Player Matchup

King Arthur
King Arthur
Bluebolt8696
King Arthur
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 11L
1,482 Elo+
Party 1
Thor
Thor
HarlemHavoc
Thor
Level 27
God Stats
2W - 0L
1,757 SR
Queue Stats
66W - 14L
1,805 Elo+
Party 1
Izanami
Izanami
IshtarsThighs
Izanami
Level 28
God Stats
6W - 2L
1,627 SR
Queue Stats
66W - 36L
1,650 Elo+
Party 1
Terra
Terra
MrF7Warrior
Terra
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 40L
1,729 Elo+
Party 1
Ah Puch
Ah Puch
shumboii
Ah Puch
Level 106
God Stats
7W - 3L
1,714 SR
Queue Stats
480W - 437L
1,590 Elo+
Party 1
Team Averages
Level 41
1,620 SR
1,651 Elo+

VS

Team Averages
Level 69
1,372 SR
1,324 Elo+
Guan Yu
Guan Yu
CELERYGANG
Guan Yu
Level 87
God Stats
40W - 44L
1,442 SR
Queue Stats
243W - 299L
1,377 Elo+
Party 2
Charybdis
Charybdis
DidUForget
Charybdis
Level 82
God Stats
12W - 18L
1,378 SR
Queue Stats
307W - 396L
1,352 Elo+
Party 2
Maui
Maui
Dieseldude55
Maui
Level 28
God Stats
21W - 19L
1,418 SR
Queue Stats
54W - 93L
1,282 Elo+
Party 2
Thanatos
Thanatos
cahayazon
Thanatos
Level 88
God Stats
38W - 54L
1,433 SR
Queue Stats
177W - 236L
1,280 Elo+
Party 2
Nu Wa
Nu Wa
theycallmemolol
Nu Wa
Level 62
God Stats
1W - 4L
1,189 SR
Queue Stats
151W - 208L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bluebolt8696
King Arthur
10
3 / 0 / 1
5,909
591
2,681
7,555
3,903
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 4
5,898
590
3,656
7,726
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
11
3 / 0 / 1
6,522
652
6,195
6,852
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
2 / 1 / 6
5,969
597
4,429
11,430
5,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
shumboii
Ah Puch
11
3 / 1 / 0
6,147
615
4,152
5,196
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CELERYGANG
Guan Yu
8
1 / 5 / 1
5,134
513
4,521
9,319
8,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Charybdis
DidUForget
Charybdis
8
0 / 1 / 1
4,749
475
3,317
6,114
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 4 / 0
4,063
406
965
8,497
3,818
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
cahayazon
Thanatos
7
0 / 2 / 3
4,842
484
3,115
5,579
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 1
5,327
533
4,286
5,164
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
3
3
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bluebolt8696
King Arthur
3
0
1
3.5
L
Guan Yu
CELERYGANG
Guan Yu
1
5
1
0.3
L
Charybdis
DidUForget
Charybdis
0
1
1
0.5
L
0
4
0
0
W
3
1
4
5
W
Izanami
3
0
1
3.5
W
2
1
6
5
L
Thanatos
cahayazon
Thanatos
0
2
3
0.75
W
Ah Puch
shumboii
Ah Puch
3
1
0
3
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,113
Damage
16,204
38,759
Taken
34,673
15,380
Mitigated
18,021
14,625
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bluebolt8696
King Arthur
2,681
645
0
1,375
7,555
3,903
0
557
6,487
0
33,518
L
Guan Yu
CELERYGANG
Guan Yu
4,521
613
152
2,764
9,319
8,230
130
1,323
7,996
0
25,605
L
Charybdis
DidUForget
Charybdis
3,317
1,876
0
3,482
6,114
1,727
0
1,214
4,900
0
28,611
L
965
591
90
695
8,497
3,818
0
1,265
7,232
14,197
0
W
3,656
838
0
992
7,726
2,446
0
532
7,028
0
34,437
W
Izanami
6,195
4,372
0
3,877
6,852
2,196
97
745
6,005
0
59,802
W
4,429
1,261
1,840
4,244
11,430
5,103
0
1,697
9,402
14,817
5,529
L
Thanatos
cahayazon
Thanatos
3,115
1,433
0
3,783
5,579
2,380
0
1,466
4,113
0
26,104
W
Ah Puch
shumboii
Ah Puch
4,152
264
0
2,297
5,196
1,732
0
936
4,036
39,991
0
L
4,286
682
0
1,145
5,164
1,866
7
2,647
2,517
22,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,445
Gold Earned
24,115
360
Minions Killed
231
0
Camps Cleared
0
951,719
Distance Traveled
939,917
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,909
591
59
6
0
190,769
1
L
Guan Yu
5,134
513
46
5
0
194,693
0
L
Charybdis
4,749
475
66
7
0
183,376
3
L
Maui
4,063
406
16
2
0
168,761
0
W
Thor
5,898
590
75
8
0
207,660
2
W
Izanami
6,522
652
112
11
0
163,668
0
W
Terra
5,969
597
24
2
0
198,984
4
L
Thanatos
4,842
484
50
5
0
208,566
1
W
Ah Puch
6,147
615
90
9
0
190,638
4
L
Nu Wa
5,327
533
53
5
0
184,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role