Player Matchup

Ah Puch
Ah Puch
Guru7744
Ah Puch
Level 105
God Stats
6W - 3L
1,604 SR
Queue Stats
61W - 48L
1,514 Elo+
Party 2
Thanatos
Thanatos
KKAndroid
Thanatos
Level 109
God Stats
1W - 0L
1,462 SR
Queue Stats
2W - 1L
1,573 Elo+
Party 2
Maui
Maui
Kanye Weast3323
Maui
Level 128
God Stats
2W - 0L
1,457 SR
Queue Stats
13W - 14L
1,483 Elo+
Party 2
Team Averages
Level 114
1,508 SR
1,523 Elo+

VS

Team Averages
Level 95
1,362 SR
1,482 Elo+
Danzaburou
Danzaburou
Minniee Mia
Danzaburou
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 143L
1,503 Elo+
Party 1
Hercules
Hercules
NazDaGod
Hercules
Level 138
God Stats
1W - 4L
1,295 SR
Queue Stats
163W - 158L
1,463 Elo+
Party 1
Anubis
Anubis
Pops-Jackson
Anubis
Level 47
God Stats
6W - 7L
1,290 SR
Queue Stats
165W - 188L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Guru7744
Ah Puch
15
3 / 1 / 7
9,893
707
15,194
12,986
7,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
KKAndroid
Thanatos
16
7 / 3 / 4
10,417
744
14,840
13,091
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 2 / 7
9,839
703
5,891
11,017
11,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Minniee Mia
Danzaburou
14
3 / 3 / 1
9,786
699
6,108
10,810
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
NazDaGod
Hercules
14
1 / 5 / 5
9,238
660
10,352
23,586
22,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
13
2 / 4 / 2
9,585
685
7,897
9,536
4,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
12
Kills
6
6
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Guru7744
Ah Puch
3
1
7
6.5
W
Thanatos
KKAndroid
Thanatos
7
3
4
3
W
2
2
7
2.75
L
Danzaburou
Minniee Mia
Danzaburou
3
3
1
1.17
L
Hercules
NazDaGod
Hercules
1
5
5
0.7
L
Anubis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,925
Damage
24,357
37,094
Taken
43,932
26,927
Mitigated
32,010
20,400
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Guru7744
Ah Puch
15,194
591
646
6,345
12,986
7,514
1,201
3,198
9,788
51,161
0
W
Thanatos
KKAndroid
Thanatos
14,840
1,913
0
11,246
13,091
7,542
688
2,703
10,388
0
34,891
W
5,891
936
0
2,163
11,017
11,871
51
2,038
8,979
14,128
0
L
Danzaburou
Minniee Mia
Danzaburou
6,108
1,701
0
2,431
10,810
4,620
944
5,575
4,926
0
29,459
L
Hercules
NazDaGod
Hercules
10,352
3,452
113
6,723
23,586
22,837
363
10,652
12,227
0
22,552
L
Anubis
7,897
71
225
2,174
9,536
4,553
343
4,930
4,342
33,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,149
Gold Earned
28,609
133
Minions Killed
145
0
Camps Cleared
0
785,762
Distance Traveled
676,192
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,893
707
79
6
0
258,365
2
W
Thanatos
10,417
744
46
3
0
277,918
1
W
Maui
9,839
703
8
1
0
249,479
2
L
Danzaburou
9,786
699
58
4
0
221,800
0
L
Hercules
9,238
660
23
2
0
236,423
0
L
Anubis
9,585
685
64
5
0
217,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role