Player Matchup

Janus
Janus
 
Janus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ADuNpHy09
Danzaburou
Level 49
God Stats
26W - 36L
1,454 SR
Queue Stats
47W - 90L
1,242 Elo+
Party 1
Susano
Susano
Derekdubzlol
Susano
Level 49
God Stats
0W - 4L
1,128 SR
Queue Stats
100W - 187L
1,187 Elo+
Party 1
Sylvanus
Sylvanus
DollarStoreDrip
Sylvanus
Level 75
God Stats
5W - 12L
1,328 SR
Queue Stats
240W - 272L
1,294 Elo+
Party 1
Vamana
Vamana
mdunphy
Vamana
Level 94
God Stats
2W - 4L
1,459 SR
Queue Stats
35W - 67L
1,240 Elo+
Party 1
Team Averages
Level 66
1,374 SR
1,292 Elo+

VS

Team Averages
Level 57
1,585 SR
1,342 Elo+
Guan Yu
Guan Yu
BurningEdge360
Guan Yu
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,388 Elo+
Party 2
Atlas
Atlas
CotyGreen
Atlas
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 6L
1,292 Elo+
Solo
Chang'e
Chang'e
DARTHVADER4004
Chang'e
Level 62
God Stats
7W - 0L
1,926 SR
Queue Stats
60W - 60L
1,542 Elo+
Solo
Olorun
Olorun
Dr_Paintrain666
Olorun
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,243 Elo+
Party 2
Danzaburou
Danzaburou
NLBaka
Danzaburou
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 4 / 0
6,435
460
1,677
7,583
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ADuNpHy09
Danzaburou
10
2 / 3 / 2
7,013
501
5,837
8,461
3,205
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
9
0 / 7 / 1
6,099
436
5,391
13,192
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
11
2 / 1 / 3
7,859
561
6,985
12,473
8,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Earring

Mystical Earring

+15
Mp 5

Vamana
mdunphy
Vamana
12
0 / 3 / 0
7,217
516
5,893
13,013
6,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,879
491
6,552
10,745
11,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
CotyGreen
Atlas
11
0 / 0 / 5
6,953
497
3,243
7,479
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
9 / 1 / 3
8,428
602
9,621
13,422
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 0 / 8
7,962
569
9,599
6,338
3,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
NLBaka
Danzaburou
11
4 / 3 / 2
6,836
488
8,397
10,573
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
18
18
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
L
Danzaburou
ADuNpHy09
Danzaburou
2
3
2
1
W
3
1
3
4.5
W
Atlas
CotyGreen
Atlas
0
0
5
2.5
W
9
1
3
10.5
L
Susano
0
7
1
0.07
L
Sylvanus
2
1
3
3.5
W
2
0
8
6
W
Danzaburou
NLBaka
Danzaburou
4
3
2
1.67
L
Vamana
mdunphy
Vamana
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,783
Damage
37,412
54,722
Taken
48,557
24,365
Mitigated
29,099
18,128
Healing
21,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,677
87
0
662
7,583
2,558
117
4,114
3,334
31,437
0
L
Danzaburou
ADuNpHy09
Danzaburou
5,837
2,482
216
814
8,461
3,205
572
3,496
4,965
0
25,796
W
6,552
580
612
4,795
10,745
11,691
647
1,248
9,497
0
27,686
W
Atlas
CotyGreen
Atlas
3,243
804
413
2,138
7,479
5,558
70
2,312
5,167
22,833
0
W
9,621
613
33
5,261
13,422
4,503
0
803
12,619
48,098
0
L
Susano
5,391
1,260
194
3,274
13,192
4,193
0
6,918
6,229
0
35,204
L
Sylvanus
6,985
2,373
3,218
5,911
12,473
8,329
270
3,469
8,818
27,535
0
W
9,599
6,684
221
4,122
6,338
3,392
5,153
998
5,340
50,473
6,627
W
Danzaburou
NLBaka
Danzaburou
8,397
3,854
0
3,598
10,573
3,955
678
3,301
7,272
0
28,455
L
Vamana
mdunphy
Vamana
5,893
1,890
0
3,839
13,013
6,080
2,643
3,764
8,727
0
49,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,623
Gold Earned
37,058
303
Minions Killed
305
0
Camps Cleared
0
1,289,528
Distance Traveled
1,410,725
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,435
460
48
3
0
268,349
0
L
Danzaburou
7,013
501
50
4
0
208,099
0
W
Guan Yu
6,879
491
39
3
0
282,658
0
W
Atlas
6,953
497
32
2
0
302,628
1
W
Chang'e
8,428
602
91
7
0
310,513
2
L
Susano
6,099
436
60
4
0
272,677
0
L
Sylvanus
7,859
561
46
3
0
242,817
0
W
Olorun
7,962
569
99
7
0
254,530
1
W
Danzaburou
6,836
488
44
3
0
260,396
1
L
Vamana
7,217
516
99
7
0
297,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role