Player Matchup

Sol
Sol
Positive YT
Sol
Level 160
God Stats
1W - 3L
1,521 SR
Queue Stats
142W - 119L
1,662 Elo+
Party 1
Danzaburou
Danzaburou
SPooky Salesman
Danzaburou
Level 148
God Stats
6W - 5L
1,584 SR
Queue Stats
127W - 80L
1,632 Elo+
Party 1
Cerberus
Cerberus
SaltyBradly
Cerberus
Level 160
God Stats
0W - 1L
1,397 SR
Queue Stats
127W - 82L
1,755 Elo+
Party 1
Team Averages
Level 156
1,500 SR
1,683 Elo+

VS

Team Averages
Level 121
1,414 SR
1,558 Elo+
Maui
Maui
Netharion117
Maui
Level 145
God Stats
4W - 1L
1,435 SR
Queue Stats
62W - 44L
1,685 Elo+
Solo
Thanatos
Thanatos
Pinksunshine45
Thanatos
Level 89
God Stats
1W - 3L
1,170 SR
Queue Stats
178W - 266L
1,327 Elo+
Solo
Anubis
Anubis
surkasos
Anubis
Level 128
God Stats
19W - 14L
1,635 SR
Queue Stats
25W - 16L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
10,942
644
14,256
16,701
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
SPooky Salesman
Danzaburou
18
4 / 6 / 1
11,702
688
10,317
16,704
5,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
SaltyBradly
Cerberus
14
0 / 2 / 4
10,187
599
11,616
25,388
27,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 10
12,846
756
11,234
17,332
26,777
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Thanatos
17
2 / 3 / 10
11,774
693
12,149
13,206
9,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
surkasos
Anubis
20
10 / 2 / 4
14,201
835
25,103
16,134
12,199
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
6
Kills
14
14
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Thanatos
2
3
10
2.33
L
2
6
3
0.58
L
Danzaburou
SPooky Salesman
Danzaburou
4
6
1
0.75
L
Cerberus
SaltyBradly
Cerberus
0
2
4
1
W
Anubis
surkasos
Anubis
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,189
Damage
48,486
58,793
Taken
46,672
38,062
Mitigated
48,352
13,988
Healing
23,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,234
3,306
0
3,906
17,332
26,777
479
7,300
10,032
36,032
0
W
Thanatos
12,149
3,246
0
8,222
13,206
9,376
1,497
6,901
6,305
0
40,313
L
14,256
5,053
0
4,820
16,701
5,337
1,116
12,238
4,336
47,344
4,260
L
Danzaburou
SPooky Salesman
Danzaburou
10,317
4,464
0
3,523
16,704
5,128
148
12,816
3,782
0
54,747
L
Cerberus
SaltyBradly
Cerberus
11,616
895
0
5,645
25,388
27,597
0
11,386
13,151
40,041
0
W
Anubis
surkasos
Anubis
25,103
763
0
11,497
16,134
12,199
1,270
10,989
5,145
97,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,831
Gold Earned
38,821
259
Minions Killed
229
0
Camps Cleared
0
848,163
Distance Traveled
955,262
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
12,846
756
34
2
0
314,493
2
W
Thanatos
11,774
693
50
3
0
358,751
3
L
Sol
10,942
644
74
4
0
283,866
0
L
Danzaburou
11,702
688
92
5
0
264,698
1
L
Cerberus
10,187
599
93
5
0
299,599
3
W
Anubis
14,201
835
145
9
0
282,018
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role