Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Hii Sully
Cerberus
Level 44
God Stats
0W - 4L
1,394 SR
Queue Stats
12W - 30L
1,163 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Illuminated8050
Tsukuyomi
Level 29
God Stats
1W - 2L
1,423 SR
Queue Stats
6W - 20L
1,125 Elo+
Party 1
Janus
Janus
RamzaTheHeretic
Janus
Level 65
God Stats
1W - 6L
1,305 SR
Queue Stats
76W - 84L
1,274 Elo+
Solo
Vulcan
Vulcan
Wolfman7847
Vulcan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,378 Elo+
Solo
Team Averages
Level 47
1,424 SR
1,288 Elo+

VS

Team Averages
Level 112
1,483 SR
1,347 Elo+
Ishtar
Ishtar
 
Ishtar
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
R4tb3llyy
Baron Samedi
Level 152
God Stats
13W - 13L
1,560 SR
Queue Stats
67W - 77L
1,324 Elo+
Solo
Shiva
Shiva
Sa1nt s0ld1ers
Shiva
Level 114
God Stats
169W - 169L
1,410 SR
Queue Stats
261W - 279L
1,302 Elo+
Solo
Discordia
Discordia
joez247
Discordia
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 135L
1,356 Elo+
Solo
Aphrodite
Aphrodite
xXSalubriXx
Aphrodite
Level 80
God Stats
4W - 2L
1,446 SR
Queue Stats
15W - 19L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
5 / 0 / 1
9,736
487
11,741
9,718
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Hii Sully
Cerberus
13
0 / 5 / 2
8,150
408
4,022
19,015
19,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
Illuminated8050
Tsukuyomi
14
2 / 6 / 4
8,916
446
11,529
19,985
8,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 3 / 0
9,285
464
2,580
12,005
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Vulcan
16
0 / 4 / 4
9,228
461
3,557
8,753
3,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
2 / 3 / 3
9,867
493
11,565
13,566
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
R4tb3llyy
Baron Samedi
19
5 / 1 / 2
11,568
578
9,712
13,995
8,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 4 / 1
10,714
536
10,905
17,517
12,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
joez247
Discordia
2
0 / 0 / 0
5,848
292
0
0
0
Aphrodite
xXSalubriXx
Aphrodite
16
3 / 2 / 4
10,306
515
11,938
17,171
8,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
18
18
Deaths
10
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
5
0
1
5.5
W
Ishtar
 
Ishtar
2
3
3
1.17
L
Cerberus
Hii Sully
Cerberus
0
5
2
0.2
L
Tsukuyomi
Illuminated8050
Tsukuyomi
2
6
4
0.67
W
Baron Samedi
R4tb3llyy
Baron Samedi
5
1
2
6
L
0
3
0
0
W
8
4
1
2.13
L
Vulcan
0
4
4
0.5
W
Discordia
joez247
Discordia
0
0
0
0
W
Aphrodite
xXSalubriXx
Aphrodite
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,429
Damage
44,120
69,476
Taken
62,249
41,049
Mitigated
34,860
13,930
Healing
26,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
11,741
6,637
0
741
9,718
4,016
2,402
4,221
5,497
0
76,145
W
Ishtar
 
Ishtar
11,565
6,088
0
3,424
13,566
5,664
238
1,219
12,347
0
79,808
L
Cerberus
Hii Sully
Cerberus
4,022
50
252
4,363
19,015
19,402
267
5,493
13,477
25,944
0
L
Tsukuyomi
Illuminated8050
Tsukuyomi
11,529
2,846
0
4,537
19,985
8,492
0
6,771
12,978
0
52,565
W
Baron Samedi
R4tb3llyy
Baron Samedi
9,712
568
59
5,505
13,995
8,100
0
2,304
11,691
115,898
0
L
2,580
370
0
2,170
12,005
5,366
0
5,106
6,754
77,772
0
W
10,905
654
184
4,193
17,517
12,238
531
4,121
13,396
0
59,664
L
Vulcan
3,557
1,960
0
1,867
8,753
3,773
162
0
7,969
52,223
0
W
Discordia
joez247
Discordia
0
0
0
0
0
0
0
0
0
0
0
W
Aphrodite
xXSalubriXx
Aphrodite
11,938
3,207
3,651
9,764
17,171
8,858
342
2,907
14,264
56,527
3,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,315
Gold Earned
48,303
491
Minions Killed
512
0
Camps Cleared
0
1,768,883
Distance Traveled
1,410,904
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,736
487
113
6
0
347,531
6
W
Ishtar
9,867
493
136
7
0
336,951
6
L
Cerberus
8,150
408
53
3
0
381,616
3
L
Tsukuyomi
8,916
446
86
4
0
394,100
5
W
Baron Samedi
11,568
578
178
9
0
348,745
8
L
Janus
9,285
464
143
7
0
379,493
8
W
Shiva
10,714
536
101
5
0
368,988
0
L
Vulcan
9,228
461
96
5
0
266,143
0
W
Discordia
5,848
292
0
0
0
0
0
W
Aphrodite
10,306
515
97
5
0
356,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role