Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
CrustyCurbs
Ymir
Level 29
God Stats
26W - 24L
1,494 SR
Queue Stats
94W - 100L
1,403 Elo+
Party 2
Heimdallr
Heimdallr
Golfer-DizzWang
Heimdallr
Level 85
God Stats
12W - 9L
1,404 SR
Queue Stats
203W - 225L
1,361 Elo+
Party 2
Shiva
Shiva
IsssTragic
Shiva
Level 154
God Stats
5W - 2L
1,604 SR
Queue Stats
82W - 66L
1,548 Elo+
Party 2
Ravana
Ravana
JewseaPickle9
Ravana
Level 107
God Stats
2W - 4L
1,277 SR
Queue Stats
357W - 334L
1,473 Elo+
Party 2
Team Averages
Level 97
1,456 SR
1,457 Elo+

VS

Team Averages
Level 81
1,483 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Alligator2648
Horus
Level 106
God Stats
2W - 6L
1,326 SR
Queue Stats
440W - 409L
1,478 Elo+
Party 1
Neith
Neith
I Jerm X I
Neith
Level 29
God Stats
10W - 15L
1,497 SR
Queue Stats
16W - 20L
1,416 Elo+
Party 1
Loki
Loki
RunningFreak200
Loki
Level 27
God Stats
6W - 4L
1,590 SR
Queue Stats
12W - 16L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 3 / 2
7,823
559
5,605
8,163
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 0 / 4
6,817
487
2,756
5,465
3,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Golfer-DizzWang
Heimdallr
13
3 / 2 / 1
7,495
535
9,368
10,506
4,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
14
5 / 1 / 4
8,449
604
13,770
13,000
8,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
5 / 0 / 4
8,075
577
4,611
8,388
3,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 5 / 1
7,106
508
6,839
9,057
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
 
Cthulhu
11
2 / 2 / 1
6,501
464
6,152
12,114
8,415
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 1
5,925
423
5,116
11,616
9,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
12
1 / 2 / 2
6,789
485
6,186
10,510
3,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

11
1 / 4 / 3
6,549
468
3,223
10,653
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
6
6
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
3
2
1.33
L
Morgan Le Fay
 
Morgan Le Fay
2
5
1
0.5
L
Cthulhu
 
Cthulhu
2
2
1
1.25
L
0
3
1
0.17
W
0
0
4
2
W
Heimdallr
Golfer-DizzWang
Heimdallr
3
2
1
1.75
L
Neith
1
2
2
1
W
Shiva
5
1
4
7
W
5
0
4
7
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,110
Damage
27,516
45,522
Taken
53,950
22,860
Mitigated
28,997
15,608
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,605
454
0
1,855
8,163
3,573
496
4,779
3,384
52,330
0
L
Morgan Le Fay
 
Morgan Le Fay
6,839
406
0
1,334
9,057
3,713
702
2,895
6,162
44,106
0
L
Cthulhu
 
Cthulhu
6,152
1,138
310
1,479
12,114
8,415
0
2,542
9,572
26,136
0
L
5,116
3,291
364
2,666
11,616
9,118
90
0
11,616
0
39,427
W
2,756
556
0
1,670
5,465
3,347
27
2,511
2,954
18,318
0
W
Heimdallr
Golfer-DizzWang
Heimdallr
9,368
5,225
0
5,542
10,506
4,294
0
2,057
8,449
0
54,635
L
Neith
6,186
2,919
539
4,781
10,510
3,927
0
1,132
9,378
0
47,783
W
Shiva
13,770
3,040
0
4,507
13,000
8,047
0
1,560
11,440
0
63,963
W
4,611
1,719
0
2,034
8,388
3,599
628
2,084
6,304
0
48,608
L
3,223
859
0
0
10,653
3,824
0
1,792
8,861
0
42,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,659
Gold Earned
32,870
394
Minions Killed
338
0
Camps Cleared
0
1,345,988
Distance Traveled
1,322,587
9
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,823
559
97
7
0
259,259
3
L
Morgan Le Fay
7,106
508
89
6
0
239,751
11
L
Cthulhu
6,501
464
39
3
0
288,058
7
L
Horus
5,925
423
53
4
0
276,729
5
W
Ymir
6,817
487
31
2
0
276,445
3
W
Heimdallr
7,495
535
77
6
0
224,671
3
L
Neith
6,789
485
86
6
0
274,209
3
W
Shiva
8,449
604
100
7
0
284,850
0
W
Ravana
8,075
577
89
6
0
300,763
0
L
Loki
6,549
468
71
5
0
243,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role