Player Matchup

Athena
Athena
 
Athena
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AJ4801
Ne Zha
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 35L
1,637 Elo+
Party 1
Baron Samedi
Baron Samedi
DoughBoyDave
Baron Samedi
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 12L
1,666 Elo+
Party 1
Cernunnos
Cernunnos
MG Fragz
Cernunnos
Level 128
God Stats
6W - 3L
1,500 SR
Queue Stats
22W - 13L
1,949 Elo+
Party 1
Scylla
Scylla
MoonKnight1457
Scylla
Level 88
God Stats
8W - 4L
1,822 SR
Queue Stats
12W - 9L
1,795 Elo+
Party 1
Team Averages
Level 102
1,564 SR
1,709 Elo+

VS

Team Averages
Level 69
1,524 SR
1,510 Elo+
Apollo
Apollo
LuffyDeMonk
Apollo
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 17L
1,560 Elo+
Party 2
Sun Wukong
Sun Wukong
LuisOGLoko
Sun Wukong
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 185L
1,384 Elo+
Solo
Ymir
Ymir
St_Ramirez_
Ymir
Level 46
God Stats
7W - 11L
1,564 SR
Queue Stats
63W - 70L
1,464 Elo+
Solo
Yu Huang
Yu Huang
TheSlothOnSpeed
Yu Huang
Level 156
God Stats
7W - 6L
1,508 SR
Queue Stats
327W - 281L
1,527 Elo+
Party 2
Ishtar
Ishtar
TheYoungMed
Ishtar
Level 62
God Stats
1W - 2L
1,550 SR
Queue Stats
47W - 29L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
7 / 0 / 0
9,590
685
12,311
11,331
8,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
AJ4801
Ne Zha
14
7 / 2 / 2
8,774
627
7,460
13,480
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
DoughBoyDave
Baron Samedi
13
1 / 0 / 5
7,053
504
5,338
4,252
2,635
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
MG Fragz
Cernunnos
13
2 / 0 / 6
8,350
596
9,032
11,267
4,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 0 / 2
8,926
638
6,546
6,667
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 2 / 0
6,587
471
5,010
11,667
3,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
LuisOGLoko
Sun Wukong
11
0 / 5 / 0
6,559
469
4,994
13,894
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 5 / 1
6,349
454
2,810
12,003
7,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
12
0 / 5 / 0
6,684
477
3,286
9,539
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
11
1 / 3 / 0
6,996
500
8,589
11,533
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
20
Kills
2
2
Deaths
20
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
7
0
0
7
W
Ne Zha
AJ4801
Ne Zha
7
2
2
4
W
Baron Samedi
DoughBoyDave
Baron Samedi
1
0
5
3.5
L
Apollo
1
2
0
0.5
L
Sun Wukong
LuisOGLoko
Sun Wukong
0
5
0
0
W
Cernunnos
MG Fragz
Cernunnos
2
0
6
5
W
3
0
2
4
L
0
5
1
0.1
L
Yu Huang
0
5
0
0
L
Ishtar
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,687
Damage
24,689
46,997
Taken
58,636
23,865
Mitigated
27,642
17,152
Healing
16,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
12,311
4,124
0
1,781
11,331
8,050
624
1,264
9,460
62,107
0
W
Ne Zha
AJ4801
Ne Zha
7,460
3,819
0
6,904
13,480
5,598
0
796
12,637
0
67,309
W
Baron Samedi
DoughBoyDave
Baron Samedi
5,338
254
707
1,177
4,252
2,635
0
372
3,880
20,377
0
L
Apollo
5,010
2,743
0
2,720
11,667
3,648
0
2,332
9,245
0
45,142
L
Sun Wukong
LuisOGLoko
Sun Wukong
4,994
1,430
0
4,895
13,894
8,323
0
9,049
4,147
0
42,409
W
Cernunnos
MG Fragz
Cernunnos
9,032
4,649
0
5,869
11,267
4,591
290
627
10,640
0
76,063
W
6,546
467
0
714
6,667
2,991
1,033
3,108
3,559
74,403
0
L
2,810
565
0
2,887
12,003
7,601
0
4,404
7,547
10,563
1,191
L
Yu Huang
3,286
260
0
500
9,539
4,050
0
4,344
5,151
55,300
0
L
Ishtar
8,589
4,788
0
5,266
11,533
4,020
0
3,182
8,351
0
53,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,693
Gold Earned
33,175
509
Minions Killed
369
0
Camps Cleared
0
1,405,376
Distance Traveled
1,222,624
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,590
685
120
9
0
300,323
4
W
Ne Zha
8,774
627
98
7
0
291,732
1
W
Baron Samedi
7,053
504
28
2
0
285,299
3
L
Apollo
6,587
471
70
5
0
229,957
6
L
Sun Wukong
6,559
469
82
6
0
248,926
0
W
Cernunnos
8,350
596
138
10
0
244,788
6
W
Scylla
8,926
638
125
9
0
283,234
7
L
Ymir
6,349
454
14
1
0
275,078
1
L
Yu Huang
6,684
477
101
7
0
236,249
2
L
Ishtar
6,996
500
102
7
0
232,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role