Player Matchup

Khepri
Khepri
Hitnick
Khepri
Level 125
God Stats
4W - 0L
1,883 SR
Queue Stats
155W - 168L
1,530 Elo+
Party 2
Fenrir
Fenrir
Husky64
Fenrir
Level 70
God Stats
3W - 6L
1,397 SR
Queue Stats
13W - 21L
1,393 Elo+
Party 2
Izanami
Izanami
aSoggyPancake
Izanami
Level 116
God Stats
55W - 40L
1,595 SR
Queue Stats
351W - 357L
1,554 Elo+
Party 2
Artio
Artio
daKookee
Artio
Level 82
God Stats
5W - 9L
1,419 SR
Queue Stats
194W - 207L
1,532 Elo+
Party 2
Medusa
Medusa
rotomrist
Medusa
Level 127
God Stats
2W - 1L
1,574 SR
Queue Stats
136W - 164L
1,503 Elo+
Party 2
Team Averages
Level 104
1,574 SR
1,502 Elo+

VS

Team Averages
Level 88
1,524 SR
1,413 Elo+
Ravana
Ravana
 
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JediMoon91
Sol
Level 65
God Stats
13W - 26L
1,374 SR
Queue Stats
100W - 132L
1,422 Elo+
Solo
Izanami
Izanami
Max6942069
Izanami
Level 84
God Stats
15W - 11L
1,528 SR
Queue Stats
276W - 277L
1,488 Elo+
Solo
Ymir
Ymir
sheluvsluck
Ymir
Level 62
God Stats
6W - 7L
1,497 SR
Queue Stats
33W - 48L
1,305 Elo+
Party 1
Nox
Nox
toorinnegans
Nox
Level 88
God Stats
5W - 2L
1,720 SR
Queue Stats
51W - 66L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hitnick
Khepri
14
4 / 2 / 7
8,442
603
5,212
8,697
4,480
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Husky64
Fenrir
10
2 / 2 / 5
7,210
515
4,552
8,693
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Izanami
14
7 / 2 / 3
8,822
630
13,585
11,453
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
daKookee
Artio
10
0 / 2 / 9
7,670
548
1,988
14,213
13,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
rotomrist
Medusa
14
7 / 2 / 6
9,207
658
11,000
10,747
4,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
2 / 4 / 1
7,683
549
3,885
7,156
4,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
2 / 5 / 3
6,899
493
5,892
10,274
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Max6942069
Izanami
12
1 / 6 / 1
7,059
504
6,256
12,757
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
4 / 2 / 4
7,664
547
4,957
11,592
5,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 3
5,684
406
4,116
8,231
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
9
10
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
4
1
0.63
W
Khepri
Hitnick
Khepri
4
2
7
3.75
W
Fenrir
Husky64
Fenrir
2
2
5
2.25
L
2
5
3
0.7
L
Izanami
Max6942069
Izanami
1
6
1
0.25
W
Izanami
7
2
3
4.25
W
Artio
daKookee
Artio
0
2
9
2.25
W
Medusa
rotomrist
Medusa
7
2
6
5
L
4
2
4
3
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,337
Damage
25,106
53,803
Taken
50,010
31,286
Mitigated
20,551
16,972
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,885
1,768
0
1,734
7,156
4,083
0
0
7,156
0
43,380
W
Khepri
Hitnick
Khepri
5,212
440
0
2,383
8,697
4,480
489
4,777
3,920
51,600
0
W
Fenrir
Husky64
Fenrir
4,552
355
0
1,929
8,693
4,083
276
2,878
5,815
0
31,482
L
5,892
2,548
0
3,221
10,274
3,985
1,291
3,578
6,572
32,034
3,628
L
Izanami
Max6942069
Izanami
6,256
4,122
0
3,396
12,757
3,774
0
1,001
11,624
0
66,006
W
Izanami
13,585
9,350
0
6,563
11,453
4,502
924
3,521
7,932
0
86,000
W
Artio
daKookee
Artio
1,988
333
422
3,247
14,213
13,627
0
4,385
9,828
11,511
2,231
W
Medusa
rotomrist
Medusa
11,000
5,691
0
2,428
10,747
4,594
1,534
3,321
7,426
0
60,157
L
4,957
2,543
0
1,637
11,592
5,843
0
1,089
10,395
31,485
0
L
4,116
734
0
1,260
8,231
2,866
0
1,145
7,000
17,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,351
Gold Earned
34,989
352
Minions Killed
336
0
Camps Cleared
0
1,440,738
Distance Traveled
1,254,436
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,683
549
87
6
0
231,337
2
W
Khepri
8,442
603
70
5
0
312,791
3
W
Fenrir
7,210
515
50
4
0
294,441
1
L
Sol
6,899
493
65
5
0
234,090
2
L
Izanami
7,059
504
114
8
0
218,495
0
W
Izanami
8,822
630
132
9
0
254,649
2
W
Artio
7,670
548
16
1
0
305,822
10
W
Medusa
9,207
658
84
6
0
273,035
4
L
Ymir
7,664
547
42
3
0
292,219
0
L
Nox
5,684
406
28
2
0
278,295
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role