Player Matchup

Izanami
Izanami
CheyCeratops239
Izanami
Level 52
God Stats
30W - 48L
1,385 SR
Queue Stats
72W - 86L
1,409 Elo+
Party 2
Vulcan
Vulcan
Empty Set Zero
Vulcan
Level 158
God Stats
0W - 1L
1,212 SR
Queue Stats
21W - 31L
1,375 Elo+
Party 2
King Arthur
King Arthur
FlyinXDutchmanX
King Arthur
Level 96
God Stats
1W - 1L
1,336 SR
Queue Stats
94W - 111L
1,442 Elo+
Party 2
Set
Set
GrizzUnkept
Set
Level 111
God Stats
4W - 5L
1,526 SR
Queue Stats
222W - 234L
1,435 Elo+
Party 2
Cthulhu
Cthulhu
Mufasa19Kilo
Cthulhu
Level 108
God Stats
39W - 46L
1,446 SR
Queue Stats
638W - 741L
1,430 Elo+
Party 2
Team Averages
Level 105
1,381 SR
1,418 Elo+

VS

Team Averages
Level 139
1,600 SR
1,490 Elo+
Sol
Sol
DOA Sleaze
Sol
Level 156
God Stats
2W - 1L
1,752 SR
Queue Stats
28W - 32L
1,481 Elo+
Solo
Amaterasu
Amaterasu
ISpilledMyMeat
Amaterasu
Level 118
God Stats
13W - 5L
1,699 SR
Queue Stats
56W - 48L
1,522 Elo+
Party 3
Tsukuyomi
Tsukuyomi
ItsBravenwolf
Tsukuyomi
Level 118
God Stats
5W - 4L
1,564 SR
Queue Stats
117W - 114L
1,524 Elo+
Party 3
Hades
Hades
WindFoxAlu
Hades
Level 148
God Stats
9W - 3L
1,538 SR
Queue Stats
133W - 124L
1,456 Elo+
Party 1
Gilgamesh
Gilgamesh
swagdaddysimpboi
Gilgamesh
Level 156
God Stats
3W - 4L
1,449 SR
Queue Stats
143W - 143L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
8,592
409
4,086
12,305
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 6 / 3
8,092
385
16,843
15,028
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
FlyinXDutchmanX
King Arthur
14
4 / 6 / 1
9,089
433
12,456
23,615
22,746
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 2
9,583
456
7,182
17,719
10,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Mufasa19Kilo
Cthulhu
14
3 / 1 / 1
8,782
418
10,867
16,407
16,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 2
10,721
511
10,586
11,988
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
ISpilledMyMeat
Amaterasu
19
7 / 2 / 3
12,298
586
14,974
17,920
23,143
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
ItsBravenwolf
Tsukuyomi
15
3 / 2 / 5
10,112
482
8,250
17,787
19,705
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
17
4 / 4 / 8
10,891
519
24,047
19,414
11,889
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
17
4 / 1 / 3
10,368
494
7,055
20,031
11,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
10
Kills
19
19
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
1
1
2
2
L
0
6
3
0.25
L
King Arthur
FlyinXDutchmanX
King Arthur
4
6
1
0.75
L
3
3
2
1.33
W
Amaterasu
ISpilledMyMeat
Amaterasu
7
2
3
4.25
W
Tsukuyomi
ItsBravenwolf
Tsukuyomi
3
2
5
2.75
L
Cthulhu
Mufasa19Kilo
Cthulhu
3
1
1
3.5
W
Hades
4
4
8
2
W
Gilgamesh
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,434
Damage
64,912
85,074
Taken
87,140
61,398
Mitigated
71,765
19,229
Healing
34,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,086
2,473
0
2,979
12,305
4,463
312
7,473
4,775
0
57,659
W
10,586
3,022
0
5,519
11,988
5,692
0
3,213
8,533
108,996
10,252
L
16,843
6,966
0
2,043
15,028
6,526
102
7,820
7,095
60,763
0
L
King Arthur
FlyinXDutchmanX
King Arthur
12,456
1,944
175
3,821
23,615
22,746
0
5,999
16,630
0
56,230
L
7,182
3,838
0
5,176
17,719
10,845
0
5,956
11,601
0
82,558
W
Amaterasu
ISpilledMyMeat
Amaterasu
14,974
4,024
0
6,909
17,920
23,143
0
1,751
16,169
509
95,825
W
Tsukuyomi
ItsBravenwolf
Tsukuyomi
8,250
1,724
42
2,565
17,787
19,705
0
7,463
9,779
113
40,120
L
Cthulhu
Mufasa19Kilo
Cthulhu
10,867
351
1,045
3,990
16,407
16,818
0
7,385
9,022
54,285
3,390
W
Hades
24,047
1,712
1,042
8,607
19,414
11,889
108
9,136
10,007
93,307
0
W
Gilgamesh
7,055
3,266
0
9,326
20,031
11,336
918
4,546
15,345
0
98,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,138
Gold Earned
54,390
517
Minions Killed
682
0
Camps Cleared
0
2,043,051
Distance Traveled
2,108,537
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,592
409
121
6
0
375,387
4
W
Sol
10,721
511
187
9
0
389,791
4
L
Vulcan
8,092
385
75
4
0
397,781
2
L
King Arthur
9,089
433
87
4
0
388,548
2
L
Set
9,583
456
135
6
0
435,840
7
W
Amaterasu
12,298
586
167
8
0
462,890
5
W
Tsukuyomi
10,112
482
58
3
0
418,213
2
L
Cthulhu
8,782
418
99
5
0
445,495
1
W
Hades
10,891
519
135
6
0
369,173
4
W
Gilgamesh
10,368
494
135
6
0
468,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role