Player Matchup

Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
YeetMasterDab
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,350 Elo+
Party 1
Mercury
Mercury
staubigen
Mercury
Level 107
God Stats
0W - 2L
1,272 SR
Queue Stats
24W - 33L
1,485 Elo+
Party 1
Team Averages
Level 116
1,424 SR
1,445 Elo+

VS

Team Averages
Level 121
1,571 SR
1,610 Elo+
Sylvanus
Sylvanus
DUCEYPACNB1G
Sylvanus
Level 105
God Stats
1W - 2L
1,558 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Janus
Janus
Zebagina
Janus
Level 133
God Stats
4W - 1L
1,555 SR
Queue Stats
41W - 31L
1,526 Elo+
Party 2
Cupid
Cupid
joshyuwah
Cupid
Level 125
God Stats
1W - 0L
1,601 SR
Queue Stats
7W - 3L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 1 / 1
9,258
661
12,912
17,244
11,513
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 3
8,578
613
10,552
8,459
3,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
staubigen
Mercury
14
0 / 3 / 4
8,598
614
6,513
9,851
4,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DUCEYPACNB1G
Sylvanus
15
2 / 0 / 6
9,440
674
6,604
12,965
16,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Zebagina
Janus
14
2 / 4 / 4
9,785
699
10,155
11,162
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
joshyuwah
Cupid
17
4 / 0 / 4
10,438
746
11,986
12,586
6,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
4
Kills
8
8
Deaths
4
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
1
1
3.5
W
Sylvanus
DUCEYPACNB1G
Sylvanus
2
0
6
5
L
1
4
3
0.63
W
Janus
Zebagina
Janus
2
4
4
1
W
Cupid
joshyuwah
Cupid
4
0
4
6
L
Mercury
staubigen
Mercury
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,977
Damage
28,745
35,554
Taken
36,713
19,363
Mitigated
27,487
7,326
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,912
3,836
0
5,512
17,244
11,513
0
6,960
10,133
66
28,045
W
Sylvanus
DUCEYPACNB1G
Sylvanus
6,604
1,496
4,486
5,091
12,965
16,187
660
5,256
7,709
19,210
2,737
L
10,552
317
0
297
8,459
3,479
0
4,922
3,306
38,604
0
W
Janus
Zebagina
Janus
10,155
1,049
0
1,263
11,162
4,388
65
1,427
9,735
47,663
0
W
Cupid
joshyuwah
Cupid
11,986
8,065
802
4,933
12,586
6,912
2,393
4,309
8,277
0
55,906
L
Mercury
staubigen
Mercury
6,513
2,160
0
1,517
9,851
4,371
0
4,183
5,505
0
28,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,434
Gold Earned
29,663
147
Minions Killed
197
0
Camps Cleared
0
699,882
Distance Traveled
734,382
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,258
661
41
3
0
241,473
0
W
Sylvanus
9,440
674
37
3
0
231,417
1
L
Janus
8,578
613
64
5
0
206,639
0
W
Janus
9,785
699
81
6
0
230,574
0
W
Cupid
10,438
746
79
6
0
272,391
1
L
Mercury
8,598
614
42
3
0
251,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role