Player Matchup

Discordia
Discordia
Namastasis
Discordia
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
20W - 23L
1,481 Elo+
Solo
Hun Batz
Hun Batz
Nebamant
Hun Batz
Level 143
God Stats
3W - 9L
1,157 SR
Queue Stats
436W - 355L
1,484 Elo+
Party 2
Cerberus
Cerberus
Nebasomnium
Cerberus
Level 144
God Stats
9W - 4L
1,692 SR
Queue Stats
391W - 306L
1,553 Elo+
Party 2
Fenrir
Fenrir
The Namek Man
Fenrir
Level 138
God Stats
8W - 2L
1,703 SR
Queue Stats
274W - 181L
1,575 Elo+
Party 2
Janus
Janus
echoI7
Janus
Level 129
God Stats
14W - 8L
1,602 SR
Queue Stats
400W - 305L
1,517 Elo+
Party 2
Team Averages
Level 136
1,531 SR
1,522 Elo+

VS

Team Averages
Level 114
1,462 SR
1,489 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
AirMatias1109
Set
Level 125
God Stats
1W - 2L
1,318 SR
Queue Stats
148W - 140L
1,475 Elo+
Solo
Ares
Ares
Spartan_Xiphos
Ares
Level 135
God Stats
1W - 2L
1,756 SR
Queue Stats
3W - 3L
1,632 Elo+
Solo
Danzaburou
Danzaburou
i7mR HypNos
Danzaburou
Level 106
God Stats
0W - 4L
1,216 SR
Queue Stats
157W - 184L
1,397 Elo+
Solo
Discordia
Discordia
inner-eve
Discordia
Level 104
God Stats
3W - 3L
1,521 SR
Queue Stats
114W - 113L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Namastasis
Discordia
16
4 / 1 / 10
10,038
1,115
10,316
4,940
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Nebamant
Hun Batz
16
7 / 1 / 10
10,140
1,127
10,960
7,980
4,446
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Nebasomnium
Cerberus
16
4 / 1 / 16
9,957
1,106
11,401
9,336
10,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 1 / 7
10,535
1,171
10,972
10,831
5,933
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
echoI7
Janus
16
0 / 0 / 14
9,418
1,046
7,433
3,623
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

311

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
0 / 4 / 3
8,235
915
5,238
10,300
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 3
8,565
952
8,259
14,498
6,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 3 / 1
8,058
895
3,702
8,485
8,703
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
i7mR HypNos
Danzaburou
14
0 / 3 / 2
8,219
913
3,490
8,654
3,293
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
inner-eve
Discordia
14
4 / 7 / 0
9,700
1,078
11,366
13,534
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
13
23
Kills
4
4
Deaths
23
57
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
3
0.38
L
0
6
3
0.25
W
Discordia
Namastasis
Discordia
4
1
10
9
W
Hun Batz
Nebamant
Hun Batz
7
1
10
12
W
Cerberus
Nebasomnium
Cerberus
4
1
16
12
L
0
3
1
0.17
W
8
1
7
11.5
W
Janus
echoI7
Janus
0
0
14
7
L
Danzaburou
i7mR HypNos
Danzaburou
0
3
2
0.33
L
Discordia
inner-eve
Discordia
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,082
Damage
32,055
36,710
Taken
55,471
24,692
Mitigated
27,205
4,128
Healing
1,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,238
1,997
0
448
10,300
3,915
0
5,326
4,974
0
14,140
L
8,259
4,046
0
466
14,498
6,887
0
7,985
6,175
0
30,878
W
Discordia
Namastasis
Discordia
10,316
139
0
245
4,940
2,394
0
2,556
2,384
27,726
0
W
Hun Batz
Nebamant
Hun Batz
10,960
1,221
0
0
7,980
4,446
0
3,897
4,083
0
16,472
W
Cerberus
Nebasomnium
Cerberus
11,401
260
0
1,441
9,336
10,193
0
3,247
6,089
19,152
0
L
3,702
69
0
0
8,485
8,703
0
4,385
3,968
10,654
0
W
10,972
3,081
0
2,442
10,831
5,933
0
3,503
7,328
0
18,689
W
Janus
echoI7
Janus
7,433
83
0
0
3,623
1,726
0
1,865
1,758
40,901
0
L
Danzaburou
i7mR HypNos
Danzaburou
3,490
989
0
424
8,654
3,293
0
4,008
4,560
0
16,505
L
Discordia
inner-eve
Discordia
11,366
568
0
0
13,534
4,407
0
6,656
6,644
29,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,088
Gold Earned
42,777
194
Minions Killed
164
8
Camps Cleared
5
866,633
Distance Traveled
682,138
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,235
915
18
2
0
114,288
0
L
Set
8,565
952
59
7
2
152,884
2
W
Discordia
10,038
1,115
41
5
0
158,387
0
W
Hun Batz
10,140
1,127
15
2
0
174,009
0
W
Cerberus
9,957
1,106
25
3
1
174,234
0
L
Ares
8,058
895
10
1
1
129,562
1
W
Fenrir
10,535
1,171
15
2
3
184,656
0
W
Janus
9,418
1,046
98
11
4
175,347
0
L
Danzaburou
8,219
913
22
2
2
139,499
0
L
Discordia
9,700
1,078
55
6
0
145,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role