Player Matchup

Mercury
Mercury
Marcel725
Mercury
Level 86
God Stats
2W - 8L
1,356 SR
Queue Stats
127W - 164L
1,368 Elo+
Party 1
Danzaburou
Danzaburou
eesp80
Danzaburou
Level 154
God Stats
7W - 7L
1,493 SR
Queue Stats
129W - 139L
1,506 Elo+
Party 2
Chiron
Chiron
m1cRob1oS
Chiron
Level 152
God Stats
11W - 5L
1,592 SR
Queue Stats
255W - 267L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
xDaddyOdysseusx
Sun Wukong
Level 122
God Stats
1W - 0L
1,795 SR
Queue Stats
110W - 116L
1,364 Elo+
Party 1
Bacchus
Bacchus
xMontanaCougarx
Bacchus
Level 58
God Stats
6W - 7L
1,382 SR
Queue Stats
102W - 139L
1,303 Elo+
Party 1
Team Averages
Level 114
1,524 SR
1,408 Elo+

VS

Team Averages
Level 120
1,640 SR
1,493 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Rotcer
Horus
Level 160
God Stats
32W - 26L
1,550 SR
Queue Stats
667W - 711L
1,408 Elo+
Solo
Serqet
Serqet
eddy21546
Serqet
Level 125
God Stats
14W - 14L
1,585 SR
Queue Stats
107W - 87L
1,536 Elo+
Party 3
Anubis
Anubis
ozdeath666
Anubis
Level 105
God Stats
15W - 7L
1,707 SR
Queue Stats
68W - 72L
1,477 Elo+
Solo
Ymir
Ymir
sunsun24
Ymir
Level 51
God Stats
2W - 2L
1,858 SR
Queue Stats
55W - 43L
1,545 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Marcel725
Mercury
17
7 / 11 / 8
12,521
1,138
15,635
20,482
7,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
eesp80
Danzaburou
17
2 / 3 / 6
11,724
1,066
11,736
9,305
2,523
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
m1cRob1oS
Chiron
18
7 / 1 / 10
14,022
1,275
17,482
10,923
3,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
xDaddyOdysseusx
Sun Wukong
17
0 / 4 / 13
10,815
983
12,488
22,003
15,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 6 / 11
12,677
1,152
10,739
18,887
16,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

151

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
5 / 6 / 5
12,172
1,107
13,259
11,512
5,198
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Rotcer
Horus
18
1 / 1 / 14
11,298
1,027
8,753
13,931
13,269
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Serqet
eddy21546
Serqet
18
9 / 5 / 10
12,982
1,180
24,020
19,217
13,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
ozdeath666
Anubis
19
8 / 3 / 10
13,486
1,226
19,781
12,309
7,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
18
2 / 4 / 16
12,524
1,139
12,184
17,722
24,746
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
80
19
Kills
25
25
Deaths
19
48
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
6
5
1.25
W
Mercury
Marcel725
Mercury
7
11
8
1
L
Horus
Rotcer
Horus
1
1
14
8
L
Serqet
eddy21546
Serqet
9
5
10
2.8
W
Danzaburou
eesp80
Danzaburou
2
3
6
1.67
W
Chiron
m1cRob1oS
Chiron
7
1
10
12
L
Anubis
ozdeath666
Anubis
8
3
10
4.33
L
Ymir
2
4
16
2.5
W
Sun Wukong
xDaddyOdysseusx
Sun Wukong
0
4
13
1.63
W
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,080
Damage
77,997
81,600
Taken
74,691
45,609
Mitigated
64,742
9,119
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
13,259
3,638
0
0
11,512
5,198
0
1,766
9,746
0
36,048
W
Mercury
Marcel725
Mercury
15,635
6,956
0
357
20,482
7,405
0
8,455
11,354
0
20,529
L
Horus
Rotcer
Horus
8,753
3,523
2,451
2,039
13,931
13,269
0
2,188
11,743
0
21,859
L
Serqet
eddy21546
Serqet
24,020
9,016
0
2,338
19,217
13,962
0
3,412
15,805
0
37,686
W
Danzaburou
eesp80
Danzaburou
11,736
5,562
0
904
9,305
2,523
0
4,313
4,395
0
40,135
W
Chiron
m1cRob1oS
Chiron
17,482
10,819
953
2,016
10,923
3,314
0
2,068
7,863
0
72,053
L
Anubis
ozdeath666
Anubis
19,781
326
164
412
12,309
7,567
0
406
11,903
46,026
0
L
Ymir
12,184
2,284
497
1,496
17,722
24,746
0
2,967
14,755
25,095
0
W
Sun Wukong
xDaddyOdysseusx
Sun Wukong
12,488
2,937
0
2,718
22,003
15,794
0
10,030
11,619
0
18,560
W
10,739
1,208
130
2,041
18,887
16,573
0
7,099
11,284
18,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,759
Gold Earned
62,462
232
Minions Killed
218
9
Camps Cleared
7
1,023,879
Distance Traveled
955,343
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
12,172
1,107
69
6
2
137,592
1
W
Mercury
12,521
1,138
13
1
1
223,478
0
L
Horus
11,298
1,027
23
2
1
220,791
0
L
Serqet
12,982
1,180
44
4
3
234,584
0
W
Danzaburou
11,724
1,066
58
5
1
189,930
5
W
Chiron
14,022
1,275
127
12
4
218,159
3
L
Anubis
13,486
1,226
60
5
1
195,285
0
L
Ymir
12,524
1,139
22
2
0
167,091
0
W
Sun Wukong
10,815
983
13
1
3
193,243
0
W
Bacchus
12,677
1,152
21
2
0
199,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role