Player Matchup

Ganesha
Ganesha
DjElzako
Ganesha
Level 46
God Stats
0W - 1L
1,486 SR
Queue Stats
1W - 2L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
Ixaac14
Baron Samedi
Level 68
God Stats
0W - 1L
1,482 SR
Queue Stats
1W - 2L
1,370 Elo+
Party 1
Arachne
Arachne
RamzaTheHeretic
Arachne
Level 65
God Stats
4W - 4L
1,240 SR
Queue Stats
76W - 84L
1,266 Elo+
Solo
Shiva
Shiva
Wolfman7847
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,367 Elo+
Solo
Cernunnos
Cernunnos
vampiredmage
Cernunnos
Level 124
God Stats
0W - 3L
1,205 SR
Queue Stats
8W - 15L
1,332 Elo+
Solo
Team Averages
Level 74
1,383 SR
1,341 Elo+

VS

Team Averages
Level 61
1,304 SR
1,295 Elo+
Awilix
Awilix
Aa L3X 7xX
Awilix
Level 68
God Stats
4W - 4L
1,327 SR
Queue Stats
146W - 166L
1,385 Elo+
Solo
Sol
Sol
GDAndresenIII
Sol
Level 75
God Stats
5W - 5L
1,496 SR
Queue Stats
15W - 12L
1,439 Elo+
Solo
Jing Wei
Jing Wei
Panda3194
Jing Wei
Level 51
God Stats
8W - 10L
1,065 SR
Queue Stats
33W - 70L
1,094 Elo+
Party 2
Susano
Susano
john3194
Susano
Level 61
God Stats
2W - 3L
1,101 SR
Queue Stats
49W - 72L
1,273 Elo+
Party 2
Fafnir
Fafnir
vO dmonen
Fafnir
Level 48
God Stats
16W - 15L
1,530 SR
Queue Stats
47W - 66L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DjElzako
Ganesha
16
0 / 6 / 8
11,698
403
14,419
29,959
41,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Ixaac14
Baron Samedi
17
4 / 6 / 5
11,654
402
18,102
23,582
11,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 7 / 3
13,621
470
22,676
34,517
17,929
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 1 / 2
11,893
410
12,893
23,841
31,251
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cernunnos
vampiredmage
Cernunnos
15
0 / 9 / 5
9,965
344
12,487
22,051
8,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aa L3X 7xX
Awilix
20
21 / 3 / 5
18,146
626
41,406
30,281
17,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
3 / 1 / 7
14,777
510
20,702
22,457
12,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Jing Wei
Panda3194
Jing Wei
18
2 / 5 / 7
12,239
422
8,575
22,472
9,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
john3194
Susano
18
1 / 1 / 3
12,556
433
14,032
25,887
19,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
vO dmonen
Fafnir
19
2 / 3 / 12
13,686
472
15,577
32,851
41,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
13
Kills
29
29
Deaths
13
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Awilix
Aa L3X 7xX
Awilix
21
3
5
7.83
L
Ganesha
DjElzako
Ganesha
0
6
8
0.67
W
3
1
7
6.5
L
Baron Samedi
Ixaac14
Baron Samedi
4
6
5
1.08
W
Jing Wei
Panda3194
Jing Wei
2
5
7
1.1
L
8
7
3
1.36
L
1
1
2
2
W
Susano
john3194
Susano
1
1
3
2.5
W
Fafnir
vO dmonen
Fafnir
2
3
12
2.67
L
Cernunnos
vampiredmage
Cernunnos
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,577
Damage
100,292
133,950
Taken
133,948
111,085
Mitigated
99,242
26,881
Healing
45,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Aa L3X 7xX
Awilix
41,406
18,162
0
3,125
30,281
17,150
6,173
5,011
25,270
0
216,151
L
Ganesha
DjElzako
Ganesha
14,419
975
0
4,860
29,959
41,764
222
9,414
20,506
42,121
0
W
20,702
5,537
0
15,160
22,457
12,169
9,843
8,094
14,363
136,128
8,385
L
Baron Samedi
Ixaac14
Baron Samedi
18,102
1,235
2,369
7,428
23,582
11,944
1,300
7,239
16,343
69,524
0
W
Jing Wei
Panda3194
Jing Wei
8,575
5,912
0
6,323
22,472
9,378
2,747
6,221
16,251
0
76,726
L
22,676
17,186
0
6,579
34,517
17,929
755
11,186
23,331
0
113,537
L
12,893
2,308
94
2,416
23,841
31,251
625
2,187
21,344
0
90,453
W
Susano
john3194
Susano
14,032
3,238
0
6,733
25,887
19,331
576
4,115
21,772
0
96,636
W
Fafnir
vO dmonen
Fafnir
15,577
4,216
4,240
9,978
32,851
41,214
2,586
9,080
23,771
60,657
0
L
Cernunnos
vampiredmage
Cernunnos
12,487
5,646
0
3,135
22,051
8,197
958
5,157
16,730
0
66,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,831
Gold Earned
71,404
460
Minions Killed
836
0
Camps Cleared
0
2,346,661
Distance Traveled
2,839,062
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
18,146
626
266
9
0
646,724
2
L
Ganesha
11,698
403
6
0
0
486,943
4
W
Sol
14,777
510
231
8
0
547,461
4
L
Baron Samedi
11,654
402
104
4
0
483,049
0
W
Jing Wei
12,239
422
130
4
0
492,058
4
L
Arachne
13,621
470
129
4
0
558,443
3
L
Shiva
11,893
410
119
4
0
436,992
0
W
Susano
12,556
433
136
5
0
622,783
0
W
Fafnir
13,686
472
73
3
0
530,036
6
L
Cernunnos
9,965
344
102
4
0
381,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role