Player Matchup

Jormungandr
Jormungandr
HardSquirt
Jormungandr
Level 29
God Stats
1W - 0L
1,712 SR
Queue Stats
52W - 23L
1,678 Elo+
Party 1
Osiris
Osiris
Th3Legacy
Osiris
Level 147
God Stats
2W - 1L
1,319 SR
Queue Stats
130W - 79L
1,656 Elo+
Party 1
Guan Yu
Guan Yu
xXVirtusXx
Guan Yu
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 105L
1,625 Elo+
Party 1
Team Averages
Level 88
1,510 SR
1,653 Elo+

VS

Team Averages
Level 91
1,522 SR
1,528 Elo+
Vulcan
Vulcan
 
Vulcan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Sanctum42
Izanami
Level 25
God Stats
0W - 2L
1,340 SR
Queue Stats
15W - 16L
1,540 Elo+
Party 2
Kuzenbo
Kuzenbo
Slobbyknobbies
Kuzenbo
Level 128
God Stats
2W - 1L
1,725 SR
Queue Stats
204W - 173L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HardSquirt
Jormungandr
14
7 / 1 / 1
9,022
820
14,309
13,492
9,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
Th3Legacy
Osiris
11
0 / 2 / 5
7,650
695
8,126
11,988
10,521
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
xXVirtusXx
Guan Yu
12
1 / 2 / 6
7,595
690
4,559
10,908
7,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 3 / 2
7,459
678
9,674
7,570
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Sanctum42
Izanami
12
1 / 3 / 2
7,728
703
10,483
11,161
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 3
8,074
734
4,595
10,864
12,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
8
Kills
5
5
Deaths
8
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
3
2
1
W
Jormungandr
HardSquirt
Jormungandr
7
1
1
7.5
L
Izanami
Sanctum42
Izanami
1
3
2
0.67
L
2
2
3
1.75
W
Osiris
Th3Legacy
Osiris
0
2
5
1.25
W
Guan Yu
xXVirtusXx
Guan Yu
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,994
Damage
24,752
36,388
Taken
29,595
27,986
Mitigated
20,219
12,458
Healing
6,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,674
2,601
0
1,300
7,570
3,084
450
4,572
2,824
26,746
0
W
Jormungandr
HardSquirt
Jormungandr
14,309
5,079
0
750
13,492
9,549
472
4,130
9,362
49,130
0
L
Izanami
Sanctum42
Izanami
10,483
7,919
0
3,809
11,161
4,722
642
4,416
6,580
0
41,840
L
4,595
2,197
0
1,234
10,864
12,413
483
5,345
5,221
10,224
0
W
Osiris
Th3Legacy
Osiris
8,126
1,568
1,697
2,302
11,988
10,521
277
5,633
6,355
0
20,162
W
Guan Yu
xXVirtusXx
Guan Yu
4,559
323
3,241
4,468
10,908
7,916
156
4,550
6,358
0
17,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,267
Gold Earned
23,261
126
Minions Killed
126
0
Camps Cleared
0
648,707
Distance Traveled
548,503
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,459
678
38
3
0
174,471
1
W
Jormungandr
9,022
820
79
7
0
205,489
0
L
Izanami
7,728
703
77
7
0
169,983
1
L
Kuzenbo
8,074
734
11
1
0
204,049
1
W
Osiris
7,650
695
19
2
0
216,832
0
W
Guan Yu
7,595
690
28
3
0
226,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role