geb
11,497
676
22
1
0
320,501
0
W
Charybdis
12,492
735
108
6
0
286,636
2
W
Achilles
13,681
805
18
1
0
368,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role