Player Matchup

Mercury
Mercury
BIackBird225
Mercury
Level 139
God Stats
10W - 8L
1,487 SR
Queue Stats
76W - 66L
1,512 Elo+
Party 3
Maui
Maui
BlackRenegadeVII
Maui
Level 55
God Stats
3W - 1L
1,791 SR
Queue Stats
20W - 16L
1,495 Elo+
Party 3
Vulcan
Vulcan
Jkan1123
Vulcan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,557 Elo+
Party 3
Bacchus
Bacchus
Raustin
Bacchus
Level 126
God Stats
65W - 84L
1,421 SR
Queue Stats
323W - 356L
1,390 Elo+
Party 4
Hou Yi
Hou Yi
XxRUFIEEEEEEOxX
Hou Yi
Level 125
God Stats
11W - 8L
1,262 SR
Queue Stats
277W - 312L
1,381 Elo+
Party 4
Team Averages
Level 95
1,492 SR
1,467 Elo+

VS

Team Averages
Level 49
1,424 SR
1,284 Elo+
Ymir
Ymir
LottaBooty
Ymir
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,337 Elo+
Party 2
Raijin
Raijin
MexicanBoy101
Raijin
Level 14
God Stats
3W - 4L
1,264 SR
Queue Stats
3W - 6L
1,133 Elo+
Party 2
Bacchus
Bacchus
amai2x
Bacchus
Level 46
God Stats
4W - 5L
1,443 SR
Queue Stats
65W - 74L
1,308 Elo+
Party 2
Bellona
Bellona
mingdaping
Bellona
Level 62
God Stats
3W - 2L
1,637 SR
Queue Stats
7W - 10L
1,370 Elo+
Party 1
Skadi
Skadi
mwiii-
Skadi
Level 62
God Stats
0W - 2L
1,274 SR
Queue Stats
2W - 8L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BIackBird225
Mercury
15
12 / 0 / 2
9,132
652
12,638
10,957
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 2 / 4
6,604
472
3,464
12,028
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
Jkan1123
Vulcan
14
3 / 0 / 8
8,390
599
9,993
6,650
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Raustin
Bacchus
12
0 / 0 / 5
7,218
516
5,213
8,688
7,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 5
6,727
481
5,900
8,265
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 0
6,805
486
3,553
13,202
7,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 0
6,424
459
4,537
9,082
3,846
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
amai2x
Bacchus
9
0 / 2 / 2
6,333
452
3,675
9,668
8,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
mingdaping
Bellona
12
0 / 2 / 0
7,096
507
6,044
12,180
8,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
mwiii-
Skadi
11
2 / 5 / 1
6,998
500
8,065
8,599
3,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
19
Kills
3
3
Deaths
19
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
BIackBird225
Mercury
12
0
2
13
W
1
2
4
1.5
W
Vulcan
Jkan1123
Vulcan
3
0
8
7
L
1
5
0
0.2
L
0
5
0
0
W
Bacchus
Raustin
Bacchus
0
0
5
2.5
W
3
1
5
5.5
L
Bacchus
amai2x
Bacchus
0
2
2
0.5
L
Bellona
mingdaping
Bellona
0
2
0
0
L
Skadi
mwiii-
Skadi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,208
Damage
25,874
46,588
Taken
52,731
26,170
Mitigated
30,685
13,044
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BIackBird225
Mercury
12,638
9,307
0
953
10,957
4,282
1,204
2,181
8,776
0
72,535
W
3,464
680
0
2,753
12,028
8,425
78
2,864
9,164
18,101
2,463
W
Vulcan
Jkan1123
Vulcan
9,993
2,152
0
871
6,650
2,659
256
4,538
2,112
64,352
0
L
3,553
955
0
3,465
13,202
7,355
0
3,968
9,234
50,054
0
L
4,537
699
0
173
9,082
3,846
811
5,602
3,480
41,190
0
W
Bacchus
Raustin
Bacchus
5,213
364
0
4,251
8,688
7,965
0
322
8,366
38,977
0
W
5,900
2,262
475
3,741
8,265
2,839
1,276
1,860
6,405
0
33,620
L
Bacchus
amai2x
Bacchus
3,675
644
0
2,415
9,668
8,085
506
1,799
7,775
19,906
0
L
Bellona
mingdaping
Bellona
6,044
2,048
0
2,716
12,180
8,149
626
4,080
7,259
0
48,426
L
Skadi
mwiii-
Skadi
8,065
3,692
0
500
8,599
3,250
1,431
1,808
6,791
0
51,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,071
Gold Earned
33,656
371
Minions Killed
348
0
Camps Cleared
0
1,433,739
Distance Traveled
1,243,523
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,132
652
107
8
0
355,704
1
W
Maui
6,604
472
33
2
0
280,972
1
W
Vulcan
8,390
599
116
8
0
290,088
2
L
Ymir
6,805
486
96
7
0
245,045
0
L
Raijin
6,424
459
59
4
0
231,000
0
W
Bacchus
7,218
516
75
5
0
249,383
0
W
Hou Yi
6,727
481
40
3
0
257,592
0
L
Bacchus
6,333
452
29
2
0
244,445
1
L
Bellona
7,096
507
87
6
0
278,314
0
L
Skadi
6,998
500
77
6
0
244,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role