Player Matchup

Chronos
Chronos
Gold IV
DadJokez
Chronos
Gold IV
Level 160
God Stats
3W - 3L
1,337 SR
Queue Stats
366W - 375L
1,321 MMR
Solo
Cernunnos
Cernunnos
Gold V
Fuzkie
Cernunnos
Gold V
Level 128
God Stats
12W - 9L
1,772 SR
Queue Stats
92W - 100L
1,382 MMR
Solo
Ishtar
Ishtar
Gold III
ShinoMaebure
Ishtar
Gold III
Level 47
God Stats
2W - 0L
1,752 SR
Queue Stats
20W - 16L
1,782 MMR
Solo
Maui
Maui
Gold IV
exterminad0r36
Maui
Gold IV
Level 157
God Stats
14W - 8L
1,675 SR
Queue Stats
391W - 398L
1,447 MMR
Solo
Zeus
Zeus
Diamond V
maseeh
Zeus
Diamond V
Level 108
God Stats
1W - 1L
1,722 SR
Queue Stats
240W - 238L
1,850 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,652 SR
1,556 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 110
1,666 SR
1,554 MMR
Geb
Geb
Bronze IV
DedicatedRoyal
Geb
Bronze IV
Level 103
God Stats
0W - 3L
1,611 SR
Queue Stats
6W - 11L
1,269 MMR
Party 1
Ravana
Ravana
Bronze IV
DedicatedRush
Ravana
Bronze IV
Level 129
God Stats
0W - 3L
1,728 SR
Queue Stats
9W - 17L
1,337 MMR
Party 1
Scylla
Scylla
Gold V
HazyTheHer0
Scylla
Gold V
Level 103
God Stats
2W - 1L
1,630 SR
Queue Stats
4W - 1L
1,686 MMR
Solo
Hercules
Hercules
Platinum II
Saaand
Hercules
Platinum II
Level 148
God Stats
12W - 15L
1,564 SR
Queue Stats
252W - 249L
2,015 MMR
Solo
Hachiman
Hachiman
Bronze III
Tccall
Hachiman
Bronze III
Level 65
God Stats
0W - 1L
1,798 SR
Queue Stats
2W - 3L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DadJokez
Chronos
19
6 / 6 / 9
12,593
548
17,809
28,641
13,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
Fuzkie
Cernunnos
20
6 / 2 / 7
13,673
594
15,452
16,871
10,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
20
8 / 2 / 4
14,094
613
18,157
22,651
11,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
0 / 4 / 19
11,139
484
8,317
28,672
31,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
maseeh
Zeus
18
3 / 3 / 10
12,758
555
21,273
15,306
6,976
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AtlasHadesThorAgni

VS

Bans
CupidBakasuraAresKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
8,830
384
8,804
21,953
24,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 6 / 6
10,768
468
11,455
17,566
9,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
17
1 / 7 / 4
10,605
461
11,672
15,362
6,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Saaand
Hercules
20
8 / 1 / 3
13,447
585
15,772
25,008
34,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
Tccall
Hachiman
18
2 / 4 / 4
11,752
511
14,784
21,557
9,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
39
23
Kills
16
17
Deaths
23
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
DadJokez
Chronos
6
6
9
1.75
L
0
5
6
0.6
L
5
6
6
1.33
W
Cernunnos
Fuzkie
Cernunnos
6
2
7
4.75
L
Scylla
1
7
4
0.43
L
Hercules
Saaand
Hercules
8
1
3
9.5
W
Ishtar
8
2
4
5
L
Hachiman
Tccall
Hachiman
2
4
4
1
W
0
4
19
2.38
W
Zeus
maseeh
Zeus
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,008
Damage
62,487
112,141
Taken
101,446
73,459
Mitigated
84,627
42,593
Healing
28,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DadJokez
Chronos
17,809
5,577
0
7,525
28,641
13,706
1,423
5,518
22,227
138,178
0
L
8,804
363
0
1,951
21,953
24,812
0
13,048
8,905
28,415
0
L
11,455
3,147
0
3,238
17,566
9,551
0
8,735
8,831
0
73,207
W
Cernunnos
Fuzkie
Cernunnos
15,452
8,806
0
9,626
16,871
10,009
2,435
1,278
15,209
0
120,875
L
Scylla
11,672
477
0
1,548
15,362
6,714
168
10,257
5,105
85,443
0
L
Hercules
Saaand
Hercules
15,772
4,445
0
11,499
25,008
34,418
0
10,336
14,672
0
84,626
W
Ishtar
18,157
11,472
0
11,804
22,651
11,549
3,115
3,851
18,501
0
156,738
L
Hachiman
Tccall
Hachiman
14,784
9,268
0
10,512
21,557
9,132
0
4,596
16,961
0
128,135
W
8,317
1,544
4,149
4,081
28,672
31,219
53
7,071
20,752
24,534
2,199
W
Zeus
maseeh
Zeus
21,273
3,493
0
5,408
15,306
6,976
1,753
3,808
11,293
126,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,257
Gold Earned
55,402
755
Minions Killed
633
0
Camps Cleared
0
2,198,985
Distance Traveled
2,185,327
32
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,593
548
146
6
0
462,890
5
L
Geb
8,830
384
27
1
0
432,267
7
L
Ravana
10,768
468
101
4
0
453,687
4
W
Cernunnos
13,673
594
174
8
0
415,620
7
L
Scylla
10,605
461
149
6
0
406,458
14
L
Hercules
13,447
585
158
7
0
502,277
5
W
Ishtar
14,094
613
215
9
0
444,448
2
L
Hachiman
11,752
511
198
9
0
390,638
3
W
Maui
11,139
484
38
2
0
438,845
9
W
Zeus
12,758
555
182
8
0
437,182
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role