Player Matchup

Chaac
Chaac
AlexDG1
Chaac
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 40L
1,329 Elo+
Party 2
Ra
Ra
IVlike6
Ra
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,340 Elo+
Party 2
Apollo
Apollo
Mikeshawk69
Apollo
Level 46
God Stats
3W - 7L
1,331 SR
Queue Stats
20W - 33L
1,397 Elo+
Party 2
Team Averages
Level 50
1,444 SR
1,356 Elo+

VS

Team Averages
Level 50
1,678 SR
1,314 Elo+
Ymir
Ymir
Pacemaker609
Ymir
Level 65
God Stats
11W - 8L
1,575 SR
Queue Stats
257W - 438L
1,277 Elo+
Party 1
Vulcan
Vulcan
Spilled_Ice
Vulcan
Level 57
God Stats
2W - 3L
1,656 SR
Queue Stats
19W - 17L
1,378 Elo+
Solo
Charybdis
Charybdis
TN1 Rogue
Charybdis
Level 27
God Stats
10W - 6L
1,802 SR
Queue Stats
78W - 117L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AlexDG1
Chaac
16
5 / 1 / 2
10,688
713
10,517
11,937
11,117
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 4 / 7
10,153
677
11,088
12,270
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
15
3 / 3 / 5
10,113
674
11,534
14,652
6,200
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
11,082
739
6,314
22,203
31,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vulcan
16
3 / 1 / 4
11,193
746
14,169
7,618
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TN1 Rogue
Charybdis
15
2 / 4 / 6
10,370
691
10,847
15,872
8,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
10
Kills
8
8
Deaths
10
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
AlexDG1
Chaac
5
1
2
6
L
2
4
7
1.38
L
Apollo
3
3
5
1.83
W
3
5
2
0.8
W
Vulcan
3
1
4
5
W
Charybdis
TN1 Rogue
Charybdis
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,139
Damage
31,330
38,859
Taken
45,693
22,772
Mitigated
43,825
8,187
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AlexDG1
Chaac
10,517
485
0
1,677
11,937
11,117
146
6,626
5,311
0
39,819
L
11,088
501
2,171
3,446
12,270
5,455
330
7,910
4,360
48,359
0
L
Apollo
11,534
5,194
0
893
14,652
6,200
350
5,983
8,669
0
39,145
W
6,314
477
794
3,653
22,203
31,729
368
4,548
17,655
18,401
0
W
Vulcan
14,169
7,071
211
1,146
7,618
4,020
352
2,666
4,952
62,424
0
W
Charybdis
TN1 Rogue
Charybdis
10,847
7,186
642
4,370
15,872
8,076
2,860
3,934
11,938
0
38,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,954
Gold Earned
32,645
186
Minions Killed
166
0
Camps Cleared
0
824,127
Distance Traveled
758,010
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,688
713
50
3
0
305,657
0
L
Ra
10,153
677
74
5
0
274,041
3
L
Apollo
10,113
674
62
4
0
244,429
0
W
Ymir
11,082
739
24
2
0
236,415
1
W
Vulcan
11,193
746
88
6
0
270,471
2
W
Charybdis
10,370
691
54
4
0
251,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role