Player Matchup

Vamana
Vamana
 
Vamana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Awol Deity
Yu Huang
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,780 Elo+
Solo
Arachne
Arachne
LovesToMend
Arachne
Level 67
God Stats
5W - 2L
1,500 SR
Queue Stats
14W - 19L
1,235 Elo+
Solo
Team Averages
Level 90
1,500 SR
1,505 Elo+

VS

Team Averages
Level 50
1,449 SR
1,326 Elo+
Chaac
Chaac
AlexDG1
Chaac
Level 16
God Stats
0W - 3L
1,348 SR
Queue Stats
26W - 40L
1,309 Elo+
Party 1
Bastet
Bastet
IVlike6
Bastet
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,321 Elo+
Party 1
Anubis
Anubis
Mikeshawk69
Anubis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
5 / 5 / 7
17,970
691
24,541
34,029
31,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
Awol Deity
Yu Huang
20
1 / 3 / 8
15,969
614
19,442
14,946
8,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
LovesToMend
Arachne
20
10 / 2 / 5
18,258
702
27,745
28,526
18,953
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlexDG1
Chaac
20
2 / 3 / 7
16,396
631
21,262
22,638
33,276
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
IVlike6
Bastet
20
4 / 7 / 5
16,283
626
24,727
31,488
16,810
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
20
4 / 6 / 4
16,262
625
17,307
33,559
17,862
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
16
Kills
10
10
Deaths
16
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
5
7
1.7
L
Chaac
AlexDG1
Chaac
2
3
7
1.83
W
Yu Huang
Awol Deity
Yu Huang
1
3
8
1.67
L
Bastet
IVlike6
Bastet
4
7
5
0.93
W
Arachne
LovesToMend
Arachne
10
2
5
6.25
L
Anubis
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,728
Damage
63,296
77,501
Taken
87,685
58,875
Mitigated
67,948
26,389
Healing
29,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
24,541
10,245
0
11,540
34,029
31,623
178
8,120
25,909
0
124,954
L
Chaac
AlexDG1
Chaac
21,262
1,745
0
4,681
22,638
33,276
410
5,585
17,053
648
99,353
W
Yu Huang
Awol Deity
Yu Huang
19,442
1,488
0
1,154
14,946
8,299
612
2,241
12,705
89,410
0
L
Bastet
IVlike6
Bastet
24,727
12,201
0
8,609
31,488
16,810
1,495
6,336
25,152
0
89,594
W
Arachne
LovesToMend
Arachne
27,745
23,179
1,426
12,269
28,526
18,953
1,187
7,461
21,065
0
72,959
L
Anubis
17,307
1,878
419
15,399
33,559
17,862
1,546
7,647
25,912
82,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,197
Gold Earned
48,941
348
Minions Killed
370
0
Camps Cleared
0
1,322,187
Distance Traveled
1,283,640
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
17,970
691
122
5
0
455,262
0
L
Chaac
16,396
631
123
5
0
485,727
0
W
Yu Huang
15,969
614
153
6
0
359,666
0
L
Bastet
16,283
626
118
5
0
468,320
5
W
Arachne
18,258
702
73
3
0
507,259
3
L
Anubis
16,262
625
129
5
0
329,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role