Player Matchup

Hou Yi
Hou Yi
LandoKardashian
Hou Yi
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 10L
1,601 Elo+
Party 1
Thanatos
Thanatos
MoneyMendoza34
Thanatos
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
ObsoleteWolfe
Nu Wa
Level 134
God Stats
1W - 1L
1,587 SR
Queue Stats
126W - 106L
1,601 Elo+
Party 1
Cthulhu
Cthulhu
Raddion
Cthulhu
Level 68
God Stats
2W - 0L
1,725 SR
Queue Stats
10W - 4L
1,750 Elo+
Party 1
Sylvanus
Sylvanus
xDowntism
Sylvanus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 9L
1,840 Elo+
Party 1
Team Averages
Level 55
1,562 SR
1,659 Elo+

VS

Team Averages
Level 18
1,500 SR
1,188 Elo+
Mercury
Mercury
Ayciano-
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,134 Elo+
Party 2
Zeus
Zeus
Herlincx31
Zeus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 10L
1,036 Elo+
Party 2
Merlin
Merlin
RainEDayz2004
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
sasuking03
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,134 Elo+
Party 2
Cupid
Cupid
xXLmacaco28Xx
Cupid
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 13
9,523
952
17,317
9,081
4,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
15
5 / 3 / 6
8,791
879
5,567
7,649
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
16 / 0 / 14
10,231
1,023
18,499
7,265
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Raddion
Cthulhu
17
6 / 0 / 29
9,367
937
14,338
14,133
15,795
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
xDowntism
Sylvanus
14
2 / 0 / 20
8,817
882
5,923
10,815
14,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ayciano-
Mercury
12
1 / 9 / 1
6,718
672
3,970
14,267
4,443
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 9 / 1
7,007
701
7,614
13,558
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 5 / 0
6,968
697
2,614
10,706
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
sasuking03
Vamana
13
1 / 10 / 1
6,782
678
10,140
19,980
9,627
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 6 / 1
6,400
640
3,970
11,363
3,777
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
7
39
Kills
3
3
Deaths
39
82
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ayciano-
Mercury
1
9
1
0.17
L
1
9
1
0.17
W
10
0
13
16.5
W
Thanatos
5
3
6
2.67
W
16
0
14
23
W
Cthulhu
Raddion
Cthulhu
6
0
29
20.5
L
0
5
0
0
L
Vamana
sasuking03
Vamana
1
10
1
0.15
W
Sylvanus
xDowntism
Sylvanus
2
0
20
12
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,644
Damage
28,308
48,943
Taken
69,874
42,699
Mitigated
25,318
23,433
Healing
6,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ayciano-
Mercury
3,970
2,149
0
287
14,267
4,443
0
6,812
7,455
0
10,738
L
7,614
1,413
0
0
13,558
4,443
0
8,360
5,198
24,248
0
W
17,317
9,263
0
2,747
9,081
4,845
1,678
2,459
6,622
0
43,585
W
Thanatos
5,567
2,299
0
4,953
7,649
4,170
1,629
892
6,757
0
25,295
W
18,499
7,292
265
1,836
7,265
3,871
3,632
1,559
5,706
44,054
0
W
Cthulhu
Raddion
Cthulhu
14,338
1,616
404
3,630
14,133
15,795
826
3,068
11,065
29,812
0
L
2,614
338
0
1,100
10,706
3,028
258
6,087
4,619
22,306
0
L
Vamana
sasuking03
Vamana
10,140
5,616
98
3,680
19,980
9,627
0
10,544
9,436
0
21,797
W
Sylvanus
xDowntism
Sylvanus
5,923
1,307
4,207
5,391
10,815
14,018
955
2,250
8,565
13,394
0
L
3,970
1,961
157
791
11,363
3,777
0
6,957
4,406
0
11,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,729
Gold Earned
33,875
227
Minions Killed
135
0
Camps Cleared
0
1,039,871
Distance Traveled
857,875
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,718
672
8
1
0
167,209
0
L
Zeus
7,007
701
36
4
0
161,318
1
W
Hou Yi
9,523
952
63
6
0
200,267
2
W
Thanatos
8,791
879
51
5
0
200,605
0
W
Nu Wa
10,231
1,023
63
6
0
200,755
0
W
Cthulhu
9,367
937
34
3
0
252,819
2
L
Merlin
6,968
697
39
4
0
174,015
2
L
Vamana
6,782
678
33
3
0
181,977
3
W
Sylvanus
8,817
882
16
2
0
185,425
1
L
Cupid
6,400
640
19
2
0
173,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role