Player Matchup

Gilgamesh
Gilgamesh
Forbiddengamer12
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,224 Elo+
Party 1
Thor
Thor
Gcentinal
Thor
Level 109
God Stats
6W - 6L
1,454 SR
Queue Stats
265W - 310L
1,423 Elo+
Solo
Zeus
Zeus
HyPerB1iNk75
Zeus
Level 7
God Stats
0W - 1L
1,252 SR
Queue Stats
0W - 5L
1,224 Elo+
Party 1
Atlas
Atlas
PreSwift
Atlas
Level 57
God Stats
0W - 1L
1,115 SR
Queue Stats
9W - 12L
1,224 Elo+
Party 1
Kukulkan
Kukulkan
yallsckdkc
Kukulkan
Level 9
God Stats
3W - 4L
1,481 SR
Queue Stats
32W - 34L
1,482 Elo+
Solo
Team Averages
Level 38
1,360 SR
1,315 Elo+

VS

Team Averages
Level 86
1,410 SR
1,433 Elo+
Mulan
Mulan
Fortunateonexx
Mulan
Level 138
God Stats
6W - 8L
1,489 SR
Queue Stats
306W - 330L
1,520 Elo+
Solo
Hun Batz
Hun Batz
NoAimBot21
Hun Batz
Level 85
God Stats
2W - 1L
1,398 SR
Queue Stats
28W - 21L
1,423 Elo+
Solo
Raijin
Raijin
Pjfire-fire
Raijin
Level 39
God Stats
2W - 1L
1,297 SR
Queue Stats
40W - 53L
1,385 Elo+
Solo
Sylvanus
Sylvanus
virgopete1972
Sylvanus
Level 126
God Stats
55W - 73L
1,410 SR
Queue Stats
448W - 487L
1,347 Elo+
Solo
Neith
Neith
wiederiiii
Neith
Level 41
God Stats
3W - 4L
1,458 SR
Queue Stats
159W - 183L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
14
0 / 5 / 2
8,174
681
3,117
14,061
12,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
14
2 / 5 / 1
7,910
659
7,111
13,324
8,444
Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 9 / 1
8,089
674
8,992
13,043
4,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
PreSwift
Atlas
15
2 / 5 / 2
8,775
731
12,160
20,974
22,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
yallsckdkc
Kukulkan
10
0 / 0 / 0
6,654
555
420
596
176
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 11
10,541
878
21,804
12,768
14,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
NoAimBot21
Hun Batz
17
6 / 1 / 6
10,219
852
7,966
13,463
6,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
15
2 / 2 / 5
9,228
769
4,687
6,031
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
virgopete1972
Sylvanus
15
0 / 1 / 9
8,725
727
4,220
10,913
11,205
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
18
8 / 3 / 9
10,577
881
14,004
13,247
7,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
64
6
Kills
24
24
Deaths
7
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
5
2
0.2
W
8
0
11
13.5
L
Thor
2
5
1
0.5
L
2
9
1
0.28
W
Hun Batz
NoAimBot21
Hun Batz
6
1
6
9
W
Raijin
2
2
5
2.25
L
Atlas
PreSwift
Atlas
2
5
2
0.6
W
Sylvanus
virgopete1972
Sylvanus
0
1
9
4.5
W
Neith
8
3
9
4.17
L
Kukulkan
yallsckdkc
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,800
Damage
52,681
61,998
Taken
56,422
48,592
Mitigated
41,716
5,548
Healing
24,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
3,117
861
1,287
1,229
14,061
12,007
0
2,040
11,700
0
12,724
W
21,804
3,384
0
6,077
12,768
14,101
1,239
5,700
7,068
147
35,839
L
Thor
7,111
1,218
0
2,070
13,324
8,444
0
2,054
10,809
0
21,042
L
8,992
1,029
0
0
13,043
4,984
0
1,639
10,980
24,174
0
W
Hun Batz
NoAimBot21
Hun Batz
7,966
2,965
0
3,097
13,463
6,648
1,914
2,539
10,785
0
53,860
W
Raijin
4,687
431
0
525
6,031
2,641
623
1,908
4,123
22,520
0
L
Atlas
PreSwift
Atlas
12,160
4,738
0
962
20,974
22,981
0
3,154
17,166
36,538
0
W
Sylvanus
virgopete1972
Sylvanus
4,220
1,103
4,716
4,973
10,913
11,205
915
4,666
6,247
15,377
0
W
Neith
14,004
9,478
0
5,109
13,247
7,121
5,373
6,759
6,488
36
41,998
L
Kukulkan
yallsckdkc
Kukulkan
420
156
0
0
596
176
0
66
530
420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,602
Gold Earned
49,290
131
Minions Killed
218
0
Camps Cleared
0
820,246
Distance Traveled
1,158,231
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,174
681
18
2
0
243,043
0
W
Mulan
10,541
878
38
3
0
250,008
2
L
Thor
7,910
659
30
3
0
157,822
0
L
Zeus
8,089
674
36
3
0
185,609
0
W
Hun Batz
10,219
852
68
6
0
273,872
0
W
Raijin
9,228
769
32
3
0
240,378
3
L
Atlas
8,775
731
47
4
0
208,042
0
W
Sylvanus
8,725
727
17
1
0
201,355
1
W
Neith
10,577
881
63
5
0
192,618
0
L
Kukulkan
6,654
555
0
0
0
25,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role