Player Matchup

Izanami
Izanami
Cody0155
Izanami
Level 105
God Stats
11W - 1L
1,652 SR
Queue Stats
124W - 144L
1,462 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
JOKO13
Morgan Le Fay
Level 157
God Stats
5W - 7L
1,226 SR
Queue Stats
465W - 492L
1,430 Elo+
Solo
Sylvanus
Sylvanus
Kreiina
Sylvanus
Level 149
God Stats
11W - 6L
1,666 SR
Queue Stats
720W - 787L
1,443 Elo+
Solo
Thanatos
Thanatos
Lil_REY_Xx
Thanatos
Level 119
God Stats
3W - 4L
1,514 SR
Queue Stats
142W - 167L
1,367 Elo+
Solo
He Bo
He Bo
iX_Blitzkrieg_Xi
He Bo
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 90L
1,397 Elo+
Party 2
Team Averages
Level 123
1,512 SR
1,420 Elo+

VS

Team Averages
Level 101
1,480 SR
1,393 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
S1R R34PER
Hou Yi
Level 62
God Stats
0W - 2L
1,262 SR
Queue Stats
20W - 24L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
S1R Z3US
Gilgamesh
Level 108
God Stats
1W - 1L
1,371 SR
Queue Stats
115W - 82L
1,496 Elo+
Party 1
Artio
Artio
SirCancreir
Artio
Level 127
God Stats
4W - 2L
1,766 SR
Queue Stats
174W - 160L
1,469 Elo+
Party 1
Terra
Terra
Zentren
Terra
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,101 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cody0155
Izanami
17
9 / 3 / 13
10,541
878
25,480
13,325
7,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morgan Le Fay
JOKO13
Morgan Le Fay
16
4 / 3 / 17
9,604
800
22,463
10,785
6,581
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Kreiina
Sylvanus
15
2 / 2 / 20
10,196
850
8,070
17,578
21,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Lil_REY_Xx
Thanatos
19
11 / 3 / 12
10,859
905
21,654
14,951
7,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 19
9,771
814
9,425
9,220
4,523
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 5 / 8
8,257
688
15,923
19,390
12,002
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
S1R R34PER
Hou Yi
15
3 / 6 / 6
9,440
787
9,737
12,930
5,206
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
S1R Z3US
Gilgamesh
16
5 / 5 / 6
10,249
854
12,946
20,488
18,129
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 5 / 9
8,482
707
6,466
21,528
9,612
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Terra
Zentren
Terra
14
1 / 7 / 10
9,153
763
9,299
22,476
21,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
52
28
Kills
13
13
Deaths
28
81
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
5
8
1.2
W
Izanami
Cody0155
Izanami
9
3
13
5.17
W
Morgan Le Fay
JOKO13
Morgan Le Fay
4
3
17
4.17
W
Sylvanus
Kreiina
Sylvanus
2
2
20
6
W
Thanatos
Lil_REY_Xx
Thanatos
11
3
12
5.67
L
Hou Yi
S1R R34PER
Hou Yi
3
6
6
1
L
Gilgamesh
S1R Z3US
Gilgamesh
5
5
6
1.6
L
2
5
9
1.3
L
Terra
Zentren
Terra
1
7
10
0.86
W
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,092
Damage
54,371
65,859
Taken
96,812
47,707
Mitigated
66,283
43,080
Healing
36,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
15,923
1,791
2,164
6,995
19,390
12,002
0
8,934
10,456
29,772
0
W
Izanami
Cody0155
Izanami
25,480
17,979
1,520
3,425
13,325
7,286
3,785
7,208
6,117
0
44,128
W
Morgan Le Fay
JOKO13
Morgan Le Fay
22,463
6,878
1,175
2,576
10,785
6,581
1,260
4,744
6,041
37,443
0
W
Sylvanus
Kreiina
Sylvanus
8,070
1,131
10,304
9,300
17,578
21,608
747
8,383
9,195
11,046
0
W
Thanatos
Lil_REY_Xx
Thanatos
21,654
2,646
1,326
12,074
14,951
7,709
281
6,694
8,257
0
35,782
L
Hou Yi
S1R R34PER
Hou Yi
9,737
3,993
1,213
596
12,930
5,206
1,140
6,167
6,763
0
28,092
L
Gilgamesh
S1R Z3US
Gilgamesh
12,946
3,461
4,926
4,330
20,488
18,129
690
6,465
14,023
0
22,738
L
6,466
383
3,798
5,580
21,528
9,612
0
10,051
11,477
14,801
0
L
Terra
Zentren
Terra
9,299
2,026
2,841
3,742
22,476
21,334
40
8,341
14,135
13,398
0
W
9,425
1,969
482
898
9,220
4,523
1,575
4,659
4,561
21,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,971
Gold Earned
45,581
118
Minions Killed
142
0
Camps Cleared
0
1,057,640
Distance Traveled
1,069,683
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,257
688
43
4
0
197,643
0
W
Izanami
10,541
878
36
3
0
192,922
0
W
Morgan Le Fay
9,604
800
32
3
0
198,070
2
W
Sylvanus
10,196
850
8
1
0
200,697
3
W
Thanatos
10,859
905
23
2
0
271,079
2
L
Hou Yi
9,440
787
57
5
0
205,644
0
L
Gilgamesh
10,249
854
15
1
0
230,936
0
L
Artio
8,482
707
16
1
0
230,731
0
L
Terra
9,153
763
11
1
0
204,729
1
W
He Bo
9,771
814
19
2
0
194,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role