Player Matchup

Merlin
Merlin
Empty Set Zero
Merlin
Level 158
God Stats
1W - 1L
1,567 SR
Queue Stats
56W - 74L
1,448 Elo+
Party 2
Cu Chulainn
Cu Chulainn
FlyinXDutchmanX
Cu Chulainn
Level 96
God Stats
0W - 2L
1,280 SR
Queue Stats
163W - 181L
1,527 Elo+
Party 2
Medusa
Medusa
GrizzUnkept
Medusa
Level 111
God Stats
1W - 1L
1,883 SR
Queue Stats
93W - 92L
1,409 Elo+
Party 2
Team Averages
Level 122
1,577 SR
1,461 Elo+

VS

Team Averages
Level 103
1,478 SR
1,496 Elo+
Discordia
Discordia
Dreamy_Vibez_
Discordia
Level 121
God Stats
7W - 13L
1,398 SR
Queue Stats
381W - 502L
1,466 Elo+
Party 1
Mulan
Mulan
TTG-30eight
Mulan
Level 61
God Stats
20W - 14L
1,514 SR
Queue Stats
114W - 128L
1,491 Elo+
Party 1
Shiva
Shiva
bpace83
Shiva
Level 128
God Stats
2W - 1L
1,521 SR
Queue Stats
177W - 168L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 2
10,465
698
16,885
10,004
4,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
FlyinXDutchmanX
Cu Chulainn
14
2 / 6 / 3
9,834
656
12,988
20,272
21,070
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
15
2 / 8 / 4
10,184
679
15,570
17,221
9,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dreamy_Vibez_
Discordia
16
2 / 5 / 9
10,728
715
10,350
11,538
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 1 / 11
11,338
756
10,350
23,959
31,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
bpace83
Shiva
18
12 / 1 / 3
12,207
814
19,717
23,448
29,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
18
18
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dreamy_Vibez_
Discordia
2
5
9
1.3
L
3
4
2
1
L
Cu Chulainn
FlyinXDutchmanX
Cu Chulainn
2
6
3
0.58
L
Medusa
2
8
4
0.5
W
4
1
11
9.5
W
Shiva
bpace83
Shiva
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,443
Damage
40,417
47,497
Taken
58,945
35,299
Mitigated
66,213
3,948
Healing
11,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dreamy_Vibez_
Discordia
10,350
261
0
326
11,538
5,379
228
2,939
8,271
44,691
0
L
16,885
505
0
500
10,004
4,947
0
2,617
7,245
48,194
0
L
Cu Chulainn
FlyinXDutchmanX
Cu Chulainn
12,988
2,398
999
1,547
20,272
21,070
0
3,871
15,825
0
41,301
L
Medusa
15,570
6,209
0
902
17,221
9,282
0
4,134
12,822
0
41,848
W
10,350
1,612
0
4,912
23,959
31,603
303
7,147
16,190
0
27,944
W
Shiva
bpace83
Shiva
19,717
2,877
1,667
4,868
23,448
29,231
562
5,417
17,565
189
49,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,483
Gold Earned
34,273
182
Minions Killed
169
0
Camps Cleared
0
794,469
Distance Traveled
836,234
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,728
715
73
5
0
240,347
0
L
Merlin
10,465
698
76
5
0
261,741
0
L
Cu Chulainn
9,834
656
51
3
0
290,585
3
L
Medusa
10,184
679
55
4
0
242,143
1
W
Mulan
11,338
756
45
3
0
293,157
0
W
Shiva
12,207
814
51
3
0
302,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role